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FS#21 - revival when changed class

Attached to Project: War3Source
Opened by Derek Luo (Ownz) - Wednesday, 30 December 2009, 21:43 GMT-6
Last edited by Anthony Iacono (Anthony) - Sunday, 03 January 2010, 03:47 GMT-6
Task Type Bug Report
Category Backend / Core
Status Assigned / Under Investigation
Assigned To Anthony Iacono (Anthony)
Operating System All
Severity Low
Priority Normal
Reported Version 1.0.0.0
Due in Version Undecided
Due Date Undecided
Percent Complete 0%
Votes 0
Private No

Details

im a heavy, im alive, i choose demoman, i die, i respawn at death location as demoman, not exactly bad, but either we can hack him back to his old class, or do not consider reviving him
This task depends upon

Comment by Anthony Iacono (Anthony) - Friday, 01 January 2010, 21:02 GMT-6
Well like you said, this isn't exactly bad, but it is easily avoided by not spawning him if his class changes. If you think this should be implimented, it would be a cvar. Any thoughts?
Comment by Derek Luo (Ownz) - Tuesday, 12 January 2010, 20:42 GMT-6
well its not the biggest problem in the world, but to make a game consistent, you should not revive if they change class

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