Teleport procedure.

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AuliX
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Teleport procedure.

Post by AuliX » Sat Nov 24, 2007 11:10 am

Hi... I'm trying to make a teleport for CS:S so you can't get stuck like HERE. But problem is, i really don't understand C++/Pawn/Whatever_language_you_use and i can't get procedure for anti-stuck and "Bad teleport destination"... Thanks.

Btw i'm using Python 2.5 and XYZ coordinates got same scale as in 1.6 :wink:

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YamiKaitou
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Post by YamiKaitou » Sat Nov 24, 2007 4:24 pm

I'm Sorry, but the coding style for HL1 games is different than HL2 games. Go ask on the Metamod:Source, Mani, or SourceMod forums, not here. Topic Locked
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