Search found 398 matches
- Sat Jul 05, 2008 2:43 am
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
Re:
any help on this error L 06/17/2008 - 16:25:37: We should never be here!!! (6) and these are my floats found the errror line in the ultimate file but i dont know whats wrong if u can help me ULT_RemoveCharge( id, iFuncID ) { if ( ITEM_Has( id, ITEM_NECKLACE ) > ITEM_NONE ) { ITEM_RemoveCharge( id, ...
- Fri Jul 04, 2008 3:30 am
- Forum: Help/Support
- Topic: Healing Wave
- Replies: 1
- Views: 3128
Re: Healing Wave
i believe its this right here in ur war3ft/constant.inc file u will find this line new const Float:p_heal[3] = {6.0,4.0,2.0} // Healing Wave (skill 1) 6.0 is for level 1 4.0 is for level 2 2.0 is for level 3 this is how many seconds for each heal change it to what u like and then recompile it
- Thu Jul 03, 2008 12:31 pm
- Forum: Help/Support
- Topic: is it possible
- Replies: 6
- Views: 9258
Re: is it possible
sqlite
- Thu Jul 03, 2008 4:21 am
- Forum: Help/Support
- Topic: is it possible
- Replies: 6
- Views: 9258
is it possible
i kinda deleted my whole amxmodx folder and re-installed it and i have the xp saved as sql. for some reason all my xp got deleted. is it possible to retrieve it some how or is it lost for ever. i also emptied my recycle bin
- Tue Jun 24, 2008 9:37 pm
- Forum: Help/Support
- Topic: make a 4th skill
- Replies: 3
- Views: 5588
can some1 write me a new script named race_random and its pretty much like the chamskill but the skill_name will be skill_random. and what it will do is get ur p_race and it will pick a random skill and if the skill it picked is one of the skills from the race you have it will repick another one unt...
- Tue Jun 24, 2008 11:07 am
- Forum: Help/Support
- Topic: make a 4th skill
- Replies: 3
- Views: 5588
- Tue Jun 24, 2008 3:15 am
- Forum: Help/Support
- Topic: make a 4th skill
- Replies: 3
- Views: 5588
any idea why i keep on getting 0 as my number? static iRandomSkill, a; iRandomSkill = random_num( 0, 23 ); if( iRandomSkill == 0 && !RACE_UNDEAD) { a = SKILL_VAMPIRICAURA; } else { do { iRandomSkill = random_num( 0, 23 ); } while (iRandomSkill == 0) } if( iRandomSkill == 1 && !RACE_UNDEAD) { a = SKI...
- Sun Jun 22, 2008 8:51 pm
- Forum: Help/Support
- Topic: make a 4th skill
- Replies: 3
- Views: 5588
make a 4th skill
if i want to just add a 4th skill to all my races menu that will be like chameleon that will randomize how would i do that? all i need to know is how to get it onto the menu and where to get the exact code from for the chameleon not sure if the race_cham is the only place for it. it will be cool if ...
- Sun Jun 22, 2008 12:40 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
thanks found the problem if ( p_data[id][P_LEVEL] <= 3 * iSkillLevel ) had to change the 3 to a 4, i appreciate the help alot well if i have it at 4 then i get no errors but if i have it at 3, players wont be able to use there 4th skill point until they level to level 5. here is teh whole line maby...
- Sun Jun 22, 2008 12:17 pm
- Forum: Help/Support
- Topic: suicide bomb adding frags
- Replies: 11
- Views: 15065
- Fri Jun 20, 2008 5:37 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
any help on this error L 06/17/2008 - 16:25:37: We should never be here!!! (6) and these are my floats found the errror line in the ultimate file but i dont know whats wrong if u can help me ULT_RemoveCharge( id, iFuncID ) { if ( ITEM_Has( id, ITEM_NECKLACE ) > ITEM_NONE ) { ITEM_RemoveCharge( id, I...
- Fri Jun 20, 2008 3:03 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
thanks found the problem
had to change the 3 to a 4, i appreciate the help alot
Code: Select all
if ( p_data[id][P_LEVEL] <= 3 * iSkillLevel )
- Fri Jun 20, 2008 1:23 pm
- Forum: Help/Support
- Topic: suicide bomb adding frags
- Replies: 11
- Views: 15065
- Fri Jun 20, 2008 2:23 am
- Forum: Help/Support
- Topic: suicide bomb adding frags
- Replies: 11
- Views: 15065
- Fri Jun 20, 2008 2:22 am
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
- Thu Jun 19, 2008 6:42 pm
- Forum: Help/Support
- Topic: suicide bomb adding frags
- Replies: 11
- Views: 15065
suicide bomb adding frags
is there a way when u get a kill with suicide bomb it will give u a kill in ur tabs list?
