Search found 10 matches

by supergreg
Sun Feb 14, 2010 8:37 pm
Forum: General Discussion
Topic: CL_MINMODELS solution and API
Replies: 0
Views: 16968

Re: CL_MINMODELS solution and API

Sounds very interesting. I for one am all for fixing this rather than trying to force everyone on to having minmodels off.
Did anyone try this?
by supergreg
Sat Oct 10, 2009 6:21 am
Forum: General
Topic: Added anti-SPAM shit
Replies: 6
Views: 17855

Re: Added anti-SPAM shit

Sigh, I guess I'll remove my subscription for this thread. Was hoping for a positive reply.
by supergreg
Fri Sep 25, 2009 7:50 am
Forum: General
Topic: Added anti-SPAM shit
Replies: 6
Views: 17855

Re: Added anti-SPAM shit

Thanks. Maybe a "report post to moderator" could be of use as well? I see a couple posts like this which most likely are spam, but doesn't look like it at first glance.
by supergreg
Fri Sep 25, 2009 7:43 am
Forum: General Discussion
Topic: For 2.3.3
Replies: 4
Views: 17825

Re: For 2.3.3

I see these forums are quite dead nowadays, and svn hasnt seen an update in a long time; but I really hope one of you clued devs could spare 15 minutes for this: Since v2.3.3 was never released, I am wondering, were the issues mentioned in this thread ever fixed? - If so I would very much appreciate...
by supergreg
Mon Jul 20, 2009 1:52 pm
Forum: General Discussion
Topic: Which version is the best?
Replies: 2
Views: 4689

Re: Which version is the best?

I do wish we could have the old Crypt Lord (the one where impale shook your screen), and Blood Mage (with slap and cool flame thrower) was back. The new bm isn't as cool. I completely agree, but I remember there was no mercy on that one, Geesu really wanted the old BM banish long gone ;) We actuall...
by supergreg
Thu Jan 04, 2007 9:28 am
Forum: General Discussion
Topic: [SUG] award xps for short term xp?
Replies: 7
Views: 5247

Well if you are running a server where the buyzone is enforced, you will have to run back to spawn to buy more necklaces (if you can get there before buytime runs out), not very likely nor fun. Thats why I think 5 would be better for necklace. 3 is ok for helmet IMO
by supergreg
Sun Dec 31, 2006 2:40 am
Forum: General Discussion
Topic: [SUG] levitation optionable and poison nades
Replies: 3
Views: 3245

[SUG] levitation optionable and poison nades

1. Perhaps find some way to make the levitation of UDs and chameleons an option. There are lots of situations where it is really just a disadvantage to have lvl3 levitation. I have no good suggestion of how, but was thinking along the lines of the good old Half-Life "rocket jump" where you used crou...
by supergreg
Sun Dec 31, 2006 2:19 am
Forum: General Discussion
Topic: [SUG] award xps for short term xp?
Replies: 7
Views: 5247

Thanks, quick reply :) All valid points, and I agree there are workarounds for most of these minor issues! It's nice to see the reincarnation issues are infact bugs and not changes. IMO the reincarnation of weapons is really important, it has become the single most important reason why I don't care ...
by supergreg
Sun Dec 31, 2006 1:41 am
Forum: General Discussion
Topic: [SUG] award xps for short term xp?
Replies: 7
Views: 5247

I'll post here as the feedback is very much the same. We are running 3 public servers with cs+wc3ft. Two of them are running 2.3.2 and our newest server is running 3.0 rc3. We have had this setup for a month now, and here's our experience: positive + helmet charges are good + levelbased item prices ...
by supergreg
Wed Nov 08, 2006 3:17 pm
Forum: General Discussion
Topic: Recommended Maps
Replies: 1
Views: 8840

Recommended Maps

There are lots of servers running this mod now, and I am sure there are lots of discussion about maps, as usual when updating a servers mapcycle. However, one thing mapmakers and mapsites alike usually don't take into consideration is mods like this one, and the extra possibilities that the mod allo...