Is there anyway to fix this problem?
There are 2 options:
1) Getting down and dirty with your 3rd party mod source-code and finding any calls to set_user_health or
set_pev( id, pev_health, then placing before it set_pev( id, pev_dmg_inflictor, 0 ) or the attackers index if you know it.
Making wc3ft more compatible with ATAC 3.0.1
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- Peon
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Re: Making wc3ft more compatible with ATAC 3.0.1
Not the best explantion from him, i dont understand if he mean that you should replace pev_dmg_inflictor with the attackers id if you know it and i guess this should only be added were there is damage done to someone and not for example were human get hp added by skill...
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- Spell Breaker
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- Spell Breaker
- Posts: 398
- Joined: Sun Apr 27, 2008 10:11 pm
Re: Making wc3ft more compatible with ATAC 3.0.1
here try this
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- YamiKaitou
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Re: Making wc3ft more compatible with ATAC 3.0.1
@ whosyourdaddy
Did you just add the pev_dmg_inflictor stuff in the code or did you do something else?
FYI, bug report filed so I can remember to implement it http://wc3mods.net/bugs/?do=details&task_id=145
Did you just add the pev_dmg_inflictor stuff in the code or did you do something else?
FYI, bug report filed so I can remember to implement it http://wc3mods.net/bugs/?do=details&task_id=145
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- Spell Breaker
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Re: Making wc3ft more compatible with ATAC 3.0.1
ya i put the pev dmg inflictor to whom ever was getting an hp changeYamiKaitou wrote:@ whosyourdaddy
Did you just add the pev_dmg_inflictor stuff in the code or did you do something else?
FYI, bug report filed so I can remember to implement it http://wc3mods.net/bugs/?do=details&task_id=145
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- YamiKaitou
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Re: Making wc3ft more compatible with ATAC 3.0.1
Thought I'd mention that the changes were committed to the SVN last night
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