|
Title: 1.2.0.x Post by: Ownz on January 07, 2011, 11:00:13 AM download: www.ownageclan.com
BACKUP DATABASE UPDATE TRANSLATIONS ***B6 above translation changes: update translations. recompile all races IF u have translation errors Ownz is pretty busy with school B7 NEW RACE: HAMMERSTORM (please translate) added Levelbank info in detailed information (war3admin) added Levelbank Managing in war3admin A little for loop optimisations resource precache stocks from Frezzy disabled SH heal wave beam for now Added bImmunityWards buff (skill immunity will include ward immunity) socket errors now will print to NotError log Added AntiWards item fixed xp retrieve time count B6 event InitPlayerVariables fixed some race restrictions renamed 2 translation files (for each language) because TC admin likes to block them B5 debuging stuff w3log w3logerror w3lognoterror (new) are now in separate files constants change 100 maxitems 200 maxraces B4 optimizations, error checking error in string comparisons dude to length difference, this fixes duplicate skills B3 SH healing wave effect for TF2 B2 minor menu fixes B1 translation updates color messages changes color.inc is now included Title: Re: 1.1.2.x Post by: zero on January 07, 2011, 11:20:20 AM Do you mean 1.2.0.x not 1.1.2.x?
Title: Re: 1.1.2.x Post by: Schmarotzer on January 07, 2011, 12:11:10 PM by form of habit :D
Title: Re: 1.2.0.x Post by: Ownz on January 07, 2011, 02:01:28 PM my bad
Title: Re: 1.2.0.x Post by: zero on January 07, 2011, 02:08:18 PM I think the rar file is mislabeled too lol ;)
Title: Re: 1.2.0.x Post by: zero on January 07, 2011, 04:52:03 PM Is there any way to turn off the welcome message that now appears when you first join the server?
I tried looking though the cvar list but could not find anything... Title: Re: 1.2.0.x Post by: Ownz on January 07, 2011, 04:56:37 PM mandatory welcome message
Title: Re: 1.2.0.x Post by: zero on January 07, 2011, 05:10:50 PM Can you please make an option to replace it. I already use a custom one that works a lot better and is only displayed to new players. Can you at least tell me what file it is in so that I can try to comment it out. My players cry about annoying little things like this which is why I had made my own a long time ago.
Title: Re: 1.2.0.x Post by: Ownz on January 07, 2011, 05:12:20 PM why not share?
Title: Re: 1.2.0.x Post by: zero on January 07, 2011, 05:15:03 PM I can it is just hard coded for my servers (as a result I figured it would not really be useful for anyone) but the code is below:
Code: #pragma semicolon 1 ///WE RECOMMEND THE SEMICOLON #include <sourcemod> #include <sdktools> #include <sdktools_tempents> #include <sdktools_tempents_stocks> #include "W3SIncs/War3Source_Interface" public Plugin:myinfo = { name = "War3Source - Addon - Wealcome", author = "ZERO <ibis>", description = "Give New Players a Welcome Menu", version = "1.0", }; public OnClientPostAdminCheck(client) { CreateTimer(1.0,Join,client); } public Action:Join(Handle:timer, any:client) { new totallevels = W3GetTotalLevels( client ); if(20 >= totallevels) { //Delay to give player weapons CreateTimer(29.1,Welcome,client); CreateTimer(31.1,WelcomeChat,client); } } public Action:WelcomeChat(Handle:timer, any:client) { PrintToChat(client,"\x01Type \x04war3menu \x01for commands and help."); } public Action:Welcome(Handle:timer, any:client) { //Create message pannel new Handle:WelcomePanel = CreatePanel(INVALID_HANDLE); //Title SetPanelTitle(WelcomePanel, "Welcome to IBIS WCS Mod+"); //Message Body DrawPanelText(WelcomePanel, " "); DrawPanelText(WelcomePanel, "NOTE: this server runs WAR3 not WCS"); DrawPanelText(WelcomePanel, "However gameplay is that of WCS"); DrawPanelText(WelcomePanel, " "); DrawPanelText(WelcomePanel, "Type war3menu for commands and help"); DrawPanelText(WelcomePanel, " "); DrawPanelText(WelcomePanel, "0. Close"); //Send the pannel to client SendPanelToClient(WelcomePanel, client, NullMenuHandler, 60); CloseHandle(WelcomePanel); return Plugin_Handled; } //Required to catch actions from any Panel public NullMenuHandler(Handle:menu, MenuAction:action, param1, param2) { } Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 08, 2011, 08:45:38 AM can u not blast the server with please use recent version messages I have gotten more than a few complaints
Perhaps only include that message for final versions cause I got message spent na hour to update to 1.9F only to find out the message is still there and now there is a 1.2 It takes me longer to update then it takes u to release updates I use my own version of all your races and at least half of the engines now too So when my Real Life keeps my busy I dont have a ton of time to update and u release3 updates liek every otehr day - omg save some of them and release an update once a week pelase or only send that annoyign mesage on final versions please :) Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 08, 2011, 09:42:16 AM ok so i had time to update and now i am running 1.22 and it still says I am running 1.9x? and gives me messages to update WTF
update... I found why war3source wasnt compiling so it was using my old version of war3source It wouldnt compile because it requires a definition if constants.inc of OnDeathPre so now I have to adjust constants.inc which I didnt want to do since I have to go back and remake all the changes I made to it .. this is part of the reason updating is a pain it has already taken me like 45 minutes and I am not done updating. Title: Re: 1.2.0.x Post by: Glider⠠⠵ on January 08, 2011, 10:26:24 AM Well, that's the life you gotta live if you choose to customize everything and have nothing committed to the main branch :D
Title: Re: 1.2.0.x Post by: zero on January 08, 2011, 03:54:30 PM ok so i had time to update and now i am running 1.22 and it still says I am running 1.9x? and gives me messages to update WTF update... I found why war3source wasnt compiling so it was using my old version of war3source It wouldnt compile because it requires a definition if constants.inc of OnDeathPre so now I have to adjust constants.inc which I didnt want to do since I have to go back and remake all the changes I made to it .. this is part of the reason updating is a pain it has already taken me like 45 minutes and I am not done updating. I know how you feel, lucky for me I only need to edit the constraints and compile one engine script. Although I did need to do a lot of editing to get shopmenu back the way I had it. As all the items are in one big file all my changes to them are more difficult. As for races I also use all custom but I did not need to change anything on mine so I am not sure what problems you had there. Title: Re: 1.2.0.x Post by: Trebor on January 08, 2011, 09:09:47 PM update went perfect for me.
Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 09, 2011, 10:24:09 AM MY problems are I do not use a VANILLA mod like you guys, I have altered a few of the INC files and a few of the ENGINES, and I dont use any of the default races as provided..
So when there is an update liek this I dont use the SMX I have to use the .sp and recompile everything, which isnt a big deal but when something like war3source requires the new constants.inc which I dont use because mine is custom I ahve to try and guess and debug what was changed on connstants.inc and then manual change each thing... the changelog provided is often just blanket statemetns about features instead of specific coding changes to specific files, and if it was up to me I would request specific LINES in each file that were changed... This way people who dont know the code can learn from reading about the changes and those with custom files can just make the changes manually themselves (since this is what I have to do anyway) Then I wouldnt have to search for them and figure it all out from scratch. :) Title: Re: 1.2.0.x Post by: Ownz on January 09, 2011, 11:22:14 AM 1 ownageclan.com/websvn
2 its what addons are for. so you dont mess with real engines Title: Re: 1.2.0.x Post by: zero on January 09, 2011, 11:52:09 AM Actually I do agree, it would be great to know exactly what lines were changed. Not only so that it is easier to update custom scripts for compatibility but also so that it is easier to identify the code added in new features. This makes programing in general much easier as changes are straightforward and easy to identify.
Title: Re: 1.2.0.x Post by: Naris on January 09, 2011, 05:19:39 PM but when something like war3source requires the new constants.inc which I dont use because mine is custom I ahve to try and guess and debug what was changed on connstants.inc and then manual change each thing... the changelog provided is often just blanket statemetns about features instead of specific coding changes to specific files, and if it was up to me I would request specific LINES in each file that were changed... This way people who dont know the code can learn from reading about the changes and those with custom files can just make the changes manually themselves (since this is what I have to do anyway) Then I wouldnt have to search for them and figure it all out from scratch. That is why you should *always* use a version control system or at least something like WinMerge http://winmerge.org/ (http://winmerge.org/) I would suggest something like Subversion http://subversion.tigris.org/ (http://subversion.tigris.org/) (with Tortise for windows http://tortoisesvn.net/ (http://tortoisesvn.net/)), Mercurial http://mercurial.selenic.com/ (http://mercurial.selenic.com/) or git http://git-scm.com/ (http://git-scm.com/) Also note that War3Source itself uses Subversion, which is what the ownageclan.com/websvn link Ownz mention links to. You can perform diffs using that link to see exactly which lines were changed for any version. Title: Re: 1.2.0.x Post by: Ownz on January 09, 2011, 05:21:25 PM neither I or oddity are technical enough to understand versioning systems, but w3s currently as one, see the sticked topic
Title: Re: 1.2.0.x Post by: Naris on January 09, 2011, 05:56:26 PM Version Control Systems are not difficult to use. What they do is save multiple versions of each file under their control (actually they usually save the differences, but that is a technical detail you don't need to worry about since they handle it internally).
In some version control systems you have to "check out" the files before you can modify them. Others, such as Subversion, will allow files to be modified without having to "check them out" first. In either case, you then "check in" the files when you have finished making a change. Version control systems will also let you query the repository to see what changes between any given version of individual files and/or directories. Subversion calls the history the "Log" and websvn has a log icon you can click on to see the history of any given file and/or directory. It also has a diff button to see the differences between the latest version of a file and the previous version of said file. You can also use version control systems to merge changes made by several different people to the same file or files. This makes what oddity needs to do a lot easier, if not completely automated. All he would need to do is have 1 branch that tracks the "official" version of War3Source and another branch with his version. Then he could have subversion, or whatever, merge the changes from the official branch to his branch. http://www.youtube.com/watch?v=4WC44T89VrY (http://www.youtube.com/watch?v=4WC44T89VrY) Title: Re: 1.2.0.x Post by: Ownz on January 09, 2011, 05:58:41 PM Naris, start developing w3s on the public repository
Title: Re: 1.2.0.x Post by: zero on January 09, 2011, 09:37:37 PM You could also ask the SM admins for help as I am sure they could tell you how they do it for SM.
Title: Re: 1.2.0.x Post by: Naris on January 09, 2011, 10:04:05 PM Naris, start developing w3s on the public repository What are you talking about? Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 10, 2011, 09:40:26 AM I have used tortoisesvn before but honestly i dont know alot about them and I have even less time to mess with it.
All of my changes are all ready hard coded throguhout the mod into the main files so addons is no longer a possbility ebcause of the work it would take to fix.. I have over 50 races runnings with zero crashes and no errors ever (except constant annoying stats engine errors) I just hate to mess with it. Where as if u made a simple enough changelog with ur changes such as naming which files (woudl like line by line but not if ur too lazy) then i could simply adjust those files and would save me hours of work. Title: Re: 1.2.0.x Post by: jediwithredeye on January 14, 2011, 03:42:44 AM tell you what this forum is crap, i have spent 40 min of my time looking for a download to war3source and i cant find any download AT ALL.
