What do you want fixed/added for 2.2.9 ?

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Geesu
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What do you want fixed/added for 2.2.9 ?

Post by Geesu » Sat Nov 19, 2005 2:11 pm

Here is the current changelog:
v2.2.9
- Bug Fix: XP_Add_Slashes could cause a runtime error with certain names (and XP wouldn't save)
- Bug Fix: When using the vault, XP wouldn't show in the changerace menu
- Bug Fix: XP wouldn't save for MySQL when the name contained more than one '
- Bug Fix: String formatting error in XP_Check_Connection
- Change: CVARs changed to reflect that mysql isn't needed, UPDATE your war3ft.cfg
- Removed: [WAR3FT]/[WAR3] tags in front of log_amx statements
What else needs added/fixed ?
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GUNN3R17
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Post by GUNN3R17 » Sat Nov 19, 2005 2:39 pm

"bboylink killed self with Chain Lightnin"

that happend when i was a shadow hunter and had big bad voodoo active...some one used chain on me but he killed himself...saw it happen 2 times

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Post by tmp2 » Sat Nov 19, 2005 2:47 pm

i have noticed an other bug while playing in this mod, actually i am not pretty sure if its a bug or a part of the mod. when i was playing in a certain round i got something like 1000 HP, and after 20 min my team mate got 1000 hp too. but aftrer you are killed its gone.

is this a bug?

if not, can you explain how a person can have it?

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Post by Geesu » Sat Nov 19, 2005 2:56 pm

It's not a bug, it's what happens when you are going to evade a shot

GUNN3R17: I'll look into it...
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Post by Striker » Sat Nov 19, 2005 6:29 pm

1. don't know but did you already add this ? :http://www.wc3mods.net/forums/viewtopic.php?t=163

2. maybe add that the he-trail of orc-nades is "small" with lvl 1 HE, "middle" with a lvl 2 HE and "big" when you throw a lvl 3 HE (like in WC3x)

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Post by Geesu » Sat Nov 19, 2005 8:10 pm

1. Added
2. Good idea, I didn't realize war3x has this, I'm gonna steal it! :)
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Post by bacarra » Sat Nov 19, 2005 11:34 pm

how about fixing the bug where if u buy from shopmenu 1 or 2 it says the radio cammands
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Post by Striker » Sun Nov 20, 2005 5:19 am

please add that Chameleon own a Racial Ability too

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Post by Geesu » Sun Nov 20, 2005 9:46 am

bacarra wrote:how about fixing the bug where if u buy from shopmenu 1 or 2 it says the radio cammands
Can't... HL bug..
Striker wrote:please add that Chameleon own a Racial Ability too
Wayyyyy too much work :/
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Post by [KM]Saint » Sun Nov 20, 2005 8:18 pm

How about a cvar to make godmode ulti overriden by necklace like it used to be :D

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Post by bacarra » Sun Nov 20, 2005 8:41 pm

found another bug where some players cant see the menu when u type changerace or when they enter server
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Post by Krazy » Sun Nov 20, 2005 9:29 pm

Striker wrote:1. don't know but did you already add this ? :http://www.wc3mods.net/forums/viewtopic.php?t=163
What version was this added?

One error i noticed in 2.2.5 was Chameleon's XP would not show in the changerace menu. I disabled Chameleon on my server because of that and i have not checked in awhile. Has that been fixed?
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Post by Geesu » Sun Nov 20, 2005 9:37 pm

Yea I noticed the chameleon bug on accident while I was updating 2.2.8, it should be fixed (if its not it will be in 2.2.9, basically it looped one less than it should have, opps :( )

Also, the resetxp menu was added in 2.2.8, did I not mention it in the changelog?

Bacarra:
Can you check your amxx logs and see if there is any specific error message? "It doesn't work" isn't very helpful unless I can reproduce it.
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Post by jinetix » Mon Nov 21, 2005 3:10 am

A player on my server had well over 1000hp and he was practically invincible. It was doing this for well over 12 rounds until I told him to change race and remove all his items. He was a blood mage wearing the helm and mask of death. I'm using AMXX 1.6 and I compiled the tarball on your site to fix the "changerace" exp glitch.

[EDIT] He just reported to me that he wasn't invincible when he had less than 16,000.. but he was regnerating health and not dying when he had over 16,000 due to siphon mana. [/EDIT]

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Post by Zapy » Mon Nov 21, 2005 4:31 am

a cvar that you can set so players that played for xxx days xp dosnt gets removed by auto-prunning.

the auto-prunning shuld just be for thoose players that joins, plays 15 mins, lefts the building :/

maybe? :P
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Post by Geesu » Mon Nov 21, 2005 9:25 am

jinetix wrote:A player on my server had well over 1000hp and he was practically invincible. It was doing this for well over 12 rounds until I told him to change race and remove all his items. He was a blood mage wearing the helm and mask of death. I'm using AMXX 1.6 and I compiled the tarball on your site to fix the "changerace" exp glitch.

