Search found 1449 matches
- Wed Mar 06, 2013 8:27 am
- Forum: Announcements and Releases
- Topic: Thinking about a remake, are you interested?
- Replies: 8
- Views: 75909
Re: Thinking about a remake, are you interested?
PM me bro I'll help out :) Why don't I have you on IM anymore? Probably because I don't sign in anymore. I'm on Steam though. On March 7, 2013 around 06:00 CST, the forums for WC3NG will open and you may begin to discuss new ideas and stuff. I just need tonight to put the finishing "security" touch...
- Wed Feb 20, 2013 9:29 pm
- Forum: Announcements and Releases
- Topic: Thinking about a remake, are you interested?
- Replies: 8
- Views: 75909
Thinking about a remake, are you interested?
EDIT: Due to the amazing response I have seen in the last 6 hours, visit http://www.wc3ng.com for more info about this idea Alright, not sure how much traffic this site still gets, but I thought I would post here anyways. I have long considered remaking/advancing WC3FT from scratch, even tried to ge...
- Sat Aug 07, 2010 10:40 am
- Forum: Help/Support
- Topic: Mod won't start
- Replies: 6
- Views: 7582
Re: Mod won't start
Show the output of the following commands
rcon meta list
rcon amxx list
rcon meta list
rcon amxx list
- Tue Aug 03, 2010 8:03 am
- Forum: General
- Topic: New Warcraft Mod Looking For Testers and Idea Givers
- Replies: 13
- Views: 66865
Re: New Warcraft Mod Looking For Testers and Idea Givers
Wow, some people are really impatient. When there is news to give, I will give it. Until then, be patient. I have plenty of other stuff to do in addition to this.
- Tue Jul 20, 2010 5:24 pm
- Forum: General
- Topic: Website Moved - Any issues?
- Replies: 8
- Views: 45400
Re: Website Moved - Any issues?
Yup, it is fixed
- Sun Jul 11, 2010 11:51 am
- Forum: General
- Topic: Website Moved - Any issues?
- Replies: 8
- Views: 45400
Re: Website Moved - Any issues?
Yeah, I notice an error. My login information doesn't save anymore
- Sat Jul 10, 2010 9:01 pm
- Forum: General
- Topic: New Warcraft Mod Looking For Testers and Idea Givers
- Replies: 13
- Views: 66865
Re: New Warcraft Mod Looking For Testers and Idea Givers
how will you name it? Warcraft 3 Next Generation WC3NG / War3NG for short is there a test server? I will have one up when I have enough of the code finished to where it is playable. I want to help you guyz develop the mod :D Then join the group. I'm currently seeking ideas on stuff to expose and ma...
- Thu Jul 08, 2010 8:04 pm
- Forum: General
- Topic: New Warcraft Mod Looking For Testers and Idea Givers
- Replies: 13
- Views: 66865
Re: New Warcraft Mod Looking For Testers and Idea Givers
Yami! Why do you never IM me anymore? That is a good question. Not sure, I'll try to remember to install MSN/AIM/GTalk this weekend and message you are you using my old code base? (each race is a plugin) Yes, but it will be rewritten for the most part, just because I want to understand it. are u ta...
- Tue Jul 06, 2010 8:30 pm
- Forum: General Discussion
- Topic: YamiKaitou why?
- Replies: 2
- Views: 17657
Re: YamiKaitou why?
YamiKaitou why no updates appear for War3FT? I saw that you took care of bugs here - http://dev.projectyami.net/war3ft/list but why not continue with versions? From the Jun. 12, has not appeared any updates. Why? I have been busy. Bugs will get fixed the fastest if I am provided a patch for it, oth...
- Sun Jul 04, 2010 7:07 pm
- Forum: General
- Topic: New Warcraft Mod Looking For Testers and Idea Givers
- Replies: 13
- Views: 66865
New Warcraft Mod Looking For Testers and Idea Givers
Okay, I am in the process of creating a new Warcraft mod. Basically, it will be core plugin that lets people create races for it. Feel free to ask more questions to understand the basics of the plugin, but note that details are only available to the people who join. So, if you would like to join, pl...