Can someone link me to the direct download because im getting pissed off with this shitty forum layout. Title: Re: 1.2.0.x Post by: nvn on January 14, 2011, 08:10:51 AM http://www.ownageclan.com/war3source
in-case any problems direct link to 1.2.0.4 latest beta: http://www.ownageclan.com/war3source/War3SourceP1.2.0.4.rar Title: Re: 1.2.0.x Post by: qwerty on January 14, 2011, 09:12:05 AM tell you what this forum is crap, i have spent 40 min of my time looking for a download to war3source and i cant find any download AT ALL. Can someone link me to the direct download because im getting pissed off with this shitty forum layout. did you look at the first post of the release thread? i know that if i was going to release something, i would put it there. an then, on the page that link took you to, i would most likely look under the "war3source" link. :o Title: Re: 1.2.0.x Post by: Ownz on January 14, 2011, 10:07:44 AM tell you what this forum is crap, i have spent 40 min of my time looking for a download to war3source and i cant find any download AT ALL. i am R-O-T-F-LCan someone link me to the direct download because im getting pissed off with this shitty forum layout. it was a competence test, sorry to put it this way, but those who dont find the download don't deserve it, and likely won't follow directions on how to install it anyway you don't leave a good impression either with your first post as a "rage" post Title: Re: 1.2.0.x Post by: Frenzzy on January 14, 2011, 10:33:36 AM Please don't include .svn folders in releases ::)
Title: Re: 1.2.0.x Post by: Ownz on January 14, 2011, 10:37:19 AM there is no easy way to exclude them all
Title: Re: 1.2.0.x Post by: ninjax on January 14, 2011, 11:57:29 AM tell you what this forum is crap, i have spent 40 min of my time looking for a download to war3source and i cant find any download AT ALL. Can someone link me to the direct download because im getting pissed off with this shitty forum layout. idk whats up with your website, but it's impossible for me to access. ANd i think this guy Jedi was having same issues. Like he, i have been browsing both Teacher Creatures forums and now this place looking for an alternative download link because the ones you keep spamming (and keep trying to make us look stupid because YOUR links don't work for us) DON'T work. little help please? Title: Re: 1.2.0.x Post by: qwerty on January 14, 2011, 12:33:27 PM tell you what this forum is crap, i have spent 40 min of my time looking for a download to war3source and i cant find any download AT ALL. Can someone link me to the direct download because im getting pissed off with this shitty forum layout. idk whats up with your website, but it's impossible for me to access. ANd i think this guy Jedi was having same issues. Like he, i have been browsing both Teacher Creatures forums and now this place looking for an alternative download link because the ones you keep spamming (and keep trying to make us look stupid because YOUR links don't work for us) DON'T work. little help please? browser, OS, etc etc... the site works completely fine. click the war3source link on the left of the ownageclan site, then click the file w/ the highest number at end of filename (it's 1.2.0.4 atm) and, there is a very big difference between having trouble getting the site to work, and being a dumbass who fails so hard at life that he can't figure out how to find the download link by following simple logical steps ("hmmm, it says download from this site...but there's nothing on the main page...maybe it's through the link called 'war3source'") Title: Re: 1.2.0.x Post by: Ownz on January 14, 2011, 12:42:37 PM website gets hammered, apache gets anal. unless you have something to contribute, dont rage and try again later
Title: Re: 1.2.0.x Post by: ninjax on January 14, 2011, 02:07:55 PM lol im not raging. so it does still work, just overworked? I was just saying thats prolly the issue he ran into, and instead of asking like i am, he raged.
Thanks, guess i'll just keep trying the link. update: You guys were right. just tried it and it worked. Thanks again :) Qwerty: the site didn't work at all. would say "time out trying to access site" or whatever. :P Title: Re: 1.2.0.x Post by: Naris on January 14, 2011, 05:23:08 PM there is no easy way to exclude them all Luke, Use the export.... http://tortoisesvn.net/docs/release/TortoiseSVN_en/tsvn-dug-export.html (http://tortoisesvn.net/docs/release/TortoiseSVN_en/tsvn-dug-export.html) Title: Re: 1.2.0.x Post by: Frenzzy on January 14, 2011, 05:35:09 PM And now you can move:
.sp files to ..\war3source\addons\sourcemod\scripting\ .smx to ..\war3source\addons\sourcemod\plugins\ It will be much easier than it is now. And many N00Bs will not unpack .sp files in a ..\orangebox\cstrike\ folder... Title: Re: 1.2.0.x Post by: Ownz on January 14, 2011, 06:32:02 PM guys, the file structure is that way because it is convenient for me, i compile more than you do
ill try the export next time Title: Re: 1.2.0.x Post by: Frenzzy on January 15, 2011, 04:19:52 PM Frankly I see no difference in what folder files will be stored. If the annoying long path to the folder, you can simply create a shortcut.
You can also easily be stored with the project other files and folders (such as "include", "compile.exe", "spcomp.exe" ect), that will not be copied into the release for export. Please, do everything as you want. It's just only a suggestions. - In shopmenu does not work sorting by itemorder. - In war3admin menu sometimes does not work sorting by raceorder. Code: L DATE: [SM] Native "GetClientAuthString" reported: Client index 208 is invalid L DATE: [SM] Displaying call stack trace for plugin "war3source\War3Source_Engine_Statistics.smx": L DATE: [SM] [0] Line 315, War3Source_Engine_Statistics.sp::OnWar3PlayerAuthed() Title: Re: 1.2.0.x Post by: Ownz on January 15, 2011, 04:28:51 PM idk now that error got there, the GetClientName should have caught it already
Title: Re: 1.2.0.x Post by: zero on January 15, 2011, 07:37:12 PM Code: hell_demon_team1_limit "99" How many people can play this race on team 1 (RED/T) hell_demon_team2_limit "99" How many people can play this race on team 2 (BLU/CT) This is what is entered in console. However it will not let anyone on T and only T play the race. Saying that the race is limited to 1... Changing the program of the race in question to run its skills in: Code: public OnWar3PluginReady() vsCode: public OnWar3LoadRaceOrItemOrdered2 Fixed the problem. Anyone that runs into a similar issue should implement this fix. NVM THE ABOVE Apparently this happens even with the above code change. The races effected will change randomly as well. It clearly has something to do with a change that was made after beta 2 as that was the last I used. Title: Re: 1.2.0.x Post by: Zydu on January 16, 2011, 08:23:12 AM I'm running 1.1.9F and I also have some issues with race team limits. It seems to block randomly some races. Even if limit is set to 99 is says that limit is 0. Some times rejoining server was solving issue.
