I'm taken Senator141's idea and pretty much completely rewritten it.
VERSION : 5.3
VERSION : 5.2.2
VERSION : 5.2.1
VERSION : 5.1
FEATURES:
REQUIRES: SMLIB (http://www.sourcemodplugins.org/smlib/)
If you want to see this HUD in action, join our server:

I've tried my best to make it fairly robust. I haven't had any errors with it in quite a while. You only need the .inc if you want to use the natives.
VERSION : 5.3
- Created a menu (sm_hud or say hud) that gives various different options for displaying using different systems
- The menu also includes the option to automatically stop showing the HUD 15 seconds into the round
- Options are persistent
VERSION : 5.2.2
- Changed to use KeyHintText for TF2 also (text size was enormous with hudsinc)
VERSION : 5.2.1
- Updated to support TF2
- Coded a game check on some HUD items
VERSION : 5.1
FEATURES:
- Displays buffs for your current race while you are alive
- Displays information for the player you are spectating when dead
- Can be toggled on/off (sm_hud in console or say hud)
- Has a set of native functions that allow you to overwrite the HUD from within other plugins (we use it to display different information in certain game modes)
REQUIRES: SMLIB (http://www.sourcemodplugins.org/smlib/)
If you want to see this HUD in action, join our server:
I've tried my best to make it fairly robust. I haven't had any errors with it in quite a while. You only need the .inc if you want to use the natives.


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