- Tue Jun 15, 2010 9:02 pm
- Forum: Help/Support
- Topic: Money after Respawn through BloodMage
- Replies: 1
- Views: 9282
- Mon Jun 14, 2010 4:47 pm
- Forum: Help/Support
- Topic: Money after Respawn through BloodMage
- Replies: 1
- Views: 9282
Re: Money after Respawn through BloodMage
I can see this being exploited some. I could add a cvar that lets people pick which method they want or you can just change it yourself for you only. If you want the cvar, submit a Feature Request here
- Mon Jun 14, 2010 4:44 pm
- Forum: Help/Support
- Topic: Unholy Aura not working at start of round and after respawn
- Replies: 1
- Views: 6149
- Wed Jun 09, 2010 6:54 am
- Forum: Help/Support
- Topic: Code issues
- Replies: 1
- Views: 6128
Re: Code issues
Hello. build : 556 . File cvar.inl twice registering cvar wc3_bot_buy_item : // Bot CVARs CVAR_wc3_bot_buy_item = register_cvar( "wc3_bot_buy_item" , "0.33" ); CVAR_wc3_bot_buy_item = register_cvar( "wc3_bot_buy_item" , "0.33" ); I think one line is removed :) Fixed FInd in war3ft/db/db_mysql.inl :...
- Mon Jun 07, 2010 2:29 pm
- Forum: Help/Support
- Topic: Short Commands Shopmenu
- Replies: 2
- Views: 6399
Re: Short Commands Shopmenu
I thought that we had something like this already, guess not. I think it is a nice idea. Maybe someone will add the request to the Bug Reports so I can better track it.
- Sat May 29, 2010 9:46 pm
- Forum: Help/Support
- Topic: CS crash
- Replies: 2
- Views: 6163
Re: CS crash
Use the latest dev build. There was a bug that was fixed in build 555
- Sat May 29, 2010 9:41 pm
- Forum: Announcements and Releases
- Topic: Developer Builds Available
- Replies: 3
- Views: 42004
Re: Developer Builds Available
Okay, the new version layout has been push and built. The command to figure out the what build you are using is "war3_version". This is a public command, so anyone can use it. If you are going to report a bug on a build, please include the build version.
- Fri May 28, 2010 5:22 pm
- Forum: Announcements and Releases
- Topic: Developer Builds Available
- Replies: 3
- Views: 42004
Developer Builds Available
I have decided to open up the ability for the public to submit fixes and get pre-packaged SVN releases. To submit a fix, simply attach or post a link to a patch in a Bug Report. Fixes will only be accepted if they are diffs/patches, code blocks or hand-written instructions will not be accepted. To v...
- Tue Apr 27, 2010 8:35 am
- Forum: Help/Support
- Topic: Where's the attached file?
- Replies: 2
- Views: 11639
- Tue Apr 20, 2010 8:55 am
- Forum: General Discussion
- Topic: Make wc3_race_icon on by default.
- Replies: 7
- Views: 25207
Re: Make wc3_race_icon on by default.
Please copy and paste them as the image doesn't show all of the errors
- Tue Apr 13, 2010 8:46 am
- Forum: Help/Support
- Topic: hello you:)
- Replies: 2
- Views: 10770
Re: hello you:)
RC13 works
- Tue Mar 09, 2010 9:11 am
- Forum: Help/Support
- Topic: Error
- Replies: 1
- Views: 5753
Re: Error
We do not support Non-Steam
- Tue Mar 02, 2010 12:19 pm
- Forum: Help/Support
- Topic: How to save xp with the help of NVault?
- Replies: 5
- Views: 12096
Re: How to save xp with the help of NVault?
