Inspired by the gungame mod, I give you: GunGamer! While I haven't shared particularly many of my custom races, this one is just too fun not to.
I may still modify / extend it a little, however it's been fairly well play tested, and the basic functionality is all there in this version.
SKILL_GG=War3_AddRaceSkill(thisRaceID,"Gun Game","Each kill gets you a new weapon.",false,1);
SKILL_SPEED=War3_AddRaceSkill(thisRaceID,"Speed","Each kill makes you go faster.",false,5);
SKILL_INVIS=War3_AddRaceSkill(thisRaceID,"Visibility","Each kill makes you a little more invisible.",false,5);
SKILL_HEALTH=War3_AddRaceSkill(thisRaceID,"Health","Each kill gets you more health.",false,5);
Weapons list:
new String:g_sWeaponList[24][] = {"weapon_awp", "weapon_scout", "weapon_m249",
"weapon_aug", "weapon_m4a1", "weapon_sg552",
"weapon_ak47", "weapon_famas", "weapon_galil",
"weapon_p90", "weapon_ump45", "weapon_mp5navy",
"weapon_mac10", "weapon_tmp", "weapon_xm1014",
"weapon_m3", "weapon_elite", "weapon_fiveseven",
"weapon_deagle", "weapon_p228", "weapon_usp",
"weapon_glock", "weapon_hegrenade", "weapon_knife"};
It's reverse gungame. Each kill you get increases a buff slightly (depending on the levels you have in the abilities), and also gives you the next weapon in the list. If you get a knife kill, the weapons start reversing (so you get better guns), the benefit being that you keep your buffs! If you manage to win twice (ie, all the way down and back up again), weapon restrictions are then removed, you can do whatever you like.
REQUIRES SMLIB to compile: http://www.sourcemodplugins.org/smlib/
ONLY TESTED on CSS - WILL NOT work on TF2. MAY work on CS:GO (assuming that the weapon names are the same).
I may still modify / extend it a little, however it's been fairly well play tested, and the basic functionality is all there in this version.
SKILL_GG=War3_AddRaceSkill(thisRaceID,"Gun Game","Each kill gets you a new weapon.",false,1);
SKILL_SPEED=War3_AddRaceSkill(thisRaceID,"Speed","Each kill makes you go faster.",false,5);
SKILL_INVIS=War3_AddRaceSkill(thisRaceID,"Visibility","Each kill makes you a little more invisible.",false,5);
SKILL_HEALTH=War3_AddRaceSkill(thisRaceID,"Health","Each kill gets you more health.",false,5);
Weapons list:
new String:g_sWeaponList[24][] = {"weapon_awp", "weapon_scout", "weapon_m249",
"weapon_aug", "weapon_m4a1", "weapon_sg552",
"weapon_ak47", "weapon_famas", "weapon_galil",
"weapon_p90", "weapon_ump45", "weapon_mp5navy",
"weapon_mac10", "weapon_tmp", "weapon_xm1014",
"weapon_m3", "weapon_elite", "weapon_fiveseven",
"weapon_deagle", "weapon_p228", "weapon_usp",
"weapon_glock", "weapon_hegrenade", "weapon_knife"};
It's reverse gungame. Each kill you get increases a buff slightly (depending on the levels you have in the abilities), and also gives you the next weapon in the list. If you get a knife kill, the weapons start reversing (so you get better guns), the benefit being that you keep your buffs! If you manage to win twice (ie, all the way down and back up again), weapon restrictions are then removed, you can do whatever you like.
REQUIRES SMLIB to compile: http://www.sourcemodplugins.org/smlib/
ONLY TESTED on CSS - WILL NOT work on TF2. MAY work on CS:GO (assuming that the weapon names are the same).


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