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Author Topic: [Race, Weapons] Pistoleer  (Read 988 times)
Invalid
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« on: October 19, 2010, 10:37:25 AM »

Based on a race I saw on a WCS server over a year ago (maybe longer). Will ONLY work on CS:S. This is not a TF2-friendly race.

Skill 1: Gun Collector (passive) / 5 Levels
Unlock better pistols

Skill 2: Rush of Battle (passive) / 6 Levels
More speed

Skill 3: Lucky Shot (attacker) / 6 Levels
Chance to deal extra damage

Skill 4: Bounty Hunter (attacker) / 6 Levels
Collect money from kills

Ultimate: Exclusive Suppliers / 1 Level
Change weapons

Description: Definitely a non-standard race. When you spawn, a pistol menu will pop up to prompt you to choose a pistol. All other weapons are restricted (except knife). Unlock better pistols on the menu by leveling your Gun Collector skill. Exclusive Suppliers allows reopening of the pistol menu.

Associated Cvars:
war3_pistoleer_ult_cooldown | default: 5.0 | Cooldown for Exclusive Suppliers

Notes: Code might be a little sloppy. Was the first race I ever coded.

War3Source_Pistoleer_Normalized.sp is the same race with levels normalized to 18 total levels. Do not use both race files! I recommend the original file, but the normalized file is included primarily for servers with very low leveling rates or very impatient clients.
« Last Edit: October 20, 2010, 09:54:31 PM by Invalid » Logged
nvn
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« Reply #1 on: October 20, 2010, 05:47:14 PM »

Seems like ult cooldown check is missing.
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« Reply #2 on: October 20, 2010, 05:51:26 PM »

Fixed. Also reduced default cooldown to 5.0 instead of 10.0.
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Ownz
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« Reply #3 on: October 20, 2010, 07:17:30 PM »

please normalize total levels to be around 16
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DarkEnergy
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« Reply #4 on: October 20, 2010, 07:51:34 PM »

I personally like the use of non-standard levels, it makes more sense to me to use the tool we have in regards to this. It is one of many things we have over WCS ;P
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Ownz
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« Reply #5 on: October 20, 2010, 07:52:47 PM »

then we need levels and xp compensation
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DarkEnergy
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« Reply #6 on: October 20, 2010, 09:42:00 PM »

I like having non-standard leveling, but I will make a separate race file for people who want levels normalized like you suggested. For people maintaining servers like mine, where the leveling rate is fairly fast, a 24 level cap isn't so bad.
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[Oddity]TeacherCreature
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« Reply #7 on: October 21, 2010, 07:04:32 AM »

That was my WCS race but I didnt put it on the WCS forums it was on my first server


They key was I amde each pistol have a dif effect
one would freeze one would burn one would push you around the map etc etc

What I did with the cooldown to allow it more than one level was have the higher level just have a smaller cooldown between weapon switchign.
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« Reply #8 on: October 21, 2010, 08:31:11 AM »

The Pistoleer race I used in WCS didn't have different weapon effects. Also, you could change weapons at any time with no cooldown by typing "pistolmenu". I think adding weapon effects would be a little OP (as I think this race is balanced as-is), and adding more levels to the ultimate would make it very hard to normalize to ~16 levels like Ownz suggested.
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[Oddity]TeacherCreature
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« Reply #9 on: October 21, 2010, 08:57:12 AM »

Well I did make that  race and it had effects wherever you used it someone changed it or copied it for sure...

I dont normalize mine to 16. Most of my races have 25 - 32  levels
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« Reply #10 on: October 21, 2010, 09:07:00 AM »

I believe the server name was something like "WC3Tool". It has since become a War3 server, so I don't know if the race will be on it now, or if anybody there will even remember it being there.
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