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Title: Death Knight Post by: Paenlys on August 31, 2010, 10:18:23 AM Here are some ideas for a death knight class;
pick and choose which abilities would work well together and what one would be the ultimate... Abilities: Death Grip - pulls an enemy within [x-y] range to your location. Blood Worms - spawn [x-y] blood worms that leech [z] health from a nearby enemy Minion - call fourth an undead minion to defend you for [x-y] seconds Corpse Explosion - any enemy killed by you will explode for [x-y] dmg Icy Shackles - slow enemy movement to 10% for
not sure if this would be a knife only race, could be a tanky knife race. with death grip and icy shackles it could work well, would be interesting to see some feedback on this idea, needs more input though, Title: Re: Death Knight Post by: Ownz on August 31, 2010, 10:19:51 AM 10 skills?
Title: Re: Death Knight Post by: Andrew on August 31, 2010, 10:38:50 AM pick and choose which abilities would work well together and what one would be the ultimate... For Ownz... And I think this sounds like a great race, but balancing I agree might be tricky. Title: Re: Death Knight Post by: Ownz on August 31, 2010, 10:41:41 AM races are not made by mix and mashing skills. most of those skills are warcrafty, but they arnt based on a real character
Title: Re: Death Knight Post by: Kami on August 31, 2010, 11:33:20 AM Death Coil
A coil of death that can damage an enemy living unit or heal a friendly undead unit. -> Simple extra dmg. Unholy Aura Increases the movement speed and life regeneration rate of nearby friendly units. -> Either simple extra speed or speed aura. Death Pact Kills a target friendly unit, giving a percentage of its hit points to the Death Knight. -> Maybe sacrifice ammo for life or same but other way around. Or maybe get "no reload" for 50hp. Animate Dead (Ultimate) Raises 6 dead units in an area to fight for the Death Knight. Animated units are invulnerable. -> I'd say raise 2 dead team mates for about 10 secs. Either invulnerable or not. Original war3 skills of death knight. Title: Re: Death Knight Post by: Ownz on August 31, 2010, 11:36:02 AM people currenly hate being ressurected with restrictions
Title: Re: Death Knight Post by: Kami on August 31, 2010, 11:39:06 AM Then death knight race is not the best idea for a new race ;)
Resurrection is mainly the thing the war3 death knight is about. Title: Re: Death Knight Post by: Andrew on August 31, 2010, 01:06:16 PM races are not made by mix and mashing skills. most of those skills are warcrafty, but they arnt based on a real character I disagree with the last part Ownz, I understand it is nice to have some Warcraft 3 races but as long as the race has a theme I don't see what Warcraft has to do with it. For instance some of my old-time favourite races were TC's Superhero races, more recently the Headcrab. Both themed: both separate from Warcraft. I agree resurrecting with restrictions is a bad idea. I like the no reload idea at HP cost, perhaps both ideas where you can choose to sacrifice ammo for life OR life for ammo, (but at a cost so doing both loses you ammo and life say). Andrew |