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Do not understand how to change orc nade damage.

Posted: Tue Sep 27, 2005 1:31 pm
by DeadEyeSavage
I read the FAQ and ti found the line that says p_grenade but what do i change for the dame and such i only know a little of codeing so i understand most of it jsut not sure what to change. Is the 2.0, 3.0, 4.0 the damage for each lvl of critacle grenade?

Code: Select all

new const Float:p_grenade[3] =			{2.0,3.0,4.0}			// Critical Grenade			(skill 2)
SIDE NOTE: I was also wondering if there was a way to get the ability from War3x called pluverise to replace critacle grenade in war3 ft? I don't know enuf to do it myself. So can it be done?

Posted: Tue Sep 27, 2005 1:54 pm
by nightscream
yes
for level 1 = grenade damage * 2.0
level 2 = grenade damage * 3.0
level 3 = grenade damage * 4.0

Posted: Mon Oct 03, 2005 3:09 am
by DeadEyeSavage
Then why its after i change them to lets say 0.1,0.5,1.0 and try to compile i get errors? shoul dit not hurt anything when that is done?

Posted: Mon Oct 03, 2005 4:27 am
by mezen
why u want to set orc nade dmg to 0.1*normal dmg??

Posted: Mon Oct 03, 2005 6:56 am
by Geesu
yes that should work fine, post your compiler errors here

Posted: Tue Oct 11, 2005 3:08 am
by Lazarus Long
No reply from original author within a week.

Locked.

(The original author should PM me to reopen it)