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A couple of WC3FT Questions
Posted: Sun Dec 04, 2005 6:10 am
by SupaLeetKilla
Ok.. To change the EXP gained from each thing I edit the war3ft.cfg.. what next? Do i just upload it to the server?
also how do I change between long term and short term exp, cause i can't find it in the config..
Posted: Sun Dec 04, 2005 11:03 pm
by Geesu
yes....
mp_savexp
Posted: Tue Dec 06, 2005 1:02 am
by SupaLeetKilla
another question.. how do i lower the exp for killing people.. i cant find it in the config.. i dont think i can at least. :/
Posted: Tue Dec 06, 2005 1:25 am
by GUNN3R17
yeah...its in the cfg
Code: Select all
// Experience options
mp_xpmultiplier 1.0 // set the level required to gain a level as a multiple (default 1.0)
mp_weaponxpmodifier 1 // gives additional XP for using certain weaker weapons (default is 1)
FT_min_b4_XP 2 // Minimum amount of players needed b4 awarding XP (default is 2)
FT_objectives 1 // If enabled, will display message in chat to show XP they gain for completing certain objectives (default is 1)
FT_kill_objectives 0 // Shows how much XP you gain for killing someone (each kill, default is 0)
FT_bombplanterxp 15 // XP given for planting the bomb (default is 15)
FT_defusexp 30 // XP given for defusing the bomb (default is 30)
FT_hostagexp 25 // XP given for helping to rescue the hostages (default is 25)
FT_killrescuemanxp 25 // XP given for killing the person rescuing the hostages (default is 25)
FT_xpbonus 50 // XP given for purchasing tome of experience (default is 50)
FT_kill_bomb_carrier_bonus 25 // XP given for killing the bomb carrier (default is 25)
FT_defuser_kill_bonus 25 // XP given for killing the defuser (default is 25)
FT_VIP_kill_bonus 25 // XP given for killing the VIP (default is 25)
FT_VIP_escape_bonus 30 // XP given when the VIP escapes (default is 30)
FT_headshot_bonus 9 // XP given for getting a headshot (default is 9)
FT_xp_radius 750 // Radius to give XP to teammates near where the special objective is completed (rescued hosties, bomb planted, killed vip, vip escaped, default is 750)
FT_round_win_XP 35 // Experience given to the winning team (default is 35)
FT_autoxp 0 // With this option set to 1, the joining players will receive the average amount of XP that all of the players have (SHORT TERM XP ONLY, default is 0)
Posted: Wed Dec 07, 2005 11:43 pm
by SupaLeetKilla
where does it say anything about how much exp you get for killing someone? yes there is a command there to have it announce how much you got for killing them but how do I change how much you get for killing them..
Posted: Thu Dec 08, 2005 12:57 am
by GUNN3R17
OMG....are u blind!!! read my post instead of scimming it
"Shows how much XP you gain for killing someone"
plain and simple
almost the exact words you used are right up there
Posted: Thu Dec 08, 2005 8:11 am
by Geesu
He wants to change the amount of XP per kill... To do this you would need to edit the xpgiven variable in constants.inl and recompile
Posted: Thu Dec 08, 2005 2:23 pm
by GUNN3R17
then whats the point of this?
Code: Select all
FT_kill_objectives 0 // Shows how much XP you gain for killing someone (each kill, default is 0)
Posted: Thu Dec 08, 2005 2:33 pm
by Geesu
Show/Don't show on the player's screen
Posted: Thu Dec 08, 2005 2:42 pm
by GUNN3R17
ah...i misread that
sorry suppa for the misreadng
you want to change this
Code: Select all
new xpgiven[11] = {10,15,25,35,40,50,60,70,80,90,95}