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October 24, 2012, 08:43:50 PM *
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Author Topic: @oddity  (Read 452 times)
Ownz
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« on: July 08, 2010, 06:49:23 PM »

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Um WCS and WAR3Source are the same
War3sour is jsut coded in sourcemod

same shit though

u choose nightelf humanalliance orc shadowhunter etc etc
sameskills
evasion trueshotaura bash teleport etc etc

if anything it is better because more things cna happen in sourcemod than in ES variants such as teleport actually teleporting instead of pushing you threw the air like some weird superman,
Sourcemod WCS is the same mod but it has way better options.

You cant even compile your script if it has errors, it NEVER EVER crashes mine has been up 3 or 4 days already. If you have a problem compiling a race it tells you what line your error is on.
When u code something it already has awesome options for working with entitys or or saving global variables, or creating loops.

I am not putting down ES because I know it well and love it but as Iam learning SourcePawn it is way easier and coder friendly

but the main point is it is not something different than WCS at all it IS a sourcemod version of WCS.
yes it features the same races and there are some things that are the same, ...
please read http://war3source.com/index.php?topic=200.0
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DarkEnergy
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« Reply #1 on: July 09, 2010, 06:55:16 AM »

busted Cheesy
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[Oddity]TeacherCreature
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« Reply #2 on: July 09, 2010, 08:43:56 AM »

I read all of that and I still think they are EXACTLY the same,
warcraft source did come after W3 it is just W3 recoded for source and renamed. Game play skills even commands are pretty much all the SAME

You mention these as differences
Quote
but are still different in leveling strategies and race restrictions. War3Source involves more interaction between races, and has a buff/debuff system where races are expected to respect other race's buffs and debuffs.
What leveling strategy is different? What race restriction is different? What extra interation? What buff debuff?

I am pretty sure they both have the same leveling strategy same race restrictions same interactions same buff debuffs etc.
If I am wrong I would like to know how specifically? I just havent seen the differences?

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Ownz
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« Reply #3 on: July 09, 2010, 08:49:30 AM »

can one races disable another race's skill in wcs?
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DarkEnergy
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« Reply #4 on: July 09, 2010, 10:05:41 AM »

Of course!!!

Normal WCS has ultimate immunity

MY WCS had ultimate immunity, skill immunity, and one race Gnome Spy had special gnome immunity also
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stinkyfax
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« Reply #5 on: July 09, 2010, 11:13:56 AM »

Of course!!!

Normal WCS has ultimate immunity

MY WCS had ultimate immunity, skill immunity, and one race Gnome Spy had special gnome immunity also
He probably means that in default WCS reaching this will include recoding half of the core or putting lots of dirty IF statements around core.
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[Oddity]TeacherCreature
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« Reply #6 on: July 09, 2010, 02:53:22 PM »

That by all means does not make it an entirely different mod?
It makes it the same mod with a nicer feature lol

anyway jsut my opinion dont want to offend I like the mod.
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