Archived copy of war3source.com, the War3Source forum (2009–2020), rebuilt from the Internet Archive by wc3mods.net. This page was captured on 2012-09-22 (original capture). Forum · All archived topics · Wiki · Bug tracker · Blog
Chat

War3:Source
September 21, 2012, 08:45:59 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Download: http://war3source.com/index.php?board=9.0
What is War3Source?: http://war3source.com/index.php?topic=200.0
Sample Stats: http://war3source.com/war3stats
Steam Community Group: http://steamcommunity.com/groups/war3source
War3Source SVN Checkout: http://ownageclan.com/svn/war3source/
War3Source servers: http://www.game-monitor.com/search.php?vars=war3_version=
 
   Home   Help Search Login Register  
Pages: [1]
  Print  
Author Topic: [Whacky, Helicopter Race, Finished] Flying Machine  (Read 1208 times)
[Oddity]TeacherCreature
Moderator
Sr. Member
*****
Posts: 461


View Profile
« on: November 06, 2010, 09:52:03 AM »

Flying Machine

Mechanical flying machine flown by a Dwarven pilot.



SKILLS:
Mithril Plating-Damage Reduction
Bombs (Ability)-Fire two missiles
Flak Cannons-Your weapon now has AoE damage
Turbo Charged Flying Machine (Ultimate)-Boost the flying machine in the direction your traveling


I included the models I used which are apache helicopter models from Techknow, you will be responsible for forcing download and precache, I use a sepereate download nad precache program "SM File/Folder Downloader and Precacher" (1.4) by SWAT_88
There are also awesome engine noises etc from the HL2 game which are included.

Please PM if you would like to receive this race.
« Last Edit: April 11, 2011, 08:37:13 AM by [Oddity]TeacherCreature » Logged

Schmarotzer
Full Member
***
Posts: 189


Ich schmarotze dich!

258631507
View Profile WWW
« Reply #1 on: November 10, 2010, 07:38:52 AM »

I have problems with this race.
if i select him on de_dust2 then it's normal to play.
but if i select him on other map (i tested on cs_assault and cs_compound and some another not standard maps) then server will be crashed
do u know why it is?
Logged

Welcome to my server
[Oddity]TeacherCreature
Moderator
Sr. Member
*****
Posts: 461


View Profile
« Reply #2 on: November 10, 2010, 10:01:20 AM »

did you load the files onto your server for the helicopter?
Did you force each and every client to download the files (all of them)?
Did you precache the model as the map starts?

If you answered no to any of this or you are not sure then the crash is a problem with your installation.

Quote
I included the models I used which are apache helicopter models from Techknow, you will be responsible for forcing download and precahce, I use a sepereate download nad precache program "SM File/Folder Downloader and Precacher" (1.4) by SWAT_88

If the precache and download is too challenging I can help you to use the race but it will look like a person and not a helicopter
Look for the commands SetEntityModel and put "//" in front of everyone of those lines to use this race normally without model.
Otherwise take the program I named by SWAT and google it or go to sourcemod forums download and install it then read how to use it and put the helicopters into it

« Last Edit: November 10, 2010, 10:02:54 AM by [Oddity]TeacherCreature » Logged

Schmarotzer
Full Member
***
Posts: 189


Ich schmarotze dich!

258631507
View Profile WWW
« Reply #3 on: November 10, 2010, 07:46:22 PM »

Yes, I downloaded and precached models for this and other races
I told that on the de_dust2 all's normal
Everybody sees this model
« Last Edit: November 10, 2010, 07:49:59 PM by Schmarotzer » Logged

Welcome to my server
[Oddity]TeacherCreature
Moderator
Sr. Member
*****
Posts: 461


View Profile
« Reply #4 on: November 10, 2010, 10:43:01 PM »

are u precaching it at MAPSTART>
?

perhaps it is precachiong when server loads which is usually dust 2 then on map change it doesnt precache again like it should?

this is usualyl what causes this, and if it works on one map it hsould work on others

try rebooting server to a dif map or making sure to preache at map start?

It is on my server and never causes crashes on any map
Logged

sphex
Newbie
*
Posts: 5


View Profile Email
« Reply #5 on: November 11, 2010, 06:06:29 AM »

Hello,
I have a problem with the flying machine, I send the models on my server and my mirror download. All can be downloaded normally. The race works well and everyone sees the same model if we change the map, but if you play with another race and that is changed to flying machine to the next round, at the end of the current round players crash but not the server.
Logged
Schmarotzer
Full Member
***
Posts: 189


Ich schmarotze dich!

258631507
View Profile WWW
« Reply #6 on: November 13, 2010, 03:09:43 AM »

are u precaching it at MAPSTART?

THANKS ^^
I put accidently into the wrong section (OnPluginStart)
Logged

Welcome to my server
[Oddity]TeacherCreature
Moderator
Sr. Member
*****
Posts: 461


View Profile
« Reply #7 on: November 13, 2010, 09:51:02 AM »

sphex u too, precache
Logged

nvn
Full Member
***
Posts: 133


View Profile
« Reply #8 on: November 14, 2010, 07:28:42 PM »

Recommend to restrict mole. As it sets another model, flying person - not so funny.
Logged

[Oddity]TeacherCreature
Moderator
Sr. Member
*****
Posts: 461


View Profile
« Reply #9 on: January 01, 2011, 05:40:25 PM »

I beleive the issue posted by SPHEX was corrected and original post was updated...

In the RaceSelected Block the mdoel was beign set wihtout a check if the player was alive.

Now it will only set the model if you are alive and that should fix the issue.
Logged

Pages: [1]
  Print  
 
Jump to:  

Powered by MySQL Powered by PHP Powered by SMF 1.1.11 | SMF © 2006-2009, Simple Machines LLC Valid XHTML 1.0! Valid CSS!