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// #########################################################
// #### SERVER SETUP -- MAKE SURE THAT THESE ARE RIGHT! ####
// #########################################################
//#define SHORT_TERM 0 // Set this to 0 for long-term XP, and 1 for short-term XP.
// Configuration if the server is Steam or non-Steam is taken from the AMX setting
// in include/amxconst.inc now.
// If you set SHORT_TERM to 0 and activate long-term XP, you need a way to save the experience
// There are two methods, VAULT and MySQL. Both are extremely fast. One uses MySQL to store and
// the other uses AMX's VAULT, which is a file on your disk. Vault is default. If you enable
// MySQL, vault is automaticly disabled.
//#define MYSQL_ENABLED 0 // Set this to 1 to use mySQL database saving rather than vault.
// Language of ingame messages and menus from the warcraft3 plugin
// Please select only one. Change LANG_ENG to 0 if you pick German or French
//#define LANG_ENG 1 // English
//#define LANG_GER 0 // Deutsch / German
//#define LANG_FRE 0 // Français / French
// ### WARNING ###
// The following should only be used by experienced server operators! These are methods of converting
// various forms of saved experience between one another. If you do not know what you're doing
// you need to leave this alone!
//
// These provide the only method for converting from the old war3users.ini file to the new VAULT!
//#define CONVERT_TO_VAULT 0 // Convert from old war3users.ini file to Vault saving method. This
// will check for the file war3users.ini, and if it exists will
// convert it to Vault. Vault move war3users.ini to a file called
// war3users.bak. After conversion, this will not occur again unless
// you recreate war3users.ini.
//#define VAULT_PROTECT 1 // Turning this on will stop the conversion from war3users.ini from
// overwriting information already in the Vault. This is on by default.
// Turning this off could essentially provide a method of altering the
// Vault indirectly by creating your own war3index.ini. The Vault would
// convert and load the new information the next time the map changes or
// the server starts.
// ##########################
// #### END SERVER SETUP ####
// ##########################
// ################
// #### TWEAKS ####
// ##############################################################################################################
// PART 1: CRITICAL TWEAKS -- PLEASE LOOK OVER THESE
// ##############################################################################################################
// DAYS_BEFORE_DELETE MYSQL_AUTO_PRUNING do not work 100% correct at the moment, I would not recommend using them
// Vault pruning works fine.
//#define DAYS_BEFORE_DELETE 90 // no longer uses the sv_daysbeforedelete cvar.
// However many days before deleting XP
// or pruning from MySQL database.
//#define MYSQL_AUTO_PRUNING 0 // Automatically prunes the database of old users at a mapchange
// occuring between 5:36 to 5:59 AM. Use at your own risk...
//#define VAULT_PRUNE_LIMIT 5 // This is how often the vault prunes players. Default is every 5 days.
// This is not the same as DAYS_BEFORE_DELETE.
// Every 5 days it will check for players 14 days
// old, and delete those players from the vault.
//#define SAVE_WITH_IP 0 // Set to 1 if the plugin should save via IP instead of AuthID
// Useful for servers running a patched cs1.6 for LAN
//#define STARTINGLEVEL 0 // Which level should players start out at. Useful for long term servers
// or for clanwars / leagues.
#define EXPANDED_RACES 1 // This line controls what races are available. By default, only the
// original four races are available. By uncommenting this, you enable
// the expanded races (8 total).
// END PART 1