CFootstepControl:
Sub-Class Table (1 Deep): DT_FootstepControl
Sub-Class Table (2 Deep): DT_BaseEntity
Sub-Class Table (3 Deep): DT_AnimTimeMustBeFirst
-Member: m_flAnimTime (offset 40)
-Member: AnimTimeMustBeFirst (offset 0)
-Member: m_flSimulationTime (offset 44)
-Member: m_vecOrigin (offset 796)
-Member: m_nModelIndex (offset 30)
Sub-Class Table (3 Deep): DT_CollisionProperty
-Member: m_vecMins (offset

-Member: m_vecMaxs (offset 20)
-Member: m_nSolidType (offset 41)
-Member: m_usSolidFlags (offset 36)
-Member: m_nSurroundType (offset 40)
-Member: m_triggerBloat (offset 42)
-Member: m_vecSpecifiedSurroundingMins (offset 44)
-Member: m_vecSpecifiedSurroundingMaxs (offset 56)
-Member: m_Collision (offset 236)
-Member: m_nRenderFX (offset 28)
-Member: m_nRenderMode (offset 29)
-Member: m_fEffects (offset 108)
-Member: m_clrRender (offset 32)
-Member: m_iTeamNum (offset 520)
-Member: m_CollisionGroup (offset 500)
-Member: m_flElasticity (offset 640)
-Member: m_flShadowCastDistance (offset 508)
-Member: m_hOwnerEntity (offset 492)
-Member: m_hEffectEntity (offset 496)
-Member: moveparent (offset 224)
-Member: m_iParentAttachment (offset 221)
-Member: movetype (offset 222)
-Member: movecollide (offset 223)
-Member: m_angRotation (offset 808)
-Member: m_iTextureFrameIndex (offset 684)
Sub-Class Table (3 Deep): DT_PredictableId
-Member: m_PredictableID (offset 52)
-Member: m_bIsPlayerSimulated (offset 836)
-Member: predictable_id (offset 0)
-Member: m_bSimulatedEveryTick (offset 685)
-Member: m_bAnimatedEveryTick (offset 686)
-Member: m_bAlternateSorting (offset 687)
-Member: baseclass (offset 0)
-Member: m_source (offset 1068)
-Member: m_destination (offset 1072)