Title: Re: 1.2.0.x Post by: Frenzzy on January 16, 2011, 11:44:37 AM Two new players have complained that they did not have levels at the levelbank. I looked, it really is true, but this variable is never changed on my server:
Quote war3_new_player_levelbank "30" // The amount of free levels a person gets that is new to the server (no xp record) May be players without levelbank was more, but only two complained.v1.2.0.4: Today's logs from my server. I hope this will help solve some problems... SourceMod Errors Log: Code: L 01/16/2011 - 14:06:33: SourceMod error session started L 01/16/2011 - 14:06:33: Info (map "de_dust2") (file "errors_20110116.log") L 01/16/2011 - 14:06:33: [SM] Unable to load extension "game.tf2.ext": Cannot Load TF2 Extension on mods other than TF2 L 01/16/2011 - 14:06:36: Error log file session closed. L 01/16/2011 - 14:06:54: SourceMod error session started L 01/16/2011 - 14:06:54: Info (map "de_cbble") (file "errors_20110116.log") L 01/16/2011 - 14:06:54: [UPDATER] --- BEGIN ERRORS FROM AUTOMATIC UPDATER --- L 01/16/2011 - 14:06:54: [UPDATER] Could not download "http://update.sourcemod.net/update/" L 01/16/2011 - 14:06:54: [UPDATER] Error: couldn't connect to host L 01/16/2011 - 14:06:54: [UPDATER] --- END ERRORS FROM AUTOMATIC UPDATER --- L 01/16/2011 - 14:37:44: Error log file session closed. L 01/16/2011 - 15:15:50: SourceMod error session started L 01/16/2011 - 15:15:50: Info (map "de_nuke") (file "errors_20110116.log") L 01/16/2011 - 15:15:50: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 15:18:18: Error log file session closed. L 01/16/2011 - 15:42:08: SourceMod error session started L 01/16/2011 - 15:42:08: Info (map "cs_assault") (file "errors_20110116.log") L 01/16/2011 - 15:42:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 15:44:54: Error log file session closed. L 01/16/2011 - 15:46:31: SourceMod error session started L 01/16/2011 - 15:46:31: Info (map "de_dust") (file "errors_20110116.log") L 01/16/2011 - 15:46:31: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 15:46:36: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 15:46:38: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 16:15:57: Error log file session closed. L 01/16/2011 - 16:40:10: SourceMod error session started L 01/16/2011 - 16:40:10: Info (map "de_inferno") (file "errors_20110116.log") L 01/16/2011 - 16:47:47: Error log file session closed. L 01/16/2011 - 17:33:59: SourceMod error session started L 01/16/2011 - 17:33:59: Info (map "de_aztec") (file "errors_20110116.log") L 01/16/2011 - 17:33:59: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackInsertPDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '0','0')' at line 1 L 01/16/2011 - 17:34:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '0',total_level='0',total_xp='0',last_seen='1295188449',levelbankV2='30' WHERE st' at line 1 L 01/16/2011 - 17:35:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188509',levelbankV2' at line 1 L 01/16/2011 - 17:36:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188569',levelbankV2' at line 1 L 01/16/2011 - 17:37:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188629',levelbankV2' at line 1 L 01/16/2011 - 17:38:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188689',levelbankV2' at line 1 L 01/16/2011 - 17:38:31: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188711',levelbankV2' at line 1 L 01/16/2011 - 17:50:19: Error log file session closed. L 01/16/2011 - 19:01:32: SourceMod error session started L 01/16/2011 - 19:01:32: Info (map "de_port") (file "errors_20110116.log") L 01/16/2011 - 19:01:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:17:59: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:05: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 19:19:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:35: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:39: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 19:21:10: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:22:23: Error log file session closed. L 01/16/2011 - 19:46:08: SourceMod error session started L 01/16/2011 - 19:46:08: Info (map "cs_compound") (file "errors_20110116.log") L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:30: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:43: [war3source\War3Source_Engine_StatSockets.smx] not found Title: Re: 1.2.0.x Post by: Frenzzy on January 16, 2011, 11:44:58 AM Double posting because of 20000 character limit..
I deleted the duplicate rows from the logs and added comments how many times they are repeated. War3Source Log: Code: 01/16/11 14:27:15 race Headcrab blocked on client 13 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 14:27:52 race 23 blocked on client 13 due to restrictions limit 1 (select changeracemenu) // REPEAT 4 TIMES IN A ROW 01/16/11 14:29:50 race Headcrab blocked on client 1 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 14:38:26 race 15 blocked on client 4 due to restrictions limit 1 (select changeracemenu) 01/16/11 14:40:05 race 1 blocked on client 7 due to restrictions limit 1 (select changeracemenu) // REPEAT 4 TIMES IN A ROW 01/16/11 14:44:49 race 1 blocked on client 14 due to restrictions limit 1 (select changeracemenu) // REPEAT 7 TIMES IN A ROW 01/16/11 14:52:55 race 1 blocked on client 1 due to restrictions limit 1 (select changeracemenu) // REPEAT 5 TIMES IN A ROW 01/16/11 14:56:09 race 1 blocked on client 10 due to restrictions limit 1 (select changeracemenu) 01/16/11 15:15:04 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 74 TIMES IN A ROW 01/16/11 15:19:46 race Headcrab blocked on client 13 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 15:20:05 race 23 blocked on client 13 due to restrictions limit 1 (select changeracemenu) // REPEAT 18 TIMES IN A ROW 01/16/11 15:30:24 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 116 TIMES IN A ROW 01/16/11 15:41:39 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:41:41 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 9 TIMES IN A ROW 01/16/11 15:41:58 race 22 blocked on client 16 due to restrictions limit 1 (select changeracemenu) 01/16/11 15:42:00 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 2 TIMES IN A ROW 01/16/11 15:42:06 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:42:11 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 15:42:12 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:42:18 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 36 TIMES IN A ROW 01/16/11 15:42:36 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:42:38 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 15:42:38 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:42:38 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 6 TIMES IN A ROW 01/16/11 15:43:02 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:43:07 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 4 TIMES IN A ROW 01/16/11 15:43:12 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:43:14 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 17 TIMES IN A ROW 01/16/11 15:43:39 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 3 TIMES IN A ROW 01/16/11 15:43:40 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 15:43:41 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:43:43 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 8 TIMES IN A ROW 01/16/11 15:44:18 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 6 TIMES IN A ROW 01/16/11 15:45:01 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 15:45:01 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 3 TIMES IN A ROW 01/16/11 15:45:11 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 6 TIMES IN A ROW 01/16/11 15:45:25 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:45:27 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 3 TIMES IN A ROW 01/16/11 15:45:27 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:45:31 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 24 TIMES IN A ROW 01/16/11 15:46:02 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 15:46:05 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 11 TIMES IN A ROW 01/16/11 15:46:36 race 1 blocked on client 7 due to restrictions limit 1 (select changeracemenu) 01/16/11 15:46:36 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 3 TIMES IN A ROW 01/16/11 15:59:46 race 22 blocked on client 16 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:07:05 race Headcrab blocked on client 4 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:07:55 race 23 blocked on client 4 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:13:40 race 22 