Search found 71 matches
- Mon Mar 21, 2011 1:55 pm
- Forum: Help/Support
- Topic: Translation
- Replies: 0
- Views: 32417
Re: Translation
Not possible yet in uwc3ng. Sorry
- Mon Aug 03, 2009 12:22 pm
- Forum: Help/Support
- Topic: A few simple problems here
- Replies: 7
- Views: 9925
Re: A few simple problems here
skillsinfo does not work skillsino works fine. You only have to write skillsinfo1, skillsinfo2... with the correct page. the amulet is glitchy Never noticed that. On which skills / ultimates you noticed that? while selecting skills you buy stuff/spam radio commands [so fucking annoying] Example: Ne...
- Thu Jul 30, 2009 7:27 pm
- Forum: Help/Support
- Topic: Problem with skill, must re choose.
- Replies: 2
- Views: 16650
Re: Problem with skill, must re choose.
Please look in your uwc3ng database. There are tables with included skills?
- Thu Jul 30, 2009 1:28 pm
- Forum: Help/Support
- Topic: Problem with skill, must re choose.
- Replies: 2
- Views: 16650
Re: Problem with skill, must re choose.
hmm sounds like the old 1.4v bug. But this bug was solved.
Are you running a non-steam server?
Are you running a non-steam server?
- Wed Jul 29, 2009 3:33 pm
- Forum: Help/Support
- Topic: hi XP probblem
- Replies: 1
- Views: 12716
Re: hi XP probblem
It seems like you haven't installed UWC3NG.
It looks like the default old uwc3...
It looks like the default old uwc3...
- Wed Jul 29, 2009 3:31 pm
- Forum: Help/Support
- Topic: Problem with skill, must re choose.
- Replies: 2
- Views: 16650
Re: Problem with skill, must re choose.
amxmisc and amxmodx modules will be automaticle loaded.
Which uwc3ng version do you have?
And did he save the XPs?
Which uwc3ng version do you have?
And did he save the XPs?
- Tue Jul 28, 2009 4:14 am
- Forum: Help/Support
- Topic: bad load
- Replies: 0
- Views: 31763
Re: bad load
Please post your running modules if this problem still occur.
- Tue Jul 28, 2009 4:12 am
- Forum: Help/Support
- Topic: HELP max XP 75
- Replies: 1
- Views: 12591
Re: HELP max XP 75
Yes. That's my fault. It's a little bit hardcoded. Here how you can do that: Open the player.inl. On line 46 you will find this: return ( 100 + iHealth ); Edit the 100 to 75. Also you should edit p_devotion (in constants.inl) and AGILITY_HEALTH_BONUS (constants.inl). This two vars will be automaticl...
- Tue Jul 28, 2009 4:05 am
- Forum: Help/Support
- Topic: Dont get any XP but we...
- Replies: 0
- Views: 31955
Re: Dont get any XP but we...
Here again for all others the answer from allieddmodders
In the uwc3ng.cfg
Code: Select all
uwc3ng_min_players "4" // Minimum amount of players needed b4 awarding XP (default is 4)
- Fri Jul 03, 2009 2:55 pm
- Forum: Announcements and Releases
- Topic: UWC3NG Changelog
- Replies: 0
- Views: 46539
UWC3NG Changelog
Here the complete changelog! v2.35.3 - Fixed Hexed bug - Added CSDM FFA feature v2.35.2 - Fixed Carriondot slowed but - Dots can only one time occur v2.35.1 - Fixed lost hp issue - Fixed Big Bad Voodoo with Blink bug v2.35 - Fixed sneak bug - Carriondot and Shadowdot should disappear now on round re...
- Fri Jul 03, 2009 1:20 am
- Forum: General
- Topic: What mod for CS
- Replies: 7
- Views: 24322
- Sat Jun 27, 2009 1:58 am
- Forum: Help/Support
- Topic: Compile XP.h
- Replies: 4
- Views: 4320
Re: Compile XP.h
Open the file with a normal Texteditor. Edit the file how you like and save it.
Then open the war3ft.sma with your Amxx-Studio and compile it.
(Don't forget to set the compiler path)
Then open the war3ft.sma with your Amxx-Studio and compile it.
