|
Title: [Whacky, Knife Race, Finished] Stealth Assassin Post by: [Oddity]TeacherCreature on November 06, 2010, 09:41:22 AM Also know as NightHound in HoN
Stealth Assassin (http://honwiki.net/w/images/5/58/Night_Houndhero.gif) Scurrilous rumors of unnatural parentage have haunted this proud, leonine warrior his entire life. He long served in the Beast Horde as a shadowy scout and assassin before taking on a comparable role in the new Legion. Wherever he came from, Night Hound is a welcome ally and a deadly foe. Skills: (http://honwiki.net/w/images/0/04/Nighthoundskill1.gif)Smoke Screen (Ability)-Smoke silences and slows the enemies (http://honwiki.net/w/images/d/dc/Nighthoundskill3.gif)Back Stab-Damage boost if you attack from behind (http://honwiki.net/w/images/2/2a/Nighthoundskill4.gif)Perma Invis-Invis if ducking (http://honwiki.net/w/images/0/08/Nighthoundskill2.gif)Blink Strike (Ultimate)-Get behind a random enemy The attached files are: the main source for the race but it calls upon sounds and the sounds which I have included in a zip, open the contents of the zip file and copy it right onto your root directory. This race talks alot :) ToDo: Convert Back stab from random percent daamge to true daamge when behind Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: Ownz on November 06, 2010, 11:18:21 AM its night hound in HON stealth assasin in DOTA, take ur pick
Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: Glider⠠⠵ on November 06, 2010, 11:59:09 AM This is also a race on my todo list. With the difference that I actually got the code for backstab extra damage and a smoke screen wich gives evasion in a AoE and has a nice effect...
Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: [Oddity]TeacherCreature on November 06, 2010, 01:47:19 PM ouch my smoke screen has smoke effect and slows silences victim isntead of evade
back stab code is easy enough to get but i am adding races at a rate of 5 or 6 per week which with my time schedule doesnt permit a ton of coding time... perhaps you would like to use mine as starters and update it - then you can add authorship i dotn care about that and we will ahve a nice hybrid and I ahve provided all the sounds already Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: Glider⠠⠵ on November 06, 2010, 10:17:24 PM Doesn't work on TF2 since TF2 has no weapon_fire event.
Quote L 11/07/2010 - 05:13:44: [SM] Native "HookEvent" reported: Game event "weapon_fire" does not exist There's no real way around this. CalcAttackIsCritical can act as a substitute but is not fired on nocrit servers.L 11/07/2010 - 05:13:44: [SM] Displaying call stack trace for plugin "War3Source_049_StealthAssassin.smx": L 11/07/2010 - 05:13:44: [SM]
Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: [Oddity]TeacherCreature on November 06, 2010, 10:58:28 PM TF2 doesnt have an event for attack or weapon fire? that is nuts
but if u remove that whole block u would be ok since the weapon fire is really jsut to remove invisible since in the past the knfie was invisible too now that the knfie can be seen that sint even necessary Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: Crazy-acm on March 18, 2011, 03:11:24 AM using 1.2.0.7, compile error:
War3Source_StealthAssassin.sp(57) : warning 204: symbol is a value that is never used: "ultCooldownCvar" Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: nvn on March 18, 2011, 05:33:49 AM Btw smoke cloud is flying away, is it like u whant it to be?
Title: Re: [Whacky, Knife Race, Finished] Stealth Assassin Post by: hitmany on June 13, 2011, 04:46:19 AM where is source file?
|