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:24:30 race Warden blocked on client 18 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:24:35 race 22 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:25:33 race Headcrab blocked on client 24 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:26:39 race Headcrab blocked on client 24 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:29:25 race 1 blocked on client 22 due to restrictions limit 1 (select changeracemenu) // REPEAT 9 TIMES IN A ROW 01/16/11 16:36:17 race 1 blocked on client 14 due to restrictions limit (CheckPendingRace) 01/16/11 16:36:39 race 1 blocked on client 22 due to restrictions limit 1 (select changeracemenu) // REPEAT 16 TIMES IN A ROW 01/16/11 16:40:18 race Warden blocked on client 7 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:41:08 race Warden blocked on client 7 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:41:25 race 1 blocked on client 12 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:41:30 race 1 blocked on client 12 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:49:14 race Necromancer blocked on client 26 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:50:28 race Necromancer‚ blocked on client 26 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:52:56 race 1 blocked on client 15 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:52:57 race 1 blocked on client 15 due to restrictions limit 1 (select changeracemenu) 01/16/11 16:53:30 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:55:03 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:56:42 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 16:57:58 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:01:04 race 1 blocked on client 8 due to restrictions limit 1 (select changeracemenu) // REPEAT 3 TIMES IN A ROW 01/16/11 17:02:55 race 1 blocked on client 7 due to restrictions limit 1 (select changeracemenu) // REPEAT 2 TIMES IN A ROW 01/16/11 17:04:45 race 1 blocked on client 16 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:05:06 race 1 blocked on client 11 due to restrictions limit 1 (select changeracemenu) // REPEAT 4 TIMES IN A ROW 01/16/11 17:05:33 race 1 blocked on client 15 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:05:37 race 1 blocked on client 11 due to restrictions limit 1 (select changeracemenu) // REPEAT 5 TIMES IN A ROW 01/16/11 17:10:29 race 1 blocked on client 8 due to restrictions limit 1 (select changeracemenu) // REPEAT 9 TIMES IN A ROW 01/16/11 17:11:36 race Goblin Tinker blocked on client 18 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:11:52 race 15 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:12:17 race 15 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:13:01 race 1 blocked on client 8 due to restrictions limit 1 (select changeracemenu) // REPEAT 8 TIMES IN A ROW 01/16/11 17:14:44 race 23 blocked on client 12 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:16:41 race Goblin Tinker blocked on client 18 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:25:53 race 40 blocked on client 20 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:47:10 race Headcrab blocked on client 14 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:47:10 race 19 blocked on client 7 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:47:12 race 1 blocked on client 7 due to restrictions limit 1 (select changeracemenu) 01/16/11 17:50:46 race Necromancer blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:51:35 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 17:52:28 race 1 blocked on client 4 due to restrictions limit 1 (select changeracemenu) // REPEAT 2 TIMES IN A ROW 01/16/11 17:56:22 race 1 blocked on client 7 due to restrictions limit 1 (select changeracemenu) // REPEAT 4 TIMES IN A ROW 01/16/11 17:57:49 race 1 blocked on client 4 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:01:08 race 1 blocked on client 1 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:01:09 race 1 blocked on client 12 due to restrictions limit 1 (select changeracemenu) // REPEAT 2 TIMES IN A ROW 01/16/11 18:09:36 race 23 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:10:40 race 1 blocked on client 8 due to restrictions limit 1 (select changeracemenu) // REPEAT 2 TIMES IN A ROW 01/16/11 18:13:51 race 23 blocked on client 9 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:13:56 race 23 blocked on client 9 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:14:55 race Warden blocked on client 18 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 18:14:55 race Necromancer blocked on client 9 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 18:22:28 race Necromancer blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 18:22:59 race 1 blocked on client 6 due to restrictions limit (CheckPendingRace) 01/16/11 18:23:30 race Necromancer‚ blocked on client 6 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 18:26:41 race 40 blocked on client 1 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:27:04 race 19 blocked on client 4 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:32:25 race 40 blocked on client 16 due to restrictions limit 1 (select changeracemenu) 01/16/11 18:50:51 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 4 TIMES IN A ROW 01/16/11 18:51:30 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 18:51:34 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 42 TIMES IN A ROW 01/16/11 18:52:21 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 18:52:24 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 73 TIMES IN A ROW 01/16/11 19:03:12 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 19:03:13 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 19:03:25 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 19:03:33 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 10 TIMES IN A ROW 01/16/11 19:04:19 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 2 TIMES IN A ROW 01/16/11 19:05:04 race Headcrab blocked on client 13 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:07:51 race 1 blocked on client 28 due to restrictions limit 1 (select changeracemenu) // REPEAT 48 TIMES IN A ROW 01/16/11 19:08:46 race Wisp blocked on client 24 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:09:05 race 40 blocked on client 24 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:10:16 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 19:12:28 race The Rising Scoutsman blocked on client 18 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:12:37 race 34 blocked on client 18 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:13:20 race 40 blocked on client 24 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:15:03 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 25 TIMES IN A ROW 01/16/11 19:15:18 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 4 TIMES IN A ROW 01/16/11 19:15:26 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 95 TIMES IN A ROW 01/16/11 19:17:38 race 40 blocked on client 13 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:17:55 race Headcrab blocked on client 13 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:18:07 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 24 TIMES IN A ROW 01/16/11 19:18:49 race Headcrab blocked on client 13 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:18:49 race Headcrab blocked on client 11 due to restrictions limit (CheckRaceTeamLimit) 01/16/11 19:18:53 race 1 blocked on client 6 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:18:57 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 19:19:21 race 40 blocked on client 17 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:19:28 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 20 TIMES IN A ROW 01/16/11 19:20:22 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 19:20:27 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 4 TIMES IN A ROW 01/16/11 19:21:04 race 1 blocked on client 6 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:21:07 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 25 TIMES IN A ROW 01/16/11 19:21:23 Does not affect functionality, do not report this error: socket error 6 (errno 121) // REPEAT 4 TIMES IN A ROW 01/16/11 19:22:38 Does not affect functionality, do not report this error: socket error 3 (errno 10060) // REPEAT 2 TIMES IN A ROW 01/16/11 19:23:25 Does not affect functionality, do not report this error: socket error 6 (errno 121) 01/16/11 19:24:16 race 40 blocked on client 17 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:24:17 race 22 blocked on client 5 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:24:50 race 22 blocked on client 5 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:31:02 race 22 blocked on client 14 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:31:19 race 40 blocked on client 17 due to restrictions limit 1 (select changeracemenu) 01/16/11 19:31:55 Does not affect functionality, do not report this error: socket error 3 (errno 10060) 01/16/11 19:32:27 race 40 blocked on client 17 due to restrictions limit 1 (select changeracemenu) Title: Re: 1.2.0.x Post by: Ownz on January 16, 2011, 12:20:12 PM as it said, do not report socket errors