(Don't forget to set the compiler path)
- Sat Jun 20, 2009 4:23 pm
- Forum: Help/Support
- Topic: server crash
- Replies: 1
- Views: 5477
Re: server crash
hmm. Well. I would try to detect the error by enable/disable some plugins/modules and to look if the error still appearance.
DA
DA
- Wed Jun 17, 2009 12:15 pm
- Forum: General
- Topic: War3ft setup
- Replies: 0
- Views: 18435
Re: War3ft setup
You have already said it. Just copy to your CS 1.6 folder.
- Tue Jun 16, 2009 3:11 am
- Forum: General Discussion
- Topic: A very interesting proposal
- Replies: 3
- Views: 21597
Re: A very interesting proposal
Hello. Sorry for the late answer. Please send me a pm
- Tue Jun 16, 2009 2:33 am
- Forum: Bug Reports
- Topic: Skills Reset issue
- Replies: 3
- Views: 19909
Re: Skills Reset issue
Check out v2.0. The bug is fixed in this version. Thanks YamiKaitou for supporting this forum
- Tue Jun 16, 2009 2:29 am
- Forum: Help/Support
- Topic: Ultimate ready in the way
- Replies: 1
- Views: 12840
Re: Ultimate ready in the way
That's not available. You need this Hudmessage to show the Items and the Ultimates.
- Tue Jun 16, 2009 2:27 am
- Forum: Help/Support
- Topic: cstrike error?
- Replies: 2
- Views: 9380
Re: cstrike error?
Are yo sure that the cstrike module is in the modules folder?
- Mon Jun 15, 2009 1:59 pm
- Forum: Announcements and Releases
- Topic: Ultimate Warcraft 3 Next Generation v2.35.6
- Replies: 0
- Views: 31411
Ultimate Warcraft 3 Next Generation v2.35.6
Ultimate Warcraft 3 Next Generation v2.35.6 is now available.
You can get UWC3NG 2.35.6 at the attachments.
Changelog:
[2.35.6]
- Fixed Vampiric Aura bug
- Fixed Longterm XP bug
- Added a CVAR to set items showen as a hudmessage or as a status text
You can get UWC3NG 2.35.6 at the attachments.
Changelog:
[2.35.6]
- Fixed Vampiric Aura bug
- Fixed Longterm XP bug
- Added a CVAR to set items showen as a hudmessage or as a status text
- Fri Jun 12, 2009 2:26 am
- Forum: General Discussion
- Topic: News on UWC3NG (12.06.09)
- Replies: 1
- Views: 16302
News on UWC3NG (12.06.09)
Hello guys.
After a long break with learning for the school the UWC3NG project is back.
I'm currently waiting for my new testing system where I can check out the latest bugs.
Sorry to have kept you waiting so long.
I hope I can fix the skillsreset bug in few weeks.
Thanks for your attentation.
DA
After a long break with learning for the school the UWC3NG project is back.
I'm currently waiting for my new testing system where I can check out the latest bugs.
Sorry to have kept you waiting so long.
I hope I can fix the skillsreset bug in few weeks.
Thanks for your attentation.
DA
- Tue Jan 20, 2009 1:37 pm
- Forum: General Discussion
- Topic: Nice work
- Replies: 1
- Views: 16056
Re: Nice work
It's nice to see someone actually did what I was considering doing myself a long time ago. UWC3 gave me such a headache, however, that I lost interest in the game and the development of the mod, let along a newer mod. Well, there were other factors. To name a few, Geesu hadn't yet made it easy to m...
- Tue Jan 20, 2009 1:34 pm
- Forum: General Discussion
- Topic: Conversion from UWC3 to UWC3NG
- Replies: 2
- Views: 18002
Re: Conversion from UWC3 to UWC3NG
From what I just researched, UWC3 and UWC3NG use different table structures for their xp saving and such. However if I wanted to convert my XP information from UWC3 to UWC3NG, would that be possible or is it too much different in the way it determines XP/skills? Slmclarengt How Marticus had said it...
- Tue Jan 20, 2009 1:33 pm
- Forum: General Discussion
- Topic: Compatabile with CS:CZ?
