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Important => Releases => Topic started by: Ownz on August 05, 2010, 08:21:33 PM



Title: 1.1.5 Final
Post by: Ownz on August 05, 2010, 08:21:33 PM
1.1.5 CONTAINS A DATABASE CHANGE. IT IS REQUIRED BECAUSE WE WILL RUN INTO SCALING ISSUES FOR LARGE NUMBER OF RACES. YOUR TRADE OFF IS THAT YOUR XP IS RETRIEVED INSTANTLY.

>>>>>>------READ ALL OF THE FOLLOWING BEFORE YOU PROCEED--------<<<<<<<

WE RECOMMEND YOU UPDATE WHEN THE SERVER IS EMPTY/ WHEN ITS AT THE LOWEST ACTIVITY OF THE DAY.

LOAD THE  war3source_convertDB_useONCE.smx ONCE ON YOUR SERVER ALONG WITH OTHER NEW *.SMX FILES (DO A HARD BOOT)
XP AND LEVELS WILL BE CONVERTED FROM YOUR OLD TABLE TO NEW TABLE, SKILL LEVELS ARE NOT SAVED, 0 ENTRIES WILL NOT BE SAVED. YOUR OLD XP WILL BE LEFT INTACT IN CASE YOU NEED TO GO BACK TO OLD VERSION

SEE YOUR ERROR LOG FOR CONVERSION PROCESS BECAUSE THE SERVER WILL APPEAR TO BE FROZEN AND NOT RESPOND: SAMPLE ENTRY
L 07/24/2010 - 00:54:48: [w3s\war3source_convertDB.smx] This Race: 3900 / 4270  INSERT INTO war3source_racedata1 (steamid,raceshortname,level,xp) VALUES ('STEAM_0:0:19xxxxx','undead','9','1763')

POPULATED SERVER CONVERSION SHOULD TAKE 5-10 MINUTES

IF YOUR SERVER PROVIDER TRIES TO RESTART YOUR SERVER BECAUSE ITS NOT RESPONDING DURING THIS TIME, DISABLE THE FEATURE IF POSSIBLE OR LET US CONVERT IT UP FOR YOU (REPLY HERE WE WILL GIVE YOU OPTIONS)

REMOVE war3source_convertDB.smx WHEN ITS DONE. SEE THE ERROR LOG TO CONFIRM THAT ITS ACTUALLY FULLY COMPLETED AND NOT THAT THE SERVER RESTARTED BY YOUR CONTROL PANEL.

POST HERE FOR CONVERSION HELP

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download @ www.ownageclan.com/war3source


1.1.5

Final

fixed Engine 4 failstate on TF2 (tf2 does not use currently use engine 4 anyway)

B9

public release

minor crypt lord changes to fix retriggering issues

fixed being able to buy with say when item is restricted

Engine 4 deals with weapons (especially restrictions)
native War3_WeaponRestrictTo(client,String:onlyallowedweaponsnames[]);
ie "weapon_knife,weapon_hegrenade" //c4 automatically allowed

separated some include files

war3_print_levelbank_spawn 1 (default 0)
to print player's levelbank every spawn if they have any

default auto save time reduced to 60
auto save will no longer print to chat by default ( war3_print_on_autosave 0 )

dev1

merge sort algorithm for sorting your races by min level! maintains relative order!
war3_sort_minlevel 0

buff bFlyModeDeny

armor buffs fPhysArmor, fMagicArmor are now used in DealDamage (maybe also in normal game damage later)
both scales according to http://honwiki.net/wiki/Armor

stock print skill message  and damage functions (see interface)

cvar for bonus xp for level difference (war3_xp_level_difference_bonus)*(level difference) if victim's level is higher

removed OnRaceChanged
please change it to OnRaceSelected

revivals (mage, orc) allows guns to have full ammo



B8FIX 1
reverted war3_dealdamage back to creating an entity each time



B8

crypt lord spiked carapace will deal damage to its attacker, and other minor changes with spiked carapace

races can be reloaded on the fly, use: sm plugins list, sm plugins reload #, and server command "loadraces" to reload a race.