most blocks are on changerace, and the limit is 1, which im guessing shouldn't be Title: Re: 1.2.0.x Post by: zero on January 16, 2011, 01:32:22 PM as it said, do not report socket errors most blocks are on changerace, and the limit is 1, which im guessing shouldn't be Yes this appears to be what the error people are having: I have a test server here: 174.36.201.114:27016 pass ibiswcs If you are Vagabond and try to switch to Panorama it will say it is restricted when it is not (only Vagabond is restricted) switching from that to any other race yealds no problems. (there is 999 level bank for you to get to races in question) Title: Re: 1.2.0.x Post by: zero on January 16, 2011, 06:42:25 PM Another bug:
if you try and join a race that has # restrictions and has the limit filled it gives you a warning message and opens the race selection menu again. If you select the race that is to the limit again it will select that race for you and not give another warning Title: Re: 1.2.0.x Post by: Ownz on January 16, 2011, 10:02:50 PM Two new players have complained that they did not have levels at the levelbank. I looked, it really is true, but this variable is never changed on my server: Quote war3_new_player_levelbank "30" // The amount of free levels a person gets that is new to the server (no xp record) May be players without levelbank was more, but only two complained.v1.2.0.4: Today's logs from my server. I hope this will help solve some problems... SourceMod Errors Log: Code: L 01/16/2011 - 14:06:33: SourceMod error session started L 01/16/2011 - 14:06:33: Info (map "de_dust2") (file "errors_20110116.log") L 01/16/2011 - 14:06:33: [SM] Unable to load extension "game.tf2.ext": Cannot Load TF2 Extension on mods other than TF2 L 01/16/2011 - 14:06:36: Error log file session closed. L 01/16/2011 - 14:06:54: SourceMod error session started L 01/16/2011 - 14:06:54: Info (map "de_cbble") (file "errors_20110116.log") L 01/16/2011 - 14:06:54: [UPDATER] --- BEGIN ERRORS FROM AUTOMATIC UPDATER --- L 01/16/2011 - 14:06:54: [UPDATER] Could not download "http://update.sourcemod.net/update/" L 01/16/2011 - 14:06:54: [UPDATER] Error: couldn't connect to host L 01/16/2011 - 14:06:54: [UPDATER] --- END ERRORS FROM AUTOMATIC UPDATER --- L 01/16/2011 - 14:37:44: Error log file session closed. L 01/16/2011 - 15:15:50: SourceMod error session started L 01/16/2011 - 15:15:50: Info (map "de_nuke") (file "errors_20110116.log") L 01/16/2011 - 15:15:50: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 15:18:18: Error log file session closed. L 01/16/2011 - 15:42:08: SourceMod error session started L 01/16/2011 - 15:42:08: Info (map "cs_assault") (file "errors_20110116.log") L 01/16/2011 - 15:42:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 15:44:54: Error log file session closed. L 01/16/2011 - 15:46:31: SourceMod error session started L 01/16/2011 - 15:46:31: Info (map "de_dust") (file "errors_20110116.log") L 01/16/2011 - 15:46:31: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 15:46:36: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 15:46:38: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 16:15:57: Error log file session closed. L 01/16/2011 - 16:40:10: SourceMod error session started L 01/16/2011 - 16:40:10: Info (map "de_inferno") (file "errors_20110116.log") L 01/16/2011 - 16:47:47: Error log file session closed. L 01/16/2011 - 17:33:59: SourceMod error session started L 01/16/2011 - 17:33:59: Info (map "de_aztec") (file "errors_20110116.log") L 01/16/2011 - 17:33:59: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackInsertPDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '0','0')' at line 1 L 01/16/2011 - 17:34:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '0',total_level='0',total_xp='0',last_seen='1295188449',levelbankV2='30' WHERE st' at line 1 L 01/16/2011 - 17:35:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188509',levelbankV2' at line 1 L 01/16/2011 - 17:36:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188569',levelbankV2' at line 1 L 01/16/2011 - 17:37:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188629',levelbankV2' at line 1 L 01/16/2011 - 17:38:09: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188689',levelbankV2' at line 1 L 01/16/2011 - 17:38:31: [war3source\War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'undead',gold='0',total_level='0',total_xp='0',last_seen='1295188711',levelbankV2' at line 1 L 01/16/2011 - 17:50:19: Error log file session closed. L 01/16/2011 - 19:01:32: SourceMod error session started L 01/16/2011 - 19:01:32: Info (map "de_port") (file "errors_20110116.log") L 01/16/2011 - 19:01:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:03:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:17:59: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:05: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 19:19:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:32: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:35: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:19:39: [war3source\War3Source_Engine_StatSockets2.smx] rnrn not found L 01/16/2011 - 19:21:10: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:22:23: Error log file session closed. L 01/16/2011 - 19:46:08: SourceMod error session started L 01/16/2011 - 19:46:08: Info (map "cs_compound") (file "errors_20110116.log") L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:46:08: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:30: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:31: [war3source\War3Source_Engine_StatSockets.smx] not found L 01/16/2011 - 19:47:43: [war3source\War3Source_Engine_StatSockets.smx] not found did their name have some stupid character like \!@#$%^&*()'"? Title: Re: 1.2.0.x Post by: zero on January 17, 2011, 09:31:42 PM Still having the race restriction bug in the latest beta. It will tell you that a race is restricted to 1 even if it is not. This occurs even if you are the only player on the server.
: Code: 01/17/11 22:27:29 race 18 blocked on client 1 due to restrictions limit 1 (select changeracemenu) vagabond_team1_limit 1 This was the log generated, note that I was switching from vagabond to the race directly before it. This appears to be what the glitch is. Here are the cvars for these races if it matters: Code: war3 panorama_minlevel "280" //Minimum level for race war3 panorama_accessflag "0" //Admin access flag required for race war3 panorama_raceorder "1500" //This race's Race Order on changerace menu war3 panorama_flags "" //This race's flags, ie 'hidden,etc war3 panorama_restrict_items "" //Which items to restrict for people on this race. Separate by comma, ie 'claw,orb' war3 panorama_team1_limit "99" //How many people can play this race on team 1 (RED/T) war3 panorama_team2_limit "99" //How many people can play this race on team 2 (BLU/CT) war3 vagabond_minlevel "310" //Minimum level for race war3 vagabond_accessflag "0" //Admin access flag required for race war3 vagabond_raceorder "1600" //This race's Race Order on changerace menu war3 vagabond_flags "" //This race's flags, ie 'hidden,etc war3 vagabond_restrict_items "" //Which items to restrict for people on this race. Separate by comma, ie 'claw,orb' war3 vagabond_team1_limit "1" //How many people can play this race on team 1 (RED/T) war3 vagabond_team2_limit "1" //How many people can play this race on team 2 (BLU/CT) File names if that helps: War3Source_015_Panorama.smx War3Source_016_Vagabond.smx What is strange is that my other race restricted races do not have this problem... OK I knew that it must be something strange on my end after reading over that log message again here is what is wrong: some races had the same value for raceorder. If you run into this problem make sure EVERY RACE has a UNIQUE RACE ORDER. Title: Re: 1.2.0.x Post by: Oras on January 18, 2011, 06:16:13 AM After updating from 1.1.9.3 (ye, old 1...) to 1.2.0.5 i got the problem, that there is no select race window. Changerace command do nothing and so do admin command to set race.
