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Title: [Approved] Lich Post by: [Oddity]TeacherCreature on July 31, 2010, 07:47:01 AM Lich
(http://classic.battle.net/war3/images/undead/units/portraits/lich.gif) During his mortal life as the Warchief of the Orcish Horde of Draenor; Ner'zhul commanded a number of Orcish Warlocks and Shamans. Yet, when these wicked sorcerers were captured by Kil'jaeden and the Legion after the destruction of Draenor, they were transformed into twisted aberrations of their former selves. These Liches possessed tremendous magical powers, yet their immortal, undead bodies were bound to the iron will of Ner'zhul. Since the Liches showed unswerving loyalty to their master, Ner'zhul granted them control over the furious elements of the cold north. Now, Liches wield frost magic along with their own considerable necromantic spells. (http://classic.battle.net/war3/images/undead/units/animations/lich.gif) SKILLS: (http://classic.battle.net/war3/images/undead/spells/wallofice.gif)Frost Nova-Blasts enemy units around a target enemy unit with a wave of damaging frost that slows movement. (http://classic.battle.net/war3/images/undead/spells/frostarmor.gif)Frost Armor-Creates a shield of frost around Lich unit. The shield slows units that attack it. (http://classic.battle.net/war3/images/undead/spells/darkritual.gif)Dark Ritual-Sacrifices a target friendly unit to convert its hit points into mana for the Lich. (get health as teamates die) (http://classic.battle.net/war3/images/undead/spells/deathanddecay.gif)Death and Decay (Ultimate)-Damages everything in its area of effect by 4% of its base hit points per second. Damage up to 15 players with small damage Title: Re: Lich Post by: Scyther on July 31, 2010, 08:13:24 AM Thanks man, been waiting for this and druid since i saw them on your server ^^ keep it up man, hope I can produce races such as this one day :]
Just wondering what leveling frost nova actually changes about it :O thanks :) someone asked me so yeahs.. Title: Re: [Approved] Lich Post by: Ownz on July 31, 2010, 11:47:38 AM change loading order to use (2) so i can approve it
Title: Re: [load order, almost Approved] Lich Post by: [Oddity]TeacherCreature on July 31, 2010, 06:11:23 PM You change it ?
having a 2 is dumb and not necessary, I prefer this race be in order BEFORE some default races. It is a ROC hero and those come before FT heroes dont they? Title: Re: [load order, almost Approved] Lich Post by: Ownz on July 31, 2010, 06:28:51 PM all approved races need to use 2
Title: Re: [Approved] Lich Post by: [Oddity]TeacherCreature on August 03, 2010, 09:50:47 AM I dont have one race that uses the 2
I wish without 2 would number by min level req and with 2 would be by number order that would be cool !!!!!!!!!!!! anyway i fixed for u :) Title: Re: [Approved] Lich Post by: Ownz on August 03, 2010, 09:53:55 AM hey only i can touch the tags around here :P
Title: Re: [Approved] Lich Post by: iceman on August 10, 2010, 02:42:09 PM Can someone convert this to the new system? And succubus race also please.
Title: Re: [Approved] Lich Post by: Ownz on August 10, 2010, 02:49:13 PM somebody likes lich
Title: Re: [Approved] Lich Post by: Ownz on August 10, 2010, 02:54:05 PM tada, done in < 5 mins?
Title: Re: [Approved] Lich Post by: iceman on August 10, 2010, 03:15:00 PM thanks for all the work...
Title: Re: [Approved] Lich Post by: Ownz on August 22, 2010, 07:52:04 AM others servers saying lich doesnt work
Title: Re: [Approved] Lich Post by: iceman on August 22, 2010, 08:34:38 AM TF2 or CSS? I'm running 1.1.5 still. seems to be working
Title: Re: [Approved] Lich Post by: Ownz on August 22, 2010, 09:04:03 AM 1.1.6 betas
Title: Re: [Approved] Lich Post by: pyro_pan on September 29, 2010, 12:59:25 PM ok dumb ? is there a difference in sp vs smx files? and would this effect adding this race to the mod?
Title: Re: [Approved] Lich Post by: Ownz on September 29, 2010, 01:14:39 PM .sp is a plain text race file, not compiled.
.smx is a compiled version which sourcemod runs off of Title: Re: [Approved] Lich Post by: Crazy-acm on September 29, 2010, 01:22:30 PM I've made 16 levels instead 32 levels, because it's 2 hard and 2 long to gain all 32 levels without levelbank, tested on 1.1.7B3, good works with gold
Title: Re: [Approved] Lich Post by: pyro_pan on September 29, 2010, 01:27:56 PM where would i locate the smx file for this race then? or do i create that
Title: Re: [Approved] Lich Post by: Ownz on September 29, 2010, 02:01:03 PM see the compile tutorial in the tutorial section
Title: Re: [Approved] Lich Post by: pyro_pan on September 29, 2010, 02:12:19 PM with no sound or instructions where to get the programs being used impossible to follow the video to do it.
>>have decided not worth the hassle, esp since i removed orbs this would just bring that problem back. Title: Re: [Approved] Lich Post by: Ownz on September 29, 2010, 04:23:21 PM the three zipped files:
1 Get Sourcemod scripting folder if you havent gotten it yet. 2 Get SDKHooks and put its include folder into scripting/include. third folder is the war3source download Title: Re: [Approved] Lich Post by: verccety on October 09, 2010, 02:22:48 AM Lich is too weak, especially compared with the shadow hunter.its almost nobody use this race
Title: Re: [Approved] Lich Post by: [Oddity]TeacherCreature on October 09, 2010, 11:36:54 AM I have a large server with a ton of people and Lich has a higher average KDR than shadowhunter
which disproves your comment in my eyes. You are welcome to change it which is why the source is provided, however I will be leaving it as is. Title: Re: [Approved] Lich Post by: Ownz on October 25, 2010, 08:06:09 PM i packaged this race, but its not exactly the same
Title: Re: [Approved] Lich Post by: [Oddity]TeacherCreature on October 26, 2010, 10:43:54 AM What did you change?
Title: Re: [Approved] Lich Post by: Ownz on October 26, 2010, 04:32:21 PM levels and skills
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