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Server crashes with War3FT enabled.

Posted: Wed Jan 18, 2006 8:14 am
by zebr
Hello (:
I have cs1.6 dedicated server running on FreeBSD 6.0 RELEASE with linux_compat.
amxx - 1.6.0
metamod - 1.18
cheating death 4.21.0
and bunch of plugins
ATAC 2.5.5.0
ATAC Config 1.1.06
Admin Base 1.60
Admin Commands 1.60
Admin Help 1.60
Maps Menu 1.60
Anti Flood 1.60
Admin Votes 1.60
NextMap 1.60
TimeLeft 1.60
Pause Plugins 1.60
Stats Configurati 1.60
StatsX 1.60
CS Misc. Stats 1.60
CS Stats Logging 1.60
AutoDeathmatch(X) 0.15b
Warcraft 3 Frozen 2.3.0 (the same thing goes with 2.2.9)
17 plugins, 17 running

server starts perfectly, but when user connects it simply crashes with segmentation fault (core dumped)

while running with -debug i can get debug.log which is attached below (packed with gzip)

I tried to recompile both versions of war3ft (2.3.0 and 2.2.9) but that hadn't solved the problem

Gratefull to any help.

Posted: Wed Jan 18, 2006 8:46 am
by b_p
hi

i tried anything you did, too zebr but i have a different error.

cs1.6 dedicated server running debian sarge.

standard plugins - all running.

all needed modules activated (mysql,fakemeta) for 2.3.0 and the wc3module (only) for 2.2.9.

our server starts and is running as long as a client connects to the server.

this is our error:

Code: Select all

./hlds_run: line 423:  2803 Speicherzugriffsfehler  (core dumped) $HL_CMD
Failed to read a valid object file image from memory.
Cannot access memory at address 0x40016ec8
debug.cmds:1: Error in sourced command file:
Cannot access memory at address 0xbfffdd2c

Posted: Wed Jan 18, 2006 1:35 pm
by Geesu
Turn off war3ft module, its no longer needed...

Posted: Thu Jan 19, 2006 7:29 am
by zebr
while using 2.3.0 i turn off wa3ft module, but get the same
2.2.9 asks for it

P.S. I'll try to upgrade and reinstall linux_compat... :|

Posted: Thu Jan 19, 2006 8:00 am
by Striker
I have the same problem with amd64 Suse 10.0.

WC3FT is working fine on 32 bit BUT with 64 bit every time when a player connect: server crash.

Posted: Thu Jan 19, 2006 8:30 am
by Geesu
I would suggest posting on amxx forums?

Posted: Thu Jan 19, 2006 9:58 am
by Striker
hm,

but this is a WC3FT Mod Problem, other Plugins are working fine.

I don't know what could cause a servercrash.

Posted: Thu Jan 19, 2006 10:11 am
by zebr
yeahp... other plugins are working

i commented out warft plugin and everything worked fine

and it's strange but i've never encountered problems while using war3x or war3, only war3ft

P.S. portupgrade of linux_base-rh-9 finished successfully but nothing changed

P.P.S. I think i'm going to roll back to amxx 1.0.1 and war3ft 2.1.6 - those are working fine on second server (but i've got win2k3 there)

Posted: Thu Jan 19, 2006 10:55 am
by zebr
So here it is:
amxx 1.0.1 and war3ft 2.1.6 -works great (:

But the problem with 2.30 is still current :(

Posted: Sat Jan 21, 2006 2:49 am
by *ZhG*RasterMan
I use debian Sarge and have no problems :D
These are the plugins I'm running..........

Amxx 1.60
deagsmapmanage230b
warcraft3FT
uaio_admin
uaio_manager
amxx_atac.2.5.5.1a
amxx_atac_cfg
swear_replacement
no_reconnect
hpk
pbk
map_cvars
amx_ejl_dice
public_rules

Posted: Sat Jan 21, 2006 6:16 am
by Striker
Are you using amd64 binary's ?

Posted: Sat Jan 21, 2006 10:40 am
by Striker

Posted: Mon Jan 23, 2006 11:24 am
by Geesu
Awesome, thanks for doing this Striker, glad we determined the problem :)

Posted: Mon Jan 23, 2006 4:58 pm
by Striker
BAILOPAN wrote:Thanks for notifying me of this. I'll remove support for those functions in the AMD64 builds.
ohmm.. so FT_query_client is not possible for amd64 any more ?

is there a workaround ?

Posted: Mon Jan 23, 2006 7:46 pm
by Geesu
not if they don't support it (valve didn't implement it)

Posted: Tue Jan 24, 2006 1:39 am
by Striker
Is there no workaround possible like a task which set minmodels every x seconds to 0 - or check this if it is already set ?

Posted: Tue Jan 24, 2006 10:52 am
by Geesu
no

Posted: Tue Jan 24, 2006 1:04 pm
by Striker
man... this sucks!

now I have to modify my wc3mod again because I hate this cl_minmodels "1" - fuckers.

Posted: Tue Jan 24, 2006 1:45 pm
by Striker
Geesu,

is this a good way to protect servers for cl_minmodels guys ?

( attachment )

Posted: Tue Jan 24, 2006 1:52 pm
by ferret
By the way, guys. I thought you might want to know something about the 64-bit binaries:

They are almost a year out of date. VALVe has not updated them since around May last year. They do not have VAC2 or any of the most recent updates. If you want VAC2 and whatever other updates they've made, you MUST run the 32-bit binary.

Posted: Wed Jan 25, 2006 7:10 pm
by Geesu
woa damn I didn't realize that, thanks for the info ferret... I wonder why they haven't..

Striker that should work