I would recommend heavily tinting the money and/or adding additional particle effects to differentiate it from the money dropped by MvM mode.ok. i will take into consideration this in future.
how would you tint it?i want make the entity tinting yellow
SetEntityRenderMode(ent, RENDER_TRANSCOLOR);
SetEntityRenderColor(ent, 255, 223, 0, 255); Thanks for this plugin. However it doesn't drop money on every kill?for it you can set 1 in your war3source.cfg file