Replaced 1.2.0.5 with 1.1.9F and everything works perfect Code: L 01/18/2011 - 10:56:59: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:56:59: [SM] Native "Format" reported: Language phrase "sacredw_RaceName" not found L 01/18/2011 - 10:56:59: [SM] Displaying call stack trace for plugin "War3Source/War3Source_Engine_RaceClass.smx": L 01/18/2011 - 10:56:59: [SM] [0] Line 521, War3Source_Engine_RaceClass.sp::GetRaceName() L 01/18/2011 - 10:56:59: [SM] [1] Line 230, War3Source_Engine_RaceClass.sp::Native_War3_GetRaceName() L 01/18/2011 - 10:56:59: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:56:59: [SM] Native "War3_GetRaceName" reported: Error encountered while processing a dynamic native L 01/18/2011 - 10:56:59: [SM] Displaying call stack trace for plugin "War3Source/War3Source_Engine_PlayerClass.smx": L 01/18/2011 - 10:56:59: [SM] [0] Line 120, War3Source_Engine_PlayerClass.sp::NWar3_SetRace() L 01/18/2011 - 10:56:59: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:56:59: [SM] Native "War3_SetRace" reported: Error encountered while processing a dynamic native L 01/18/2011 - 10:56:59: [SM] Displaying call stack trace for plugin "War3Source/War3Source_Engine_DatabaseSaveXP.smx": L 01/18/2011 - 10:56:59: [SM] [0] Line 749, War3Source_Engine_DatabaseSaveXP.sp::T_CallbackSelectPDataRace() L 01/18/2011 - 10:56:59: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:56:59: [SM] Native "VFormat" reported: Language phrase "Round restart in" not found L 01/18/2011 - 10:56:59: [SM] Displaying call stack trace for plugin "papildomi/restartround.smx": L 01/18/2011 - 10:56:59: [SM] [0] Line 316, E:\Steam\steamapps\airfrixis\source dedicated server\cstrike\addons\sourcemod\scripting\include\halflife.inc::PrintCenterTextAll() L 01/18/2011 - 10:56:59: [SM] [1] Line 43, restartround.sp::SayRestart0() L 01/18/2011 - 10:57:09: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:57:09: [SM] Native "Format" reported: Language phrase "sacredw_RaceName" not found L 01/18/2011 - 10:57:09: [SM] Displaying call stack trace for plugin "War3Source/War3Source_Engine_RaceClass.smx": L 01/18/2011 - 10:57:09: [SM] [0] Line 521, War3Source_Engine_RaceClass.sp::GetRaceName() L 01/18/2011 - 10:57:09: [SM] [1] Line 230, War3Source_Engine_RaceClass.sp::Native_War3_GetRaceName() L 01/18/2011 - 10:57:09: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:57:09: [SM] Native "War3_GetRaceName" reported: Error encountered while processing a dynamic native L 01/18/2011 - 10:57:09: [SM] Displaying call stack trace for plugin "War3Source/War3Source_Engine_XPGold.smx": L 01/18/2011 - 10:57:09: [SM] [0] Line 294, War3Source_Engine_XPGold.sp::ShowXP() L 01/18/2011 - 10:57:09: [SM] [1] Line 169, War3Source_Engine_XPGold.sp::Native_War3_ShowXP() L 01/18/2011 - 10:57:09: [SM] Plugin encountered error 4: Invalid parameter or parameter type L 01/18/2011 - 10:57:09: [SM] Native "War3_ShowXP" reported: Error encountered while processing a dynamic native L 01/18/2011 - 10:57:09: [SM] Displaying call stack trace for plugin "War3Source/War3Source.smx": L 01/18/2011 - 10:57:09: [SM] [0] Line 113, W3SIncs/gameevents.inc::War3Source_PlayerSpawnEvent() Title: Re: 1.2.0.x Post by: Ownz on January 18, 2011, 12:56:18 PM Oras update ur translations
Title: Re: 1.2.0.x Post by: Ownz on January 18, 2011, 12:56:47 PM zero u were vegabond (18), switching TO panorama?
Title: Re: 1.2.0.x Post by: zero on January 18, 2011, 09:40:04 PM Yes but as I edited above I found the problem was caused by having some races defined as the same value in race order. As soon as I gave every race a unique value the problem was fixed.
Title: Re: 1.2.0.x Post by: zero on January 19, 2011, 10:38:31 PM The latest version displays numbers like 1 and 2 in chat when players change race.
Title: Re: 1.2.0.x Post by: Ownz on January 19, 2011, 10:54:55 PM opps, ill recompile b5 and upload in a few mins
Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 24, 2011, 10:42:42 AM Quote renamed 2 translation files (for each language) because TC admin likes to block them Whats that about ? How can an admin block a file and will renaming them force them on server, we are all very against teh whole translation system it is awful. Let each server owner translate the parts they want into the language they want. or only put translations on the core menus and shit but dont put them on races OMG that is such a bad idea Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 10:43:28 AM TC admin is Not YOU
http://www.google.com/search?hl=&q=tcadmin&sourceid=navclient-ff&rlz=1B3GGLL_en___US398&ie=UTF-8 Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 10:49:43 AM saying there shouldn't be translations is like saying we shouldn't package races and let admins make their own
translations allows for consistency and upgrade compatibility <blow your mind> its likes saying we shouldn't have three phase AC power systems because there is too much capacitance, inductance in transmission lines, not to mention extremely hard to calculate fault currents in large scale power systems which is the root of all evil in EE455. </blow your mind> Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 24, 2011, 10:52:44 AM The problem is two races the translated files were hard coded in the system
also it wouldnt be bad if u didnt make different natives for with and without translations You make it more difficult for people to make changes because of the way you use translations not the translations themselves. So I am not saying get rid of translations, but dont make them so rigid, flexibility and customability is what survives the mod Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 10:59:46 AM hard coded?
its too difficult to add a T to the function call and remove one argument? what suggestions do you have for making it less rigid? Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 24, 2011, 11:07:08 AM no i mean if a person wants to alter teh wording of a skill they have to remove a t and add a new argument and then it wont work unless u do that to all of them, and a few times we made changes and it literalyl forced us to change shortname because it wouldnt accept them.. jsut a head ache and unecessary evil.
