Some time ago i made a sug about something like a campmeter for humans, that they will be more visible if they camp more than a specified time.
My new sug is to make the invis as an ability
e.g.
If u use ur ability (invis) u will be invis for a specified time (10 seconds) and u will only be able to use it again after a specified time (maybe 20 or 30 seconds).
First i tought about a shopmenu item to make humans visible, but i don't think it would be possible.
[SUG] Human invisibility as ability
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Invisibility could drop every thirty or so seconds.
It would allow the player to use it as they've always used it but also weaken it's camping cheese.
If you were thinking of reworking how the levels worked, you could have each level decrease the seconds of visibility, instead of partial invis, which has always seemed kinda useless.
It would allow the player to use it as they've always used it but also weaken it's camping cheese.
If you were thinking of reworking how the levels worked, you could have each level decrease the seconds of visibility, instead of partial invis, which has always seemed kinda useless.