After years upon years of not allowing it, we can now set the Alpha values of players, with a few caveats:
- Friendly players show up as fully visible regardless of Alpha
- It requires the cvar sv_disable_immunity_alpha 1 to be set
After years upon years of not allowing it, we can now set the Alpha values of players, with a few caveats:
anyone gonna update war3 and test?I could test it.
anyone gonna update war3 and test?I could test it.
#Edit
Human Alliance - Invisibility
Level 0:
https://www.dropbox.com/s/6ij6c2s2oz6bkey/Zrzut%20ekranu%202015-05-31%2017.45.15.png?dl=0
Level 1:
https://www.dropbox.com/s/mhjvhhz2m9wga8t/Zrzut%20ekranu%202015-05-31%2017.45.18.png?dl=0
Level 2:
https://www.dropbox.com/s/ln5vrzca7hoyhei/Zrzut%20ekranu%202015-05-31%2017.45.20.png?dl=0
Level 3:
https://www.dropbox.com/s/g497ctce9ift216/Zrzut%20ekranu%202015-05-31%2017.45.22.png?dl=0
Level 4:
https://www.dropbox.com/s/rj4kxy9lbdfdkld/Zrzut%20ekranu%202015-05-31%2017.45.24.png?dl=0
Vagabond - Complete Invisible
https://www.dropbox.com/s/vf162ibllhtrnby/Zrzut%20ekranu%202015-05-31%2017.47.16.png?dl=0
So ... after almost 3 years it is working!!!