- Thu Jun 19, 2008 4:02 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
- Wed Jun 18, 2008 3:01 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
well mabye u can help me with this error L 06/18/2008 - 15:37:01: [0] Invalid skill: -1 [4] found the scirpting part in the skills_manager and its comes from this line // Returns the user's level for a certain skill SM_GetSkillLevel( id, skill_id, debug_id = -1 ) { if ( !SM_IsValidSkill( skill_id ) ...
- Wed Jun 18, 2008 2:56 pm
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
- Wed Jun 18, 2008 11:46 am
- Forum: Help/Support
- Topic: cs assaults serpeant wards
- Replies: 1
- Views: 4029
cs assaults serpeant wards
is there a way to disable serpeant wards in the hostage room for cs_assault?
- Tue Jun 17, 2008 10:09 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
found my problem for some reason i had
but i changed it to 48 again. i would also like to thank you for all your help in all my posts
Code: Select all
#define MAX_SKILLS 36
- Tue Jun 17, 2008 10:07 pm
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
like this // Slay the user!!! if ( bSlay ) { SHARED_Teleport( id, vOldLocation ); WC3_StatusText( id, 0, "BLINK FAILED, YOU TRIED TELEPORTING IN A BAD DESTINATION!" ); ULT_ResetCooldown( id, 0.1 ); return; } if yes then im getting errors 398: tag mismatch 399: function hu_ult_blinkprotection should ...
- Tue Jun 17, 2008 5:25 pm
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
- Tue Jun 17, 2008 5:24 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
this is the only error im getting L 06/17/2008 - 16:25:37: We should never be here!!! (6) and these are my floats // Constants for Abilities new const Float:p_vampiric[4] = {0.10,0.20,0.30,0.40} // Vampiric Aura (skill 1) new Float:p_unholy[4] = {265.0,285.0,300.0,320.0} // Unholy Aura (skill 2) new...
- Mon Jun 16, 2008 7:30 pm
- Forum: Help/Support
- Topic: remove true shot on scoutzknivez
- Replies: 1
- Views: 3918
remove true shot on scoutzknivez
will this remove trueshot from scoutzknivez map but be enabled on all other maps NE_SkillsOffensive( iAttacker, iVictim, iWeapon, iDamage, iHitPlace ) { static iSkillLevel new szMapName[32]; get_mapname( szMapName, 32 ); iSkillLevel = SM_GetSkillLevel( iAttacker, SKILL_TRUESHOT ); if ( equali( szMap...
- Mon Jun 16, 2008 4:09 pm
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
still isnt working if u can be kind enough to look through the .sma for race_human /* * Race: Human Alliance Functions */ #define BLINK_COOLDOWN 2.0 #define BASH_GLOW_INTENSITY 100 #define BASH_HOLD_TIME 0.7 new g_HU_DevotionAuraGiven[33]; HU_ULT_Blink( id ) { // User can't Blink when he/she's stunn...
- Mon Jun 16, 2008 4:08 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
- Mon Jun 16, 2008 3:55 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
- Sun Jun 15, 2008 11:11 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
- Sun Jun 15, 2008 6:28 pm
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
well i went trough every files doing a search for level and if it had anythin with 10 i change it to the max level that i wanted but now for the skills, it brings up the menu but it wont update the skills, for example option one would be the skill name and then level 4 but when i click on it nothing...
- Sun Jun 15, 2008 1:43 am
- Forum: Help/Support
- Topic: adding more level help
- Replies: 25
- Views: 29057
adding more level help
i went into the const file and changed #define MAX_LEVELS 10 #define MAX_SKILLS 36 #define MAX_RACE_SKILLS 3 #define MAX_SKILL_LEVEL 3 to #define MAX_LEVELS 13 #define MAX_SKILLS 48 #define MAX_RACE_SKILLS 4 #define MAX_SKILL_LEVEL 4 and i also added more options like for example this // Constants f...
- Sun Jun 15, 2008 12:28 am
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
- Fri Jun 13, 2008 6:03 pm
- Forum: Help/Support
- Topic: editing human race
- Replies: 18
- Views: 22105
editing human race
ok i want to edit the human race so when some1 tries to teleport somewhere they shouldnt instead of getting slayed they will get teleported back to where they tried teleporting from and they will still have there ultimates im guessing i have to edit the race_human and i think its this line // Slay t...