force redefinition of MAXPLAYERS

changed all 65 and 66 arrays to use MAXPLAYERS

increase human teleport check time

race limits per team:
war3_racelimit_enable 1 (default 1)
war3_SHORTNAME_team1_limit X (default 99)
war3_SHORTNAME_team2_limit X (default 99)

auto join race will be disabled when race limits are enabled

races set by admins do not count towards race restrictions

B7

new buffs
bSilenced,//cannot use skills
bStunned, //cannot shoot, cannot cast, cannot move
bBashed, //cannot move
bDisarm,//cannot shoot
bNoMoveMode,//move type none! overrrides all other movestypes
bFlyMode, //fly mode!

War3_ValidPlayer is now a stock instead of a native

point_hurt entity is not recreated for War3_DealDamage, other optimizations

team name and level in players with this race list

Engine 2 for tracing view end point (untested)

B6

skills limit increased to 7

playerinfo shows race on the name

No Race name for race id 0

added naix sounds

naix teleport location will be cached death location of the victim (which does not equal the abs origin right after he died)


naix will  telepeort to victim location only if he is ducking

added mask of death sound, implements War3_TrackDelay for not alowing sound to be re emiited under a .3 second delay

mask of death now calculates correct leech amount via PostHurt instead of theoretical TakeDamage


B5
increased default XP rewarded for objectives (cvars)

added level bank for new players, cvar for level bank default is 30. DB failure will not trigger free levelbank

show levelbank amount  in changerace menu if he has any

more info added to playerinfo and skillsinfo like max level and skill level

playerinfo can direct people to a menu about his current race

raceinfo can direct people to a menu about all people who are currently that race

fixed a naix print message

tweaks to the CD electric tide animation

forcing save xp on race set

B4 Dev

added native War3_GetRaceIDByShortname(String:raceshortname[]);

B4

cvar war3_SHORTRACENAME_restrict_items "claw,orb"   to prevent people from buying the listed items if they are that race
restricted items for race is checked on spawn, and will be removed without refund


removed many "public " keywords for performance (minor)

buy via say or team say command using item shortname. extra characters after the shortname are accepted "boot" "boots" "bootwtf"

reverted race change to at death. race will be changed at spawn or death (after OnWar3EventDeath so u can do some last minute stuff right here before his race changes)

TRUE/MAGIC damage via War3_DealDamage in CS will remove CS armor and reapply CS armor, PHYSICAL will have to go through armor
War3_DealDamage will use HP comparison for getting the damage dealt if victim is still alive after damage, otherwise war3 physical and magic armor reduced damge is considered the damage dealt

increased CS undead suicide bomber max damage by 66 at every level (166 - 266 theoretical max dmg, reduced via CS armor)
For enemies with Full HP full armor you basically have to be touching for instant kill, the armor basically reduce half the damage.
suicide bomber damage count as PHYSICAL

welcome menu changes

B3

fixed cooldown manager not managing the last race for spawn and death expirations

better handling of level check

increased CD overload range
added CD overload zap sound

fixed CD not tracing correctly in CS
CD ultimate overload will double the zaps per second in CS for the same duration

fixed weapon fire event preventing tf2 load

moved cooldown manager and created delay tracker into its own plugin (engine 1)

added sound for CD ult state

fixed cd ult not damageing the lowest hp target

War3_DealDamage now REQUIRES a weapon name, this is likely to break backwards compatability on compile, but those that are already compiled will work fine

fixed Naix feast doesnt work if its maxed

simplier constants for game (CS,TF,DOD)