Read the config file
- Wed Feb 24, 2010 9:02 am
- Forum: General Discussion
- Topic: Making wc3ft more compatible with ATAC 3.0.1
- Replies: 5
- Views: 36158
Re: Making wc3ft more compatible with ATAC 3.0.1
Thought I'd mention that the changes were committed to the SVN last night
- Tue Feb 23, 2010 10:31 am
- Forum: Help/Support
- Topic: possible elf evasion fix
- Replies: 30
- Views: 50761
Re: possible elf evasion fix
Okay, I'm probably being stupid here, but what code needs to be implemented? If someone can let me know, I will gladly add it to the SVN if it hasn't already been done
- Wed Feb 17, 2010 12:22 pm
- Forum: Help/Support
- Topic: /changerace help...limiting access to a race
- Replies: 4
- Views: 27685
Re: /changerace help...limiting access to a race
if(i == 9 && !(get_user_flags( id ) & ADMIN_LEVEL_A) )
bAllowRace = false;
bAllowRace = false;
- Wed Feb 17, 2010 10:53 am
- Forum: Help/Support
- Topic: /changerace help...limiting access to a race
- Replies: 4
- Views: 27685
Re: /changerace help...limiting access to a race
(get_user_flags( id ) & ADMIN_USER) returns a bool. To use Flag M, use ADMIN_LEVEL_A
- Wed Feb 17, 2010 9:07 am
- Forum: Help/Support
- Topic: /changerace help...limiting access to a race
- Replies: 4
- Views: 27685
Re: /changerace help...limiting access to a race
The problem with using Z is that EVERYONE except for your admins will have access to it. The default default flag is Z. Also, the define would be ADMIN_USER not ADMIN_LEVEL_Z
- Tue Feb 16, 2010 12:06 pm
- Forum: Announcements and Releases
- Topic: will be new version?
- Replies: 2
- Views: 13611
Re: will be new version?
War3X is basically dead and has been for some time.
- Sun Feb 14, 2010 12:05 am
- Forum: Help/Support
- Topic: PHP XP Statistics - blank site
- Replies: 0
- Views: 24585
Re: PHP XP Statistics - blank site
1.1 does not and will not work with 3.x
1.2 should work just fine. Is there an error_log file in your web directory?
1.2 should work just fine. Is there an error_log file in your web directory?
- Fri Feb 12, 2010 6:50 pm
- Forum: General Discussion
- Topic: Looking For Developer To 24/7 Server
- Replies: 4
- Views: 18324
Re: Looking For Developer To 24/7 Server
Yes. I've recently reinstalled Windows so I've been messing with that a lot lately. I plan on commiting stuff this weekend
- Fri Feb 12, 2010 10:04 am
- Forum: General Discussion
- Topic: Looking For Developer To 24/7 Server
- Replies: 4
- Views: 18324
Re: Looking For Developer To 24/7 Server
I've heard a rumor that there may be a new WC3 plugin coming to these forums. This is only a rumor, but I trust my source
- Thu Feb 04, 2010 2:33 pm
- Forum: Help/Support
- Topic: Host error...
- Replies: 1
- Views: 5265
- Tue Feb 02, 2010 1:32 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange without errors.
24 hours without crash with 2.3.2 and 1.81 amxx, but it has a lot of bugs :S i was wondering if someone can release rc 14. I'd like to solve this crash if I could before I release it, though I also need to do other bug fixes as well. I really need to get working on this, maybe tonight how are you w...
- Mon Feb 01, 2010 9:38 am
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange without errors.
I'd like to solve this crash if I could before I release it, though I also need to do other bug fixes as well. I really need to get working on this, maybe tonightsoo wrote:24 hours without crash with 2.3.2 and 1.81 amxx, but it has a lot of bugs :S i was wondering if someone can release rc 14.
- Sat Jan 30, 2010 1:22 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
It is hard to fix all problems if you can't solve them allsoo wrote:yeah, now it's working 5 days without crashes with rc 11 with rc 12 and 13 server down then map is changing so i don't think here is spawn fault.
And i think someone should release RC 14 and fix all problems
- Fri Jan 29, 2010 4:18 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
Well, that crash threw a wrench in the mix. So something after plugin_cfg is causing the crash... What OS are you using?
- Fri Jan 29, 2010 1:38 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
Added logging for precache, init, and cfg in both plugins. Install these and show the log of when it crashes. This is a strange error. Do we know if this crash is OS specific?
- Fri Jan 29, 2010 8:37 am
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
Hmm, does the time between each crashes appear to be similar or just random? I have a theory that includes a memory leak but To better help find the cause, install the following plugins. They are only logging a message into the wc3 error log during either plugin_precache or plugin_end, which is why ...
