My suggestions and possible improvements

This is the place to make suggestions for Warcraft3 XP.

Moderator: Forum Moderator

whizzkid
Peon
Posts: 11
Joined: Wed Nov 02, 2005 11:46 am

My suggestions and possible improvements

Postby whizzkid » Sat Nov 05, 2005 2:10 pm

RECREATED & UPDATED - V2.0

GOBLINS GUILD:
1.Transmutation - gives a chance that accurate shot gives X money to the shooter depending on how much ammo and kevlar have been stolen.
2.Acid Bullets - goblin's bullets does additional dmg over time to the victim, but very small amount. Does dmg to kevlar (and may do some to hit points). Example:
*1st lvl - (3 hp and) 3 ap per second for 2 sec
*2nd lvl - (3 hp and) 3 ap per second for 4 sec
*3rd lvl - (3 hp and) 3 ap per second for 6 sec
3.Chemical Rage - faster running and reloading, or more dmg or shooting faster
4.Ultimate: Cluster Rockets - sends a rocket that does 30 area dmg (i know that is not very hard, in SuperHero mod Bazooka Man could easily do that). This rocket also stuns (works like a headshot: viev get less horizontal, and player is less accurate, just like after getting a non-killing shot into his head). Rockets should be fast and ghost-like, so they don't obey walls, player etc. after victim is aimed.
OR:
Backpack rocket – works like sh_ironman or plugin rocket; player starts with fuel (hud on the left) with eg. 30 units. If he jump and press “ultimateâ€

User avatar
ferret
Lead Warcraft 3 XP Developer
Posts: 422
Joined: Wed Jul 06, 2005 8:20 am
Location: Atlanta, GA
Contact:

Postby ferret » Sat Nov 05, 2005 3:49 pm

We won't be adding anymore races to WC3 XP. That kind of heavy developement has stopped. However, it may be possible for these races to be created for the new WC3 NG.
-< www.gamehavoc.com >-

Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!

User avatar
ferret
Lead Warcraft 3 XP Developer
Posts: 422
Joined: Wed Jul 06, 2005 8:20 am
Location: Atlanta, GA
Contact:

Postby ferret » Sat Nov 05, 2005 3:51 pm

Nor will we be adding new items to the shop.. Again, that goes beyond bug fixing.

The new races were meant to be a part of the existing 4 "kingdoms".. Lich is the 2nd undead, Troll is the 2nd Orcish horde, Dwarf is the 2nd alliance, and Blood Elves (Added before I joined the team) basicly go as the 2nd Night Elves.

If you know WC3 theme that last one makes since, since the High Elves are directly related to the Night Elves
-< www.gamehavoc.com >-



Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!

whizzkid
Peon
Posts: 11
Joined: Wed Nov 02, 2005 11:46 am

Postby whizzkid » Sat Nov 05, 2005 4:09 pm

What is WC3 NG?? Is that totally new WC3 mod or kinda expansion of WC3 XP? Anyway, will u work on this "WC3 NG" project and where can I get some info about this mod? Greetings =]

User avatar
Lazarus Long
Lead PITA SOB
Posts: 618
Joined: Tue Jul 05, 2005 9:24 pm

Postby Lazarus Long » Sun Nov 06, 2005 1:36 pm

Lazarus

whizzkid
Peon
Posts: 11
Joined: Wed Nov 02, 2005 11:46 am

Postby whizzkid » Sat Nov 12, 2005 5:13 am

Sorry, I'm totalloy blind :P Sorry for my stupuid questions again =]


Return to “WC3XP - Suggestions / Ideas”

Who is online

Users browsing this forum: No registered users and 1 guest