changin skills and item price

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six
Peon
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changin skills and item price

Post by six » Thu Mar 15, 2007 2:08 am

--- Please enter the following information for support ---
War3ft Version: rc5 v3.o
Amxmodx Version: 176c
Metamod Version: 1.19p28
amxx list:
amxx modules:
meta list:


ive tried to compiled it tru local compiler but it dont work i was wonderin if sumone out there could gime a hand

thanks for everythin
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Coksnuss
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Post by Coksnuss » Thu Mar 15, 2007 6:42 am

You dont need to compile these things AFAIK, just put them in the Scripting folder.

DesasterUK
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Post by DesasterUK » Thu Mar 15, 2007 11:35 am

there is no war3ft.sma in ur zip-file

@coksnuss:
If he change the item prices (can only be made in items.inl) he has to recompile the plugin and upload the fresh version to his gameserver and restart the server or do a mapchange to take effect
Image

six
Peon
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Post by six » Thu Mar 15, 2007 12:11 pm

ohh im sorry i forgot to put the war3ft.sma in the folder here it is
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mattypee
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Post by mattypee » Fri Mar 16, 2007 12:46 am

and if you want to edit the skills you have to goto the constants.inl. And more details about skills are in your race_orc.inl or "race_racename.inl" files. Also just if anyone doesnt like how critical grenade is now, goto the race_orc.inl file, open and scroll down to Critical nade section which is at the bottom


// We don't want to do more damage than the user's maximum health
if ( iBonusDamage + iDamage >= iMaxHealth )
{
iBonusDamage = iMaxHealth - ( iDamage + 1 ); <Edit this line so it looks like below

iBonusDamage = iMaxHealth

once you edit that, save it recompile it, and put it on your server your orc nades will work like they use to like on 2.3.2

six
Peon
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Post by six » Fri Mar 16, 2007 3:01 pm

whoa ty it work now and one more thing do any1 know how to make dat if a
player get killed by knife he loose 50xp to the attacker that be great :twisted:


thanks again every1 for ur suport

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