- Replies: 5
- Views: 21957
Re: Compatabile with CS:CZ?
Well, CZ isn't my friend. I will not support it.
- Wed Aug 06, 2008 6:07 am
- Forum: General Discussion
- Topic: Compatabile with CS:CZ?
- Replies: 5
- Views: 21957
Re: Compatabile with CS:CZ?
I really don't know. I haven't CZ so I can't test this...
- Tue Aug 05, 2008 6:24 am
- Forum: Help/Support
- Topic: XP not saving ?
- Replies: 7
- Views: 25961
Re: XP not saving ?
The resetskills bug is known. I'm atm working on it but can't find it currently.
- Mon Aug 04, 2008 8:00 am
- Forum: Help/Support
- Topic: XP not saving ?
- Replies: 7
- Views: 25961
Re: XP not saving ?
Yeah. Try to update your metamod version. If this not work try to set the "uwc3ng_minmodels" cvar to 0.
- Fri Jul 18, 2008 2:59 pm
- Forum: Help/Support
- Topic: *Split* Warcraft 3 Frozen Throne Version 3.0 discussion
- Replies: 1
- Views: 5216
Re: *Split* Warcraft 3 Frozen Throne Version 3.0 discussion
*Splitted*
We don't wanna this in the website news...
We don't wanna this in the website news...
- Fri Jul 11, 2008 6:33 am
- Forum: General Discussion
- Topic: A little Problem with War3
- Replies: 1
- Views: 5671
Re: A little Problem with War3
No support for none-steam users.
- Fri Jul 11, 2008 2:56 am
- Forum: Bug Reports
- Topic: Known Bugs
- Replies: 0
- Views: 14047
Known Bugs
Here are a list of currently known bugs:
Code: Select all
WC3FT bug: Sometimes player moved to spectator and get respawned.
- Wed Jul 09, 2008 4:49 pm
- Forum: Help/Support
- Topic: Some bugs
- Replies: 2
- Views: 17200
Re: Some bugs
Moved to the wc3x section
Note: None-steam servers are not supported!
Note: None-steam servers are not supported!
- Wed Jul 09, 2008 10:37 am
- Forum: Help/Support
- Topic: Some bugs
- Replies: 2
- Views: 17200
Re: Some bugs
Are you running a none-steam server?
Edit: btw. This forumsection is about uwc3ng. Not wc3x. You're running wc3x on your server...
Edit: btw. This forumsection is about uwc3ng. Not wc3x. You're running wc3x on your server...
- Wed Jul 09, 2008 4:23 am
- Forum: Help/Support
- Topic: Problem with mp_savexp
- Replies: 2
- Views: 7358
Re: Problem with mp_savexp
Are you running a none-steam server?
- Tue Jul 08, 2008 6:16 am
- Forum: General Discussion
- Topic: Want to post a suggestion?
- Replies: 0
- Views: 14149
Want to post a suggestion?
I'm really happy about every suggestion. But suggestions like "Can you add zombiemod to uwc3ng?" will be locked without any response!
I can't / will not add a complete mod to another mod. That is just impossible.
DA
I can't / will not add a complete mod to another mod. That is just impossible.
DA
- Tue Jul 08, 2008 6:13 am
- Forum: Bug Reports
- Topic: Read bevore Post here!
- Replies: 0
- Views: 14161
Read bevore Post here!
First of all , look in your logs AND error logs. If you have error logs, please switch the plugin to the debug mode and post the *debugged* error lines. Second : Please add your uwc3ng.cfg file. Be sure that you remove the Database password and/or the ip/loginname. Third : Please post your Amxx ver...
- Tue Jul 08, 2008 6:13 am
- Forum: Help/Support
- Topic: Read before Post here!
- Replies: 0
- Views: 14669
Read before Post here!
First of all , look in your logs AND error logs. If you have error logs, please switch the plugin to the debug mode and post the *debugged* error lines. Second : Please add your uwc3ng.cfg file. Be sure that you remove the Database password and/or the ip/loginname. Third : Please post your Amxx ver...
