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War3Source Races => [Oddity]TeacherCreature's work => Topic started by: [Oddity]TeacherCreature on November 06, 2010, 09:52:03 AM



Title: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: [Oddity]TeacherCreature on November 06, 2010, 09:52:03 AM
Flying Machine
(http://classic.battle.net/war3/images/human/units/portraits/flyingmachine.gif)
Mechanical flying machine flown by a Dwarven pilot.
(http://classic.battle.net/war3/images/human/units/animations/flyingmachine.gif)


SKILLS:
(http://classic.battle.net/war3/images/human/upgrades/mithrilplating.gif)Mithril Plating-Damage Reduction
(http://classic.battle.net/war3/images/human/spells/gyrobombs.gif)Bombs (Ability)-Fire two missiles
(http://classic.battle.net/war3/images/human/upgrades/flakcannons.gif)Flak Cannons-Your weapon now has AoE damage
(http://classic.battle.net/war3/images/neutral/spells/engineeringupgrade.gif)Turbo Charged Flying Machine (Ultimate)-Boost the flying machine in the direction your traveling


I included the models I used which are apache helicopter models from Techknow, you will be responsible for forcing download and precache, I use a sepereate download nad precache program "SM File/Folder Downloader and Precacher" (1.4) by SWAT_88
There are also awesome engine noises etc from the HL2 game which are included.

Please PM if you would like to receive this race.


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: Schmarotzer on November 10, 2010, 07:38:52 AM
I have problems with this race.
if i select him on de_dust2 then it's normal to play.
but if i select him on other map (i tested on cs_assault and cs_compound and some another not standard maps) then server will be crashed
do u know why it is?


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: [Oddity]TeacherCreature on November 10, 2010, 10:01:20 AM
did you load the files onto your server for the helicopter?
Did you force each and every client to download the files (all of them)?
Did you precache the model as the map starts?

If you answered no to any of this or you are not sure then the crash is a problem with your installation.

Quote
I included the models I used which are apache helicopter models from Techknow, you will be responsible for forcing download and precahce, I use a sepereate download nad precache program "SM File/Folder Downloader and Precacher" (1.4) by SWAT_88

If the precache and download is too challenging I can help you to use the race but it will look like a person and not a helicopter
Look for the commands SetEntityModel and put "//" in front of everyone of those lines to use this race normally without model.
Otherwise take the program I named by SWAT and google it or go to sourcemod forums download and install it then read how to use it and put the helicopters into it



Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: Schmarotzer on November 10, 2010, 07:46:22 PM
Yes, I downloaded and precached models for this and other races
I told that on the de_dust2 all's normal
Everybody sees this model


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: [Oddity]TeacherCreature on November 10, 2010, 10:43:01 PM
are u precaching it at MAPSTART>
?

perhaps it is precachiong when server loads which is usually dust 2 then on map change it doesnt precache again like it should?

this is usualyl what causes this, and if it works on one map it hsould work on others

try rebooting server to a dif map or making sure to preache at map start?

It is on my server and never causes crashes on any map


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: sphex on November 11, 2010, 06:06:29 AM
Hello,
I have a problem with the flying machine, I send the models on my server and my mirror download. All can be downloaded normally. The race works well and everyone sees the same model if we change the map, but if you play with another race and that is changed to flying machine to the next round, at the end of the current round players crash but not the server.


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: Schmarotzer on November 13, 2010, 03:09:43 AM
are u precaching it at MAPSTART?

THANKS ^^
I put accidently into the wrong section (OnPluginStart)


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: [Oddity]TeacherCreature on November 13, 2010, 09:51:02 AM
sphex u too, precache


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: nvn on November 14, 2010, 07:28:42 PM
Recommend to restrict mole. As it sets another model, flying person - not so funny.


Title: Re: [Whacky, Helicopter Race, Finished] Flying Machine
Post by: [Oddity]TeacherCreature on January 01, 2011, 05:40:25 PM
I beleive the issue posted by SPHEX was corrected and original post was updated...

In the RaceSelected Block the mdoel was beign set wihtout a check if the player was alive.

Now it will only set the model if you are alive and that should fix the issue.