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Author Topic: Development Checklist and Feature Requests  (Read 3411 times)
Anthony Iacono
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« on: December 02, 2009, 09:51:43 PM »

Hey all,

This is what I am working on before I release a beta:
  • Threaded SQL Done
  • Race: Human Alliance Done
  • Race: Undead Scourge Done
  • Race: Night Elf Done
  • Race: Orcish Horde Done
  • Shopmenu Items Done

Please post feature requests here, I'll check back frequently.

Anthony
« Last Edit: December 04, 2009, 06:20:45 PM by Anthony Iacono » Logged
Anthony Iacono
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« Reply #1 on: December 03, 2009, 03:10:42 AM »

Updated: Finished Night Elf race.
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Martin Texno
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« Reply #2 on: December 03, 2009, 10:18:05 AM »

Xp, buying ? or is that possible ?
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Anthony Iacono
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« Reply #3 on: December 03, 2009, 11:01:11 AM »

Very possible Smiley
War3_GetXP() and War3_SetXP()
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Martin Texno
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« Reply #4 on: December 03, 2009, 02:16:13 PM »

That's means your making it, or can some one else make it ?  Roll Eyes

to make a release Cheesy!XD
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Martin Texno
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« Reply #5 on: December 03, 2009, 02:18:30 PM »

XP on round, thingy...
when you buy the XP spell/book, and survive the round, you will get deafult XP next round ?   Tongue
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Anthony Iacono
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« Reply #6 on: December 03, 2009, 02:24:07 PM »

I am not sure of your question. You can make an item to buy XP if that is what you are asking. I was just showing you the functions you can use to modify a users XP.
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Martin Texno
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« Reply #7 on: December 03, 2009, 02:27:58 PM »

yea i saw, i just mean like, example under !

"shopmenu"

Book Of Xp - Makes you earn xp everyround you don't die ?....
and after you died it won't give you XP untill you buy it again.
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YamiKaitou
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« Reply #8 on: December 03, 2009, 03:29:33 PM »

How about the ability to limit picking a race to specific users or users with a specific flag?
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Martin Texno
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« Reply #9 on: December 03, 2009, 03:53:49 PM »

Like that, only 1 or 2 or deafult choise can be on race ?
and it says behind (limited:1) Example ?
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DisturbeD
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« Reply #10 on: December 03, 2009, 04:15:19 PM »

Trying to decrypt the topic of your discussion..
You want that items cant be stacked? Did I get you?
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Anthony Iacono
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« Reply #11 on: December 03, 2009, 05:47:47 PM »

How about the ability to limit picking a race to specific users or users with a specific flag?

Yeah, I'll probably add a cvar for this such as:

raceshortname_flags

Quote
yea i saw, i just mean like, example under !

"shopmenu"

Book Of Xp - Makes you earn xp everyround you don't die ?....
and after you died it won't give you XP untill you buy it again.

That's very easy to do Smiley You'll see when I do a tutorial on making a shop item ;]

Quote
Like that, only 1 or 2 or deafult choise can be on race ?
and it says behind (limited:1) Example ?
... What?
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Anthony Iacono
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« Reply #12 on: December 04, 2009, 06:21:06 PM »

Done with beta checklist. Stay tuned for release.
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shustas
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« Reply #13 on: December 07, 2009, 09:46:45 AM »

My suggestion: war3rank and war3top10
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DarkGod
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« Reply #14 on: December 07, 2009, 09:52:24 AM »

My suggestion: war3rank and war3top10

Saying exactly what it would track would be helpful.
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zero
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« Reply #15 on: January 05, 2010, 08:13:17 PM »

Can we get an ability to transfer a database from wcs .77 to war3: source?

Is it even possible? I would love to be able to switch to the sourcemod version of this but I can not have all of my players lose all of their xp. The races are not an issue as I can just program them over to sm. Hell if I can switch to this version I would be putting up any work I do to help get thing off the ground.

It would be so great to never need to run eventscripts and es_tools again Cheesy
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Anthony Iacono
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« Reply #16 on: January 05, 2010, 08:21:52 PM »

If you give me your file I will create a conversion script. Good to hear there are people wanting to switch from the dark side Tongue
Post your server IP in the forum when its on War3.
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zero
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« Reply #17 on: January 06, 2010, 12:11:31 AM »

I have attached a database from a copy of the server from a few months ago. Hopefully if you are able to get a conversion then I can start testing the mod and then programing my current es races over to sm and get a beta conversion ready.

When I told my community about the sm version they were 50/50 on if it was worth losing all of their races. If I can get everything cross programed to be the same as it is now but running on sm they will be jumping for joy  Grin

I have attached a small test database because of the upload limit.
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SuperShadow
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« Reply #18 on: January 06, 2010, 08:41:40 AM »

I'm also interested in seeing anything on converting WCS data and races to War3. I too would love to loose the EventScripts and ES_Tools.

So please concentrate on that before you move onto my request, which is a version of War3 for DOD:S!
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stinkyfax
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« Reply #19 on: January 06, 2010, 11:47:43 AM »

i'm not newbie enough so I can tell you with 100% sure that there will never by a script to convert ES races to SM races.
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Anthony Iacono
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« Reply #20 on: January 06, 2010, 12:59:11 PM »

The races can't be converted, but the data is easy. BTW, WOW these resave data every time a bot is added! I don't even save bot data, thats just aweful xD!
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zero
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« Reply #21 on: January 06, 2010, 01:02:54 PM »

we are not talking about converting races via a script but the xp so that it can be correctly assigned to each player and for every race they have without them losing anything.

It is up to us server owners to program our races over one at a time from es to sm so that the races on each are actually the same and in the same place.

The goal here is to make it so that if a player had 10 races before and was level 10 on each they will be able to access 10 races all at level 10 in sm. The server owners will need to ensure that it is the same 10 races ect for this to work. (ie that the sm server has 10 races each with the same levels for each)

Right now the sm version knows each players xp and what races they have and at what xp and what powers unlocked. ES knows the same info so we are just trying to transfer it and then if we can put the same races into the same "slots" then it should behave the same from the players perspective as if they did not lose anything.
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Anthony Iacono
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« Reply #22 on: January 06, 2010, 01:04:00 PM »

zero: That data you sent me only had two steam ID's (the rest were BOT) and the data was corrupt? Can you sent me a more recent one.
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zero
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« Reply #23 on: January 06, 2010, 01:17:26 PM »

I have one with actual player data but even ziped it is >1.5mb

I sent you a pm about the data, I will send another when I have the file on my web server later today  Wink
« Last Edit: January 06, 2010, 01:23:49 PM by zero » Logged

stinkyfax
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« Reply #24 on: January 06, 2010, 08:09:24 PM »

we are not talking about converting races via a script but the xp so that it can be correctly assigned to each player and for every race they have without them losing anything.

It is up to us server owners to program our races over one at a time from es to sm so that the races on each are actually the same and in the same place.

The goal here is to make it so that if a player had 10 races before and was level 10 on each they will be able to access 10 races all at level 10 in sm. The server owners will need to ensure that it is the same 10 races ect for this to work. (ie that the sm server has 10 races each with the same levels for each)

Right now the sm version knows each players xp and what races they have and at what xp and what powers unlocked. ES knows the same info so we are just trying to transfer it and then if we can put the same races into the same "slots" then it should behave the same from the players perspective as if they did not lose anything.


it was a reply to:
Quote
I'm also interested in seeing anything on converting WCS data and races to War3.
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