- Wed Jun 04, 2008 6:16 pm
- Forum: General Discussion
- Topic: amx_takexp
- Replies: 1
- Views: 4542
amx_takexp
well i noticed in the war3ft.sma it has amx_taxexp as a
Server Admin Commands (used by external plugins)
what is the external plugin that gives me access to this command?
Server Admin Commands (used by external plugins)
what is the external plugin that gives me access to this command?
- Sat May 31, 2008 2:05 pm
- Forum: General Discussion
- Topic: [suggestion] warden cant use ultimate
- Replies: 2
- Views: 5328
[suggestion] warden cant use ultimate
i was wondering if the next update can have, if a wardens attacker has a necklace then the warden shouldnt be able to use his ultimate
- Sat May 31, 2008 2:04 pm
- Forum: General Discussion
- Topic: disable anhk
- Replies: 3
- Views: 6494
- Wed May 14, 2008 4:14 pm
- Forum: General Discussion
- Topic: disable anhk
- Replies: 3
- Views: 6494
disable anhk
is there a way i can disable ahnk on certain maps. if not can you make the next update have a .ini file for it just like the gloves.
- Sun May 04, 2008 6:38 pm
- Forum: General Discussion
- Topic: rc10 to rc11
- Replies: 1
- Views: 4449
rc10 to rc11
im jsut making sure im using mysql to save xp and i want to upgrade from rc10 to rc11, my players will still have their xp if i update it right. and to update it i just use this compiled .amxx version and replace it with the old one?
- Thu May 01, 2008 8:54 pm
- Forum: Help/Support
- Topic: auto buy gernades
- Replies: 5
- Views: 7484
- Thu May 01, 2008 8:01 pm
- Forum: Help/Support
- Topic: auto buy gernades
- Replies: 5
- Views: 7484
auto buy gernades
--- Please enter the following information for support --- War3ft Version: 3.0 RC10 Amxmodx Version: 1.8 Metamod Version: 1.19 amxx list: huh amxx modules: fun. fakemeta, engine, cstrike, csx meta list: huh ok in my war3ft.cfg i have it so you can only buy one gernade so you click b84 and it gives u...
- Mon Apr 28, 2008 8:42 pm
- Forum: Help/Support
- Topic: transfer xp from one version to another
- Replies: 8
- Views: 10164
- Mon Apr 28, 2008 8:13 pm
- Forum: Help/Support
- Topic: transfer xp from one version to another
- Replies: 8
- Views: 10164
- Mon Apr 28, 2008 7:58 pm
- Forum: Help/Support
- Topic: transfer xp from one version to another
- Replies: 8
- Views: 10164
- Mon Apr 28, 2008 6:20 pm
- Forum: Help/Support
- Topic: transfer xp from one version to another
- Replies: 8
- Views: 10164
so if i download the rc11 version the war3ft.sma compile it to .amxx and replace it with the old war3ft there will be no problem and all the xp will get transfered over, if yes, the one im using saves its info in the war3ft.cfg as wc3_... i saw one with ft_... and it had like more game play options ...
- Mon Apr 28, 2008 3:53 pm
- Forum: Help/Support
- Topic: transfer xp from one version to another
- Replies: 8
- Views: 10164
transfer xp from one version to another
--- Please enter the following information for support --- War3ft Version: 3.0 RC10 Amxmodx Version: 1.8 Metamod Version: 1.19 amxx list: huh amxx modules: fun. fakemeta, engine, cstrike, csx meta list: huh the version is 3.0 rc10 and the saving option is wc3_save_xp 1 // Enables saving of experienc...
- Mon Apr 28, 2008 1:28 am
- Forum: Help/Support
- Topic: undead speed acting wierd
- Replies: 5
- Views: 6488
- Sun Apr 27, 2008 11:06 pm
- Forum: Help/Support
- Topic: undead speed acting wierd
- Replies: 5
- Views: 6488
- Sun Apr 27, 2008 10:21 pm
- Forum: Help/Support
- Topic: undead speed acting wierd
- Replies: 5
- Views: 6488
undead speed acting wierd
--- Please enter the following information for support --- War3ft Version: 3.0 RC10 Amxmodx Version: 1.8 Metamod Version: 1.19 amxx list: huh amxx modules: fun. fakemeta, engine, cstrike, csx meta list: huh our undead speed is acting wierd sometimes it will be ok sometimes it will act like ur normal...