Server Crashes (DOD) when using "shopmenu"

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Server Crashes (DOD) when using "shopmenu"

Post by IKIP » Thu May 15, 2008 8:31 am

Geesu, et.al.

I finally upgraded both amxx and WC3FT. Immediately after upgrading amxx from 1.76d I had the above problem. Upgraded WC3FT to RC11 from RC08 and SAME problem.

Hope the gloves work!

--- Please enter the following information for support ---
War3ft Version: 3.0RC11
Amxmodx Version: 1.80
Metamod Version: 1.19
amxx list:
----- Currently loaded plugins -----
name version author file status
Admin Base 1.8.0.3660 AMXX Dev Team admin.amxx running
Admin Commands 1.8.0.3660 AMXX Dev Team admincmd.amxx running
Admin Help 1.8.0.3660 AMXX Dev Team adminhelp.amxx running
Slots Reservation 1.8.0.3660 AMXX Dev Team adminslots.amxx running
Multi-Lingual Sys 1.8.0.3660 AMXX Dev Team multilingual.am running
Menus Front-End 1.8.0.3660 AMXX Dev Team menufront.amxx running
Commands Menu 1.8.0.3660 AMXX Dev Team cmdmenu.amxx running
Players Menu 1.8.0.3660 AMXX Dev Team plmenu.amxx running
Maps Menu 1.8.0.3660 AMXX Dev Team mapsmenu.amxx running
Admin Chat 1.8.0.3660 AMXX Dev Team adminchat.amxx Anti Flood 1.8.0.3660 AMXX Dev Team antiflood.amxx running
Scrolling Message 1.8.0.3660 AMXX Dev Team scrollmsg.amxx running
Info. Messages 1.8.0.3660 AMXX Dev Team imessage.amxx running
Admin Votes 1.8.0.3660 AMXX Dev Team adminvote.amxx running
NextMap 1.8.0.3660 AMXX Dev Team nextmap.amxx running
Nextmap Chooser 1.8.0.3660 AMXX Dev Team mapchooser.amxx running
TimeLeft 1.8.0.3660 AMXX Dev Team timeleft.amxx running
Pause Plugins 1.8.0.3660 AMXX Dev Team pausecfg.amxx running
Stats Configurati 1.8.0.3660 AMXX Dev Team statscfg.amxx running
DoD Sounds Precac 1.8.0.3660 AMXX Dev Team statssounds.amx
Ultimate Gore 1.5 JTP10181 amx_gore_ultima running
Voicecom SpeakAll 1.1.3 EKS voicecom_speaka running
Loading Music 0.9 Andrax2000 loadingsounddir running
DoD Headshot Soun 1.2 AMXX DoD Team dod_headshot_so running
Aim Bot Detector 0.1d Amxmodx DoD Comm amx_aimbotdetec running
DoD Anti Score Re 1.0 AMXX DoD Team dod_antireset.a runn

amxx modules: Currently loaded modules:
name version author status
SQLite 1.8.0.3660 AMX Mod X Dev Team running
Fun 1.8.0.3660 AMX Mod X Dev Team running
Engine 1.8.0.3660 AMX Mod X Dev Team running
FakeMeta 1.8.0.3660 AMX Mod X Dev Team running
DoD Fun 1.8.0.3660 AMX Mod X Dev Team running
DoDX 1.8.0.3660 AMX Mod X Dev Team run

meta list: Currently running plugins:
[ 1] AMX Mod X, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 2] STATSME, v2.8.3, 2004/06/16, by UA StatsMe Team, see www.unitedadmins.com/statsme.php
[ 3] SQLite, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org/
[ 4] Fun, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 5] Engine, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 6] FakeMeta, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 7] DoD Fun, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
[ 8] DoDX, v1.8.0.3660, Oct 25 2007, by AMX Mod X Dev Team, see http://www.amxmodx.org
8 plugins

IKIP

Edit: I disabled WC3 and it's running fine cycling thru maps.
I see others have had problems with RC10. I thought I'd post a new topic as this is RC11 and the server's fine w/o WC3 enabled.
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Post by IKIP » Thu May 15, 2008 10:16 am

Yeah, his problem was with RC10, thought it would have been fixed for 11.

I just filed a bug report on this but it doesn't appear there is a fix for this yet?

We both have dod so wondering if this is the problem. I noticed it with RC8 immediately after upgrading to Amxx 1.8. So, I upgraded to RC11 and experienced same issue.

Any idea for a temporary workaround? downgrade to what I had b4 until this is resolved???

IKIP
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Post by YamiKaitou » Thu May 15, 2008 11:09 am

What type of file is it Mordekay? If it is the core file, I can attempt to, but I doubt I will be able to understand what it is saying.
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Post by YamiKaitou » Thu May 15, 2008 7:48 pm

Which hlds binary are you using?
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Post by YamiKaitou » Fri May 16, 2008 6:43 am

Hmmm, that might be why. The amd binaries of HLDS haven't been updated in a bit. I wonder if it is the same for the i486 ones.


IKIP, What binary does your server use?
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Post by IKIP » Fri May 16, 2008 1:09 pm

How would I determine this?

It is a Gameservers Linux server.
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Post by YamiKaitou » Fri May 16, 2008 7:17 pm

Yeah, add the mdmp file for me as well, I might have a better time reading that.


IKIP: If you are talking about a server from GameServers.com, I know their binary (i686 if I remember correctly, need to search through my irc logs to make sure)
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Post by IKIP » Fri May 16, 2008 7:37 pm

yep, GameServers.com.

Is there a way for me to check and make sure?
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Post by IKIP » Thu May 22, 2008 7:06 am

YamiKaitou, am I correct in assuming the fix for this problem will be in RC12 and not sooner?
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Post by YamiKaitou » Thu May 22, 2008 8:32 am

Yes, this fix will be in RC12. I will reply to your bug report with the SVN rev number once I have figured it out. This is probably going to be difficult for me since I have to bug my brother to use his account to test it
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