[EDIT] He just reported to me that he wasn't invincible when he had less than 16,000.. but he was regnerating health and not dying when he had over 16,000 due to siphon mana. [/EDIT]
I noticed someone else invincible on my server, I will look into this bug, I have a feeling it has to do with evasion but I am not sure :/
Zapy wrote:a cvar that you can set so players that played for xxx days xp dosnt gets removed by auto-prunning.

the auto-prunning shuld just be for thoose players that joins, plays 15 mins, lefts the building :/

maybe? Razz
Well if they haven't played in the last xxx days the XP is removed, isn't that the same thing? This won't be change btw.
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Post by Zapy » Mon Nov 21, 2005 9:55 am

well no, i mean that ppl that have played say 10 days ( customable with a cvar ) dosnt get his xp removed because we know that he is a well knownd player for e.x.
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Post by Geesu » Mon Nov 21, 2005 11:07 am

Zapy wrote:well no, i mean that ppl that have played say 10 days ( customable with a cvar ) dosnt get his xp removed because we know that he is a well knownd player for e.x.
So basically keep track of how long a player has played? That would suck, someone should make a separate plugin for that, I don't want to do it :P
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Post by nightscream » Mon Nov 21, 2005 12:35 pm

oh zapy
i want to do it but i don't have much time
maybe later
want help pm me
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Post by Krazy » Mon Nov 21, 2005 3:34 pm

Geesu wrote:Also, the resetxp menu was added in 2.2.8, did I not mention it in the changelog?
I do not see it in the changelog...
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Post by Zapy » Mon Nov 21, 2005 3:58 pm

Geesu wrote:
Zapy wrote:well no, i mean that ppl that have played say 10 days ( customable with a cvar ) dosnt get his xp removed because we know that he is a well knownd player for e.x.
So basically keep track of how long a player has played? That would suck, someone should make a separate plugin for that, I don't want to do it :P
your so mean sometimes :P
fix it !! :P its a cvar anyway :P
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Post by Geesu » Mon Nov 21, 2005 6:58 pm

Krazy wrote:
Geesu wrote:Also, the resetxp menu was added in 2.2.8, did I not mention it in the changelog?
I do not see it in the changelog...
I'll add it to the 2.2.9 one then even though its in 2.2.8
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Post by GUNN3R17 » Mon Nov 21, 2005 8:45 pm

jinetix wrote:A player on my server had well over 1000hp and he was practically invincible. It was doing this for well over 12 rounds until I told him to change race and remove all his items. He was a blood mage wearing the helm and mask of death. I'm using AMXX 1.6 and I compiled the tarball on your site to fix the "changerace" exp glitch.

[EDIT] He just reported to me that he wasn't invincible when he had less than 16,000.. but he was regnerating health and not dying when he had over 16,000 due to siphon mana. [/EDIT]
i just did the bug...was a level zero blood mage...hope that helps...i'll try to do more bug testing on it later...i managed to get 235 hp before orc nade killled me

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Post by Geesu » Mon Nov 21, 2005 9:25 pm

Did you start as a blood mage, or did you change race to it ?
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Post by jinetix » Tue Nov 22, 2005 4:15 pm

Okay, I realized that it wasn't only the blood mage doing it. It happened to me yesterday and I was a Shadow Hunter and it happened again after the mapchange when I was a Night Elf.

This is what happened exactly. I didn't notice it was happening until my health regenerated to 255hp. When the round starts I have 100hp, then when I get shot down to around 24hp my health goes to 255hp and it keeps repeating that process. My friend was able to do 2300 damage to be before dying and he had to headshot me several times.

This is happening really randomly, on different people on the server.. most of the time it's fine but it happens when you least expect it. So far it happened to four of the admins on the server and on two regular players.
Did you start as a blood mage, or did you change race to it ?
I remember starting with Human, so I guess I changed my race to Shadow Hunter sometime during the round.

People keep thinking I'm setting god mode on myself.

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Post by Avanderik » Tue Nov 22, 2005 5:54 pm

Sweet, I know which race to be when i play!
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Post by HyDrO » Tue Nov 22, 2005 11:57 pm

can you add back the command to FT_blink_dizziness when you set it to 0 theres no effects?

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Post by Geesu » Wed Nov 23, 2005 8:44 am

HyDrO wrote:can you add back the command to FT_blink_dizziness when you set it to 0 theres no effects?
No, I always want there to be an effect otherwise it's cheap, you can change this in ultimates.inl (just remove the if/else, search for FT_blink_dizziness)
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Post by Striker » Sat Nov 26, 2005 6:46 am

Geesu,

did you add the Orc-Nade Trail from war3x in v2.2.9 ?

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Post by Geesu » Sat Nov 26, 2005 10:41 am

Striker wrote:Geesu,

did you add the Orc-Nade Trail from war3x in v2.2.9 ?
Nope
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