B2

DATABASE CONVERSION
(use DB converter once and once only)
all xp are stored in one table, and one main table for other player data
xp is saved for one race only (1 query), and if you change race ur old race xp will be saved

sql separation for saveing and retrieving parts

set race on join is now default 0

fixed Sr ultimate cvar

fixed weapon fire event for attack speed (CS)

playerinfo can accept name argument

levelbank adding fix

war3sourceraces insert will be threaded

native War3_GetRacesLoaded
native War3_GetRaceName
native War3_GetRaceShortname

xp retrieval and saving will be significantly faster

set race will automatically print u are now that race

misc print messages

B1

fixed shopmenu scroll exploit

playerinfo shows xp

fixed night elf print evasion

night elf respects skill immunity

War3_DealDamage overhaul, see API. old races will get error, must recompile with new version
War3_GetWar3DamageDealt to get the actual damage dealt after armor (armor to be implemented)

damage print for chain lighning

soul reaper respects Skill immunity

fixed attack speed modifier

playerinfo has total levels info for player

fix- playerinfo was displaying your own levels for skills

naix lifestealer race included

more constants:
enum War3Immunity
{
   Immunity_None = 0, //generic zero
   Immunity_Ultimates, // Immune from ultimates
   Immunity_PhysicalDamage, // Immune from health taking
   Immunity_MagicDamage, // Immune from magic based stuff (doesnt not include ultimates)
   Immunity_Items, // Immune from shop items
   Immunity_Skills, // Immune from all skills
};

enum War3DamageOrigin
{ //where damage is from   skill or ultimate etc
   W3DMGORIGIN_UNDEFINED=0,
   W3DMGORIGIN_SKILL,
   W3DMGORIGIN_ULTIMATE,
   W3DMGORIGIN_ITEM,
}
enum War3DamageType
{//damage types
    W3DMGTYPE_TRUEDMG=0,       //normal damage without accout for physical or magic armor
    W3DMGTYPE_PHYSICAL,
    W3DMGTYPE_MAGIC,
}


Title: Re: 1.1.5 Final
Post by: VoidLess on August 16, 2010, 04:48:18 AM
Doesn't compile under linux:

/addons/sourcemod/scripting# ./spcomp War3Source.sp
SourcePawn Compiler 1.3.4
Copyright (c) 1997-2006, ITB CompuPhase, (C)2004-2008 AlliedModders, LLC

W3SIncs/racesutils.inc(133) : error 017: undefined symbol "War3Source_SkillMenu"
W3SIncs/xp.inc(66) : error 017: undefined symbol "War3Source_SkillMenu"
W3SIncs/xp.inc(74) : error 017: undefined symbol "War3Source_SkillMenu"
W3SIncs/xp.inc(123) : error 017: undefined symbol "War3Source_SkillMenu"
W3SIncs/gameevents.inc(119) : error 017: undefined symbol "War3Source_IntroMenu"
W3SIncs/cmdhooks.inc(159) : error 017: undefined symbol "War3Source_SkillMenu"
W3SIncs/cmdhooks.inc(181) : error 017: undefined symbol "War3Source_War3Menu"
W3SIncs/cmdhooks.inc(208) : error 017: undefined symbol "War3Source_Stats"
W3SIncs/cmdhooks.inc(221) : error 017: undefined symbol "War3Source_War3Top"
W3SIncs/menuadmin.inc(4) : error 017: undefined symbol "HasSMAccess"
W3SIncs/menuadmin.inc(469) : error 017: undefined symbol "War3Source_SkillMenu"
War3Source.sp(125) : error 017: undefined symbol "War3Source_RegAdminConsoleCmds"
War3Source.sp(157) : error 017: undefined symbol "IsDeveloper"
War3Source.sp(173) : error 017: undefined symbol "IsDeveloper"

14 Errors.

I compiled under windows. Maybe 1.1.6 has same problems


Title: Re: 1.1.5 Final
Post by: Ownz on August 16, 2010, 08:40:03 AM
we know it doesnt compile under linux