cl_minmodels 1 and mole
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cl_minmodels 1 and mole
i did just got some reports from one of my admins that with cl_minmodels 1 you will see the mole directly, i guess that this is a bugg and can be coreccted.
Im running 225 and amxx 160 with amxbans slay loosing team hpk and no more.
tell me if you want some more info.
Geesu you know where to find me, and the downloads on warzone.nu for wc3ft is just climbing
Im running 225 and amxx 160 with amxbans slay loosing team hpk and no more.
tell me if you want some more info.
Geesu you know where to find me, and the downloads on warzone.nu for wc3ft is just climbing
- ferret
- Lead Warcraft 3 XP Developer
- Posts: 422
- Joined: Wed Jul 06, 2005 8:20 am
- Location: Atlanta, GA
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I always play with cl_minmodels 1
-< www.gamehavoc.com >-
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
this is all i see:
[small// Dispatches a client cvar query
// id: Player id
// cvar: cvar name
// resultFunc: public handler function
// paramLen + params: optional array parameter
// resultFunc looks like:
// public callbackCvarValue(id, const cvar[], const value[])
// or if you use the optional parameter:
// public callbackCvarValue(id, const cvar[], const value[], const param[])
native query_client_cvar(id, const cvar[], const resultFunc[], paramlen=0, const params[] = "");[/small]
I don't see how this would help
[small// Dispatches a client cvar query
// id: Player id
// cvar: cvar name
// resultFunc: public handler function
// paramLen + params: optional array parameter
// resultFunc looks like:
// public callbackCvarValue(id, const cvar[], const value[])
// or if you use the optional parameter:
// public callbackCvarValue(id, const cvar[], const value[], const param[])
native query_client_cvar(id, const cvar[], const resultFunc[], paramlen=0, const params[] = "");[/small]
I don't see how this would help
No Support via PM
- ferret
- Lead Warcraft 3 XP Developer
- Posts: 422
- Joined: Wed Jul 06, 2005 8:20 am
- Location: Atlanta, GA
- Contact:
psuedo code:
query_client_cvar(id, cl_minmodels, result)
{
if(result)
client_exec(id,"cl_minmodels 0")
}
query_client_cvar(id, cl_minmodels, result)
{
if(result)
client_exec(id,"cl_minmodels 0")
}
-< www.gamehavoc.com >-
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
- nightscream
- Sorceress
- Posts: 319
- Joined: Wed Jul 06, 2005 12:54 pm
- Location: Belguim, Hallaar
- Contact:
- nightscream
- Sorceress
- Posts: 319
- Joined: Wed Jul 06, 2005 12:54 pm
- Location: Belguim, Hallaar
- Contact:
- ferret
- Lead Warcraft 3 XP Developer
- Posts: 422
- Joined: Wed Jul 06, 2005 8:20 am
- Location: Atlanta, GA
- Contact:
cl_minmodels is unrestricted, nothing controls it. It forces all Terrorists to use the leet model, and forces all CTs to use SAS (I believe). Hence, Mole can't work because the skin isn't allowed to be anything but those two.
-< www.gamehavoc.com >-
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
Lazarus Long: And I know you didn't because the Server Files are version 2.2.6 and the file you posted is version 2.2.5, so do as I told you above and don't ever lie to me again or help is gone!
- nightscream
- Sorceress
- Posts: 319
- Joined: Wed Jul 06, 2005 12:54 pm
- Location: Belguim, Hallaar
- Contact:
XxAvalanchexX made this script today
and you can put this in a plugin if you want and put it in plugins.ini or geesu can put it in war3ft code
[small]
#include <amxmodx>
#include <engine>
#define FRAME 30
new currentFrame[33];
public client_PreThink(id) {
if( currentFrame[id] >= FRAME ) {
client_cmd( id, "cl_minmodels 0" );
currentFrame[id] = 0;
}
currentFrame[id]++;
}
[/small]
and you can put this in a plugin if you want and put it in plugins.ini or geesu can put it in war3ft code
[small]
#include <amxmodx>
#include <engine>
#define FRAME 30
new currentFrame[33];
public client_PreThink(id) {
if( currentFrame[id] >= FRAME ) {
client_cmd( id, "cl_minmodels 0" );
currentFrame[id] = 0;
}
currentFrame[id]++;
}
[/small]
want help pm me
ok uhhhh.... Doing that in client_prethink... NOT a good idea... If you guys want to use it then do it, but I'm NOT going to do that.
It executes every 3 seconds (with war3ft), and thats even too much.
Also ferret I realize that
But.... I don't want to call it like every second, and ESPECIALLY not every frame.
It executes every 3 seconds (with war3ft), and thats even too much.
Also ferret I realize that
But.... I don't want to call it like every second, and ESPECIALLY not every frame.
No Support via PM
- Lazarus Long
- Lead PITA SOB
- Posts: 618
- Joined: Tue Jul 05, 2005 9:24 pm
Uuuuhhhhhh, Geesu don't like getting killed when he moles...
Lazarus
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