Warcraft 3 for source
Moderator: Forum Moderator
Warcraft 3 for source
http://mattie.info/cs/forums/viewforum.php?f=22
http://wc3source.net/
Figured I'd post this as more and more people are looking for it and after all, this is warcraft mod resource
http://wc3source.net/
Figured I'd post this as more and more people are looking for it and after all, this is warcraft mod resource
Last edited by Geesu on Mon Jan 08, 2007 6:28 pm, edited 2 times in total.
No Support via PM
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- Peon
- Posts: 6
- Joined: Mon Jan 30, 2006 9:15 pm
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- Peon
- Posts: 6
- Joined: Mon Jan 30, 2006 9:15 pm
I wonder if they would change their mind if a large enough "petition" would come their way?
Maybe in the form of "registered users" on a website where everyone who signs up gives their email address and the list of nicknames and email addresses are then sent to valve, this way it wouldnt take long and im sure with enough advertising people would do this.
just a thought........
Maybe in the form of "registered users" on a website where everyone who signs up gives their email address and the list of nicknames and email addresses are then sent to valve, this way it wouldnt take long and im sure with enough advertising people would do this.
just a thought........
Mani has been adding functionality with his admin mod, but War3 for Source is still just clunky use of Mattie's EventScripts. PimpinJuice *is* totally rewriting the code for the CSS War3 mod and the beta servers he is testing it on do look to be a LOT better than the 1.85 version.
It's at least War3 for source and it is getting better all the time.
It's at least War3 for source and it is getting better all the time.
- ferret
- Lead Warcraft 3 XP Developer
- Posts: 422
- Joined: Wed Jul 06, 2005 8:20 am
- Location: Atlanta, GA
- Contact:
SourceMOD is on the way again soon, using the Small engine for scripting just like AMXX. As soon as there's a Beta of SM ready I will be converting WC3 XP.
-< www.gamehavoc.com >-
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
- Frozen Flame
- Militia
- Posts: 84
- Joined: Sat Jul 09, 2005 7:36 am
- ferret
- Lead Warcraft 3 XP Developer
- Posts: 422
- Joined: Wed Jul 06, 2005 8:20 am
- Location: Atlanta, GA
- Contact:
Its mostly Alfred.
-< www.gamehavoc.com >-
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
- Frozen Flame
- Militia
- Posts: 84
- Joined: Sat Jul 09, 2005 7:36 am
He was one of the authors of adminmod. He left to work for valve. AdminMod is designed with limited functionality to "protect players" and thus is probably his "reasoning" for limiting CS:AdminMod, I mean CS:Source... In reality he probably considers modules like AMXModX to be his competition.
While I have nothing against adminmod (as I was on the team at one point) I do have a problem with turning CS into the Wallmart of the gaming community. That is, I don't like the idea of incorporating a plugin scripting system into cs:s providing only limited interface for other third-party plugin scripting engines. Did I explain this well enough?
"Could it be... hrm... Satan?" -church lady, snl Re: the evil empires (wallmart/valve)
This, of course, is just my opinion based on limited background knowledge. It could be wrong.
While I have nothing against adminmod (as I was on the team at one point) I do have a problem with turning CS into the Wallmart of the gaming community. That is, I don't like the idea of incorporating a plugin scripting system into cs:s providing only limited interface for other third-party plugin scripting engines. Did I explain this well enough?
"Could it be... hrm... Satan?" -church lady, snl Re: the evil empires (wallmart/valve)
This, of course, is just my opinion based on limited background knowledge. It could be wrong.
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- Peon
- Posts: 23
- Joined: Mon Aug 21, 2006 1:12 pm
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- Peon
- Posts: 2
- Joined: Mon Jan 08, 2007 5:43 pm
hi,
I've created a new Eventscripts WC3 mod, *similar* to WC3:FT, for Counter-Strike Source !
Its called WCS and needs ES+EST to run.
If you have a CSS server, give it a try
http://wcs.despo-clan.de
http://forums.mattie.info/cs/forums/vie ... hp?t=11068
I've created a new Eventscripts WC3 mod, *similar* to WC3:FT, for Counter-Strike Source !
Its called WCS and needs ES+EST to run.
If you have a CSS server, give it a try
http://wcs.despo-clan.de
http://forums.mattie.info/cs/forums/vie ... hp?t=11068