War3Source project.
FS#21 - revival when changed class
Attached to Project:
War3Source
Opened by Derek Luo (Ownz) - Wednesday, 30 December 2009, 21:43 GMT-6
Last edited by Anthony Iacono (Anthony) - Sunday, 03 January 2010, 03:47 GMT-6
Opened by Derek Luo (Ownz) - Wednesday, 30 December 2009, 21:43 GMT-6
Last edited by Anthony Iacono (Anthony) - Sunday, 03 January 2010, 03:47 GMT-6
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Detailsim a heavy, im alive, i choose demoman, i die, i respawn at death location as demoman, not exactly bad, but either we can hack him back to his old class, or do not consider reviving him
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This task depends upon
Comment by Anthony Iacono (Anthony) -
Friday, 01 January 2010, 21:02 GMT-6
Well like you said, this isn't exactly bad, but it is easily avoided by not spawning him if his class changes. If you think this should be implimented, it would be a cvar. Any thoughts?
Comment by Derek Luo (Ownz) -
Tuesday, 12 January 2010, 20:42 GMT-6
well its not the biggest problem in the world, but to make a game consistent, you should not revive if they change class