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Title: Levels Don't Save Post by: kratosmafia on September 08, 2012, 04:37:11 PM So have a lot of people in server and every map change the levels get set back to 0??
What is up with that. Code: 09/08/12 08:36:47 [War3Source] ERROR: hDB invalid handle, Check SourceMod database config, could not connect. 09/08/12 08:36:47 ERRMSG:([2003]: Can't connect to MySQL server on 'localhost' (10061)) 09/08/12 08:50:35 [War3Source] ERROR: hDB invalid handle, Check SourceMod database config, could not connect. 09/08/12 08:50:35 ERRMSG:([2003]: Can't connect to MySQL server on 'localhost' (10061)) this is my database.cfg Code: "Databases" { "driver_default" "mysql" // When specifying "host", you may use an IP address, a hostname, or a socket file path "default" { "driver" "default" "host" "localhost" "database" "sourcemod" "user" "root" "pass" "" //"timeout" "0" //"port" "0" } "storage-local" { "driver" "sqlite" "database" "sourcemod-local" } "clientprefs" { "driver" "sqlite" "host" "localhost" "database" "clientprefs-sqlite" "user" "root" "pass" "" //"timeout" "0" //"port" "0" } } Title: Re: Levels Don't Save Post by: Ownz on September 08, 2012, 04:54:37 PM i spot the problem, but rather than giving you the answer, im giving you a resource (which was stickied on this subforum):
http://ownageclan.com/wiki/index.php/Main_Page use your research skills Title: Re: Levels Don't Save Post by: kratosmafia on September 08, 2012, 05:12:34 PM ugh I guess I will just figure it out. Done coming here for help. All I see on everything is "Look at this tutorial"
I do better on my own than those stupid tutorials which make no sense at all. I will just figure it out myself. Thanks though. Title: Re: Levels Don't Save Post by: Ownz on September 08, 2012, 05:19:06 PM We are not here to hold your hand. We have answered many questions like this before therefore we have a wiki to answer frequency asked questions.
If you can't understand the tutorial, you will have much difficulty ahead. I have seen plenty that just tries to do things without understanding it first. |