Search found 133 matches
- Mon Aug 15, 2005 10:19 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
also about shadow hunter....hex...i was testing it out with a friend...all i really noticed is it made who a shot more invisible like a human and looked alittle glitchy in a way...didnt see much of a speed change...it did stp the hexed one from using ultimate. 1) i think it should have a higher chan...
- Sun Aug 14, 2005 2:56 pm
- Forum: General
- Topic: new server with new verson of war3ft
- Replies: 2
- Views: 5477
Re: HELP
xxsan_andresxx wrote:HOW DO I CONNECT TO THE FTP SERVER OF MY GAME SERVER
how does he know if the wc3 is on or off if he cant even get on his server to put the files on?xxsan_andresxx wrote: Im confused cause wen i go on the dedicated server it aint wc3 ft.
did you figure that out or do u still need help with that?
- Tue Aug 09, 2005 10:54 pm
- Forum: Whatever
- Topic: Need some help if someone is bored....
- Replies: 1
- Views: 4202
- Tue Aug 09, 2005 4:14 pm
- Forum: General Discussion
- Topic: meta mod in 2.2.5
- Replies: 4
- Views: 7531
lol...thats why i asked if there was a reason for the different sizes...i figured i was missing something, lol...im gona see if it works anyways for fun, lol edit* yeah it dont really work with the other metamod, lol...non of the amx commands work with that one, lol...whens the metamod supposed to c...
- Tue Aug 09, 2005 1:53 am
- Forum: General Discussion
- Topic: meta mod in 2.2.5
- Replies: 4
- Views: 7531
meta mod in 2.2.5
the metamod thats packaged with the current 2.2.5 d/l is smaller then the one you get from the meta mod site.....it give a playername error right when i started my server(windows) with the one packaged with the current 2.2.5 d/l...was using amxx 1.5 aswell after updating from the metamod site it fix...
- Mon Aug 08, 2005 8:48 pm
- Forum: Whatever
- Topic: 2 questions
- Replies: 6
- Views: 9470
- Mon Aug 08, 2005 7:00 pm
- Forum: Whatever
- Topic: 2 questions
- Replies: 6
- Views: 9470
- Mon Aug 08, 2005 6:58 pm
- Forum: Help/Support
- Topic: orc ultimate
- Replies: 2
- Views: 4767
orc ultimate
can any one say for sure if the orc ultimate glitch that damages team mates was fixed in v2.2.5 or is it still there? or has some one had a team mate attack them with chain?
- Tue Aug 02, 2005 9:17 pm
- Forum: Whatever
- Topic: 2 questions
- Replies: 6
- Views: 9470
- Mon Aug 01, 2005 11:53 pm
- Forum: General Discussion
- Topic: Nade Protector
- Replies: 10
- Views: 14125
- Mon Aug 01, 2005 11:52 pm
- Forum: Whatever
- Topic: Host on 1.6 again
- Replies: 11
- Views: 14219
- Mon Aug 01, 2005 4:36 pm
- Forum: Whatever
- Topic: 2 questions
- Replies: 6
- Views: 9470
2 questions
2 questions....
1) what file do i need to edit to make certain settings for certain maps turn on automaticly....example---low grav on scoutknivez
2) can i make it turn certain plugins on and off aswell or do i need to get another plugin to have it do that?
1) what file do i need to edit to make certain settings for certain maps turn on automaticly....example---low grav on scoutknivez
2) can i make it turn certain plugins on and off aswell or do i need to get another plugin to have it do that?
- Mon Aug 01, 2005 4:33 pm
- Forum: General Discussion
- Topic: protection ability
- Replies: 14
- Views: 20922
how do you figure? im saying that ability for a race...not a item... and ultimates would still kill...it would be close to normal for whoever has the ability except people still can jump high/ultimates can still kill/people are still invis...even with that ability every race has atleast 2 abilities ...
- Mon Aug 01, 2005 12:46 am
- Forum: Whatever
- Topic: Bahh Internet Explorer not accepting cookies
- Replies: 10
- Views: 13665
- Tue Jul 26, 2005 5:59 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Tue Jul 19, 2005 10:49 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Tue Jul 19, 2005 4:44 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
i remember a very old version back in 1.5 that the wards basicle killed instantly...and blood mages always had chameleon...fun times... a server running that mod was the first one i ever played cs on ever....something like dos wrecking krew..loved it, lol...but it went down long long time ago....any...
- Mon Jul 18, 2005 4:17 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Sun Jul 17, 2005 3:10 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Sun Jul 17, 2005 12:49 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Sun Jul 17, 2005 12:42 pm
- Forum: General Discussion
- Topic: shadow hunter
- Replies: 17
- Views: 23853
- Sun Jul 17, 2005 12:39 pm
- Forum: WC3XP - Suggestions / Ideas
- Topic: Suggestions for Version 2.7
- Replies: 17
- Views: 39908
- Fri Jul 15, 2005 1:36 pm
- Forum: General Discussion
- Topic: protection ability
- Replies: 14
- Views: 20922
i mean just damage abilities...bash, impale it could have a 25% chance to do it...doesnt have to be 100 it can be opposite of what i was thinking originaly...gives immunity from people being able to get life off u if they have vampire, cant steal money, bash wouldnt work....but all things that do e...
- Thu Jul 14, 2005 2:02 pm
- Forum: General Discussion
- Topic: protection ability
- Replies: 14
- Views: 20922
i mean just damage abilities...bash, impale it could have a 25% chance to do it...doesnt have to be 100 it can be opposite of what i was thinking originaly...gives immunity from people being able to get life off u if they have vampire, cant steal money, bash wouldnt work....but all things that do ex...
- Wed Jul 13, 2005 11:51 pm
- Forum: General Discussion
- Topic: protection ability
- Replies: 14
- Views: 20922
protection ability
an ability that is like neck but only effects non-ultimate wc3 powers...
wont be hurt by thorns/immune to orc nade....that kind of stuff
but they can still be hit by ultimates
wont be hurt by thorns/immune to orc nade....that kind of stuff
but they can still be hit by ultimates
colors
[ Green People ] [ Blue People ] [ Administrator ] [ Moderator ]
i know what are admin and moderator
what are the green and blue people supposed to be? sub moderators or something?
i know what are admin and moderator
what are the green and blue people supposed to be? sub moderators or something?
- Mon Jul 11, 2005 10:55 pm
- Forum: General Discussion
- Topic: Saving Money($)
- Replies: 13
- Views: 19594
- Sun Jul 10, 2005 12:55 am
- Forum: Whatever
- Topic: Respawn Plugin
- Replies: 4
- Views: 7513
the server im admin on www.t3sandiego.com runs a respawn mod that all spec glitches are fixed...me and my friend took that respawn mod and another one and fixed it so that the spec glitch is fixed... you can check it yourself on that server(209.130.174.166:27015) i'll ask my friend if he wants to gi...
The Forum
Does it seem to go up and down alot?... i have tried getting on it a few times and it doesnt work...are there changes being made or something?
- Thu Jul 07, 2005 1:26 am
- Forum: General Discussion
- Topic: scripting section
- Replies: 1
- Views: 4634
scripting section
add a section to the forums that talks about scripting and adding to the mod or editing current ones...if your only going to make 1 more mod then stop it can be a place where new ideas and abilities can be posted and the scripts for them and people can add them in if they are good.
- Thu Jul 07, 2005 1:24 am
- Forum: General Discussion
- Topic: Ideas needed for races....
- Replies: 36
- Views: 62615