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Author Topic: A problem that've been mentioned...  (Read 185 times)
@Hojjke
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« on: June 11, 2014, 07:26:38 AM »

I know that someone already have asked about it but..
Is there any real way to block only a single spell?
For ex:
1)Player 1 casted skill "CHAIN" but this skill was blocked by Player 2
2)I want to do, that after block, Player 1 will gain some dmg cause skill was blocked by Player 2
So, is there any way to on/off spellblocking for a time? And is it real to know which player's skill was blocked?
Thank you for your attention. Sorry for my bad English :/
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Revan
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« Reply #1 on: June 11, 2014, 09:44:06 AM »

With current war3source you can only block ultimates and special abilities. You would have to rewrite all (default) races so they utilize some W3Deny event or something like that.
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Remy Lebeau
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« Reply #2 on: June 11, 2014, 06:32:00 PM »

So, is there any way to on/off spellblocking for a time?
This is potentially possible - you'd have to code it within the race that is doing the blocking.

And is it real to know which player's skill was blocked?

This is not possible, unless the blocking is happening within the race that is doing the spell casting, not within other races.
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@Hojjke
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« Reply #3 on: June 12, 2014, 05:03:47 AM »

Thank you for the answers. I just wanted to make smth like Banshee's Veil (LoL) or Link Sphere (Dota). So that after blocking it has CD for 20secs(for ex)...
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-El Diablo
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« Reply #4 on: June 13, 2014, 10:06:18 AM »

You could add in a notification system like we have for War3Evo's server.  That let's players know when spells hit, or miss, is blocked, etc.

Takes a bit of work, as you need to touch just about all the engines built in war3source.  So yeah... It is very possible if you recode the engine with a notification system.

The system still has a few bugs and is reason I have not requested to add it to war3source.
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