- Mon Jul 07, 2008 3:20 pm
- Forum: Announcements and Releases
- Topic: Find server's with uwc3ng
- Replies: 0
- Views: 15737
- Mon Jul 07, 2008 3:14 pm
- Forum: Announcements and Releases
- Topic: UWC3NG Installation instruction
- Replies: 0
- Views: 25085
UWC3NG Installation instruction
Ultimate Warcraft 3 Installation Step 1 Download the required files here . Step 2 Extract all included files from the *.zip file to your mod folder. Be sure that the directory structure is the same as in the *.zip file. Step 3 Open the plugins.ini in your /amxmodx/configs/ folder. Add at the end of...
- Mon Jul 07, 2008 3:01 pm
- Forum: Announcements and Releases
- Topic: Ultimate Warcraft 3 Next Generation v1.4
- Replies: 0
- Views: 25173
Ultimate Warcraft 3 Next Generation v1.4
Ultimate Warcraft 3 Next Generation Description Ultimate Warcraft 3 Next Generation (UWC3NG) is a raceless version of the Warcraft3:FT plugin you may be familiar with. UWC3NG provides players with 50 playable levels and a freeform skills system which allows you to mix and match skills of your choos...
- Mon Jul 07, 2008 1:57 am
- Forum: Help/Support
- Topic: skill id
- Replies: 2
- Views: 6191
Re: skill id
constants.inl - line 488 - 542
- Mon Jun 30, 2008 2:30 pm
- Forum: Help/Support
- Topic: Does your latest version of WC3FT work with amxmodx 1.80
- Replies: 4
- Views: 10480
Re: Does your latest version of WC3FT work with amxmodx 1.80
Yes, it works.
- Mon Jun 30, 2008 12:49 pm
- Forum: General Discussion
- Topic: Bug in wc3:ft
- Replies: 6
- Views: 15074
Re: Bug in wc3:ft
Done.
- Mon Jun 30, 2008 12:07 pm
- Forum: General Discussion
- Topic: Bug in wc3:ft
- Replies: 6
- Views: 15074
Re: Bug in wc3:ft
events.inl - In the EVENT_NewRound() // User's have not spawned yet, so lets do some pre-spawn things new players[32], numplayers, i; get_players( players, numplayers ); for ( i = 0; i < numplayers; i++ ) { WC3_BeforeSpawn( players[i] ); } You loop through all players and start for every player the ...
- Mon Jun 30, 2008 9:31 am
- Forum: General Discussion
- Topic: Bug in wc3:ft
- Replies: 6
- Views: 15074
Re: Bug in wc3:ft
You don't need to load it once per round... You need to load it EVERY time a weapon changes... Also - what issue are you having on the bug report section? you can't login? I talk about SHARED_CopySavedWeapons NOT SHARED_SaveWeapons . Look in the shared.inl you will see the problem... I'm already lo...
- Mon Jun 30, 2008 8:51 am
- Forum: General Discussion
- Topic: Bug in wc3:ft
- Replies: 6
- Views: 15074
Bug in wc3:ft
Heyho, Sorry that I post here but if I go under Bug reports then comes there I have no access to that section... Whatever. I think I've found a "bug" in wc3ft. If you look in the war3ft.inl then you will find there the function wc3_bevorespawn. This function will called for every player bevore the s...
- Sat Mar 25, 2006 9:59 am
- Forum: General
- Topic: WoW Mod ( serious about it )
- Replies: 14
- Views: 37630
- Tue Mar 21, 2006 11:17 am
- Forum: Announcements and Releases
- Topic: Offical War3x 1.0 Testing will occur March 20th 6-8PM EST
- Replies: 9
- Views: 42600
- Wed Mar 08, 2006 3:01 pm
- Forum: General
- Topic: War3x: Revived?!?
- Replies: 8
- Views: 20442
- Tue Mar 07, 2006 12:47 pm
- Forum: General
- Topic: IRC Channel on gamesurge - wc3mods
- Replies: 5
- Views: 15250
- Tue Mar 07, 2006 9:51 am
- Forum: General
- Topic: IRC Channel on gamesurge - wc3mods
- Replies: 5
- Views: 15250
- Fri Mar 03, 2006 6:38 am
- Forum: General Discussion
- Topic: No XP
- Replies: 7
- Views: 31726