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Title: [PACKAGED] Succubus Hunter Post by: Ownz on August 10, 2010, 02:57:07 PM Succubus Hunter
Quote Hey Ho, remade the race Succubus Hunter.. (http://img5.imagebanana.com/img/7wbswce4/thumb/Succubus_Blues_by_livingrope.jpg) (http://img5.imagebanana.com/view/7wbswce4/Succubus_Blues_by_livingrope.jpg) Skills: 1.) [ATTACK-SKILL] Head Hunter: Do extra damage and gain your victim's SKULLs. Note: This is your main skill... The higher you lvled this skill the more damage you do and the more skulls you gain, but more skulls means at the same time a smaller chance to get more skulls.. Additionally the capacity to hold skulls depends on the lvl of this skill: Lvl 1 = 5 Skulls Lvl 2 = 10 Skulls etc.. 2.) [SPAWN-SKILL] Totem Incantation: You gain 1-2HP, 25-50$ and 1-5XP for each skull you collected. 3.) [JUMP-SKILL] Assault Tackle: Makes you jump longer. 4.) [ULTIMATE] Daemonic Transformation: Get 20-80% less gravity, 20-80% more speed and 10-40 HP. Costs 1/2/3/4 SKULLs. 1.1.6 only Title: Re: [Approved] Succubus Hunter Post by: iceman on August 10, 2010, 03:10:49 PM cheers
Title: Re: [Approved] Succubus Hunter Post by: Glider⠠⠵ on August 12, 2010, 11:18:47 AM When you change classes in TF2 you get the bonus EXP/Credits each time
Title: Re: [Approved] Succubus Hunter Post by: Ownz on August 12, 2010, 11:52:29 AM damn
Title: Re: [Approved] Succubus Hunter Post by: Glider⠠⠵ on August 14, 2010, 09:32:18 AM Also when you use skillsinfo or look at the race in the raceinfo the text is cut (Prolly because it's too long)
Title: Re: [Approved] Succubus Hunter Post by: Ownz on August 14, 2010, 09:35:58 AM yes its very long, will be fix eventually but not a priority
Title: Re: [Approved] Succubus Hunter Post by: Jareth on August 14, 2010, 04:48:41 PM HoW do I install the Race?
And I like the compiler races? Title: Re: [Approved] Succubus Hunter Post by: Ownz on August 14, 2010, 10:38:49 PM you compile it
Title: Re: [Approved] Succubus Hunter Post by: gghh3322 on August 25, 2010, 03:27:48 AM for 1.1.6B5
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