Code: Select all
ITEM_Cost( id, iItem )
{
// How much should ratio increase per level?
new Float:fInc = ( 1.0 - ITEM_COST_RATIO ) / float( MAX_LEVELS );
// Cost * ratio (ITEM_COST_RATIO to 1.0 dependent on level)
new Float:fRatio = (float( p_data[id][P_LEVEL] ) * fInc) + ITEM_COST_RATIO;
return floatround( float( ITEM_COST[iItem] ) * fRatio );
}
Code: Select all
ITEM_Cost( id, iItem )
{
return floatround( float( ITEM_COST[iItem] ) );
}