- Wed Jan 27, 2010 3:38 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
As long as the plugin has been compiled using 1.76+ (can't remember if it is a specific version of 1.76 or not), it will enable the modules as it needs regardless what the modules.ini looks like.[Swe]Gizmo wrote:That does not mean it will work for everyone, read in modules.ini, thats were the quote is coming from.
- Wed Jan 27, 2010 3:35 pm
- Forum: Help/Support
- Topic: Problems with War3FT
- Replies: 3
- Views: 10474
Re: Problems with War3FT
1. I don't like that idea much. I think we had a similar idea but dealing with console commands. Can't remember if it got implemented or not and I'm to lazy/busy to check. 2. XP saves automatically 3. What version? The latest version allows you to have 2 items from the same shopmenu 4. What version?...
- Mon Jan 25, 2010 6:28 pm
- Forum: Help/Support
- Topic: Crash on mapchange without errors.
- Replies: 22
- Views: 49749
Re: Crash on mapchange with no errors!
If I could find the reason for the crashes, I would fix them as they annoy me too. I wonder if it crashes with fastxp enabled. Haven't checked that yet. My guess is that it has something to do with the saving of the xp, but since nothing is reported back, I can't say for sure.
- Mon Jan 11, 2010 10:07 am
- Forum: Help/Support
- Topic: For those who need help
- Replies: 2
- Views: 14662
Re: For those who need help
If you fixed any issues for anyone that should be in the core code, let me know so I can commit it to the svn. I'd like to at least get RC14 out and maybe even just release it as 3.0 so we can drop the whole RC crap
- Mon Jan 11, 2010 10:06 am
- Forum: General Discussion
- Topic: Making wc3ft more compatible with ATAC 3.0.1
- Replies: 5
- Views: 36158
Re: Making wc3ft more compatible with ATAC 3.0.1
@ whosyourdaddy
Did you just add the pev_dmg_inflictor stuff in the code or did you do something else?
FYI, bug report filed so I can remember to implement it http://wc3mods.net/bugs/?do=details&task_id=145
Did you just add the pev_dmg_inflictor stuff in the code or did you do something else?
FYI, bug report filed so I can remember to implement it http://wc3mods.net/bugs/?do=details&task_id=145
- Sun Dec 27, 2009 7:43 pm
- Forum: General Discussion
- Topic: Anyone still out there that wants bugs fixed?
- Replies: 2
- Views: 21538
Anyone still out there that wants bugs fixed?
If so, give them to me and I will see about getting them fixed and release a new update (granted I can find the login info again). I am moving to the SourceMod version for the most part, but I still don't want to see this die (I am planning on opening up a server for my community shortly so I can ke...
- Sun Dec 27, 2009 7:29 pm
- Forum: General
- Topic: Warcraft 3 for Source
- Replies: 0
- Views: 38955
Warcraft 3 for Source
I wanted to let everyone know that there is now a Warcraft3 mod for Source (using SourceMod, not Eventscripts). The base install includes all races from War3FT. You also have the ability to code your own races if you know how.
Site: http://war3source.com
Wiki: http://war3source.com/wiki
Site: http://war3source.com
Wiki: http://war3source.com/wiki
- Thu May 07, 2009 9:33 am
- Forum: General Discussion
- Topic: Server Steam + Non Steam and war3ft
- Replies: 1
- Views: 19265
Re: Server Steam + Non Steam and war3ft
Non-Steam is illegal and will not be supported ever by WC3FT and AMXX
- Thu May 07, 2009 8:13 am
- Forum: Whatever
- Topic: forum spam?
- Replies: 3
- Views: 33799
Re: forum spam?
I got the same thing as well. I banned him right before you made this post
- Thu Apr 23, 2009 9:10 pm
- Forum: Help/Support
- Topic: changing the MAx xp
- Replies: 1
- Views: 15658
Re: changing the MAx xp
Yeah, I meant XP. Anyways, did you recompile it after you changed it?
- Thu Apr 23, 2009 12:48 pm
- Forum: Help/Support
- Topic: changing the MAx xp
- Replies: 1
- Views: 15658
Re: changing the MAx xp
Either edit items.h or items.inl and then recompile