That aside can we please get a coding changelog not jsut a feature changelog Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 12:23:15 PM no i mean if a person wants to alter teh wording of a skill they have to remove a t and add a new argument and then it wont work unless u do that to all of them, and a few times we made changes and it literalyl forced us to change shortname because it wouldnt accept them.. jsut a head ache and unecessary evil. That aside can we please get a coding changelog not jsut a feature changelog You mean this?: http://www.ownageclan.com/websvn/log.php?repname=war3source&path=%2F&isdir=1& (http://www.ownageclan.com/websvn/log.php?repname=war3source&path=%2F&isdir=1&) As for the translations in my case I have just removed them in favor of hard coded messages. It makes it easier to manage for me and it is not like I am translating it into any language other than English anyways. The only thing I would still like to see is a bHasWardImunityBuff Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 12:43:12 PM shortname needs to be clean
translations can be overwritten, you are doing it wrong if you are changing skillnames by code and the #1# feature allows you to change 1/2/3/4 stuff directly in translations Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 01:33:14 PM You mean like this?:
Code: SKILL_EVADE = War3_AddRaceSkill( thisRaceID, "Spider sense", "17-30% chance to evade shots", false, 8 ); SKILL_LONGJUMP = War3_AddRaceSkill( thisRaceID, "Agility", "Jump 20-160% further and run 10-40% faster", false, 8 ); SKILL_FREEZE = War3_AddRaceSkill( thisRaceID, "Web-shooters", "13-31% chance to entangle enemy in web", false, 8 ); ULT_WEB = War3_AddRaceSkill( thisRaceID, "Weblines", "Use your Weblines to travel", true, 8 ); Why would I use a translation file if I am not going to translate it into anything. It just waists my time. Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 01:58:14 PM if the race is not translated, you can modify code
if race is translated, its better to edit translations Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 02:53:36 PM Tired to update my races to use W3DropWeapon() and got: Native "W3DropWeapon" was not found
Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 04:24:24 PM and ur version is...?
Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 05:23:21 PM and ur version is...? 1.2.0.6 I did not post it b/c I would not have reported it until testing with latest version first. Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 05:24:47 PM W3DropWeapon isnt released in 1.2.0.6
Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 06:16:33 PM But I thought that was the latest version!?
What good is the svn change log if it does not correlate to the most recent beta release? How do I know what code changes are in my release and which ones are not then? From the logs: http://www.ownageclan.com/websvn/log.php?repname=war3source&path=%2F&isdir=1& (http://www.ownageclan.com/websvn/log.php?repname=war3source&path=%2F&isdir=1&) It would appear that these changes where made before the ones to race restrictions that are supposed to be in the beta 6 release or are the not? Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 07:23:30 PM its for different people to work on parts of war3source
like sm has snapshots http://www.sourcemod.com/snapshots.php we periodically do a release if we feel it needed if u want the latest revision, download it from the websvn Title: Re: 1.2.0.x Post by: zero on January 24, 2011, 08:17:53 PM Can you please then make the releases consistent similar to how it was for beta 5 in that we can see in the log when the last official beta was and know that everything below that is in the change log.
I just thought the point of the svn was also so you did not need to make detailed change logs for every new release. However if the release is not marked on the svn and or does not include all of the changes within the svn at the time of the release than the svn is useless for knowing what was changed. As [Oddity]TeacherCreature has been requesting there either needs to be detailed change logs declaring exactly what is changed from one version to the next or the svn needs to accurately depict what changes have been made from one beta to the next. I understand that you may have intended this as subversions but without letting us know what changes correlate to what beta release we can not provide accurate bug reports. Sorry if it feels like I am going to far saying all of this, I am just trying to promote ideas that I think will benefit all of us and aid in the development of this great mod. Title: Re: 1.2.0.x Post by: Ownz on January 24, 2011, 08:38:08 PM we usually do mark it in the svn log, but sometimes we lose track because additional changes may have been repackaged into the same version number
Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 25, 2011, 09:04:22 AM It seems like the only translation we have is Russian? is this so ?
There are more germany servers out there why not do German? Are you planning to do translations into all languages or do you just favor russia for some reason ? Title: Re: 1.2.0.x Post by: Ownz on January 25, 2011, 10:43:25 AM does it look like i know 50 languages?
russian has translations because these russians came to me and contributed to the translations <insert ethnicity here> is welcome to contribute Title: Re: 1.2.0.x Post by: Schmarotzer on January 25, 2011, 12:45:41 PM does it look like i know 50 languages? ROFLTitle: Re: 1.2.0.x Post by: zero on January 25, 2011, 08:53:55 PM does it look like i know 50 languages? russian has translations because these russians came to me and contributed to the translations <insert ethnicity here> is welcome to contribute That code is invalid your not going to get any support that way you need: Code: <insert ethnicity here> </insert ethnicity here> There we go, now you should be able to run 50 languages in your brain! Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 26, 2011, 08:33:03 AM so it is the russians fault we have russian translations lol
Title: Re: 1.2.0.x Post by: Ownz on January 26, 2011, 10:09:47 AM oo i must quote this
so it is the russians fault we have russian translations lol Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 27, 2011, 08:00:20 AM lol - I knew you would like that
I think part of the reason people get realyl upset with translations is because of the core phrase error that has been spamming everyones log for like the last 15 updates. I still get it constantly and when your getting spammed an error on a part of the system your not even using it is annoying as hell Title: Re: 1.2.0.x Post by: Ownz on January 27, 2011, 10:21:04 AM well its no use complaining here, thats sm's problem
Title: Re: 1.2.0.x Post by: nvn on January 27, 2011, 06:31:23 PM >so it is the russians fault we have russian translations lol
what is the problem to just delete all folders in /translations ? Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 27, 2011, 07:32:30 PM well one that statement was a joke please notice the LOL at the end of it
two the mod throws errors if u delete it which means u have to remove it from core but then every update you have to remove it all over again buts thats ok the part that is SM fault if it is really no big deal perhaps remove the part of your core phrase code that reports the error? it is super annoying to search through a huge log to look for useful errors Title: Re: 1.2.0.x Post by: Ownz on January 27, 2011, 07:39:36 PM anyone else having core translation errors? assuming they are on latest sm?
Title: Re: 1.2.0.x Post by: zero on January 27, 2011, 08:24:13 PM I am on 1.3.7
and using rev 70 from the svn with NO errors. Title: Re: 1.2.0.x Post by: Ownz on January 27, 2011, 08:35:12 PM looks like TC needs an update, or some other plugin is causing it
Title: Re: 1.2.0.x Post by: nvn on January 28, 2011, 02:46:20 AM Why it can cause errors?
As for me I don't have any, even if I'm running new race, where I have only 1 translation _en_ file (coz i'm too lazy to translate in all for 1 time). Or u mean u have errors in w3slog? Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 28, 2011, 08:10:37 AM I am on the most recent update
it is something like error translating core phrase soemthing like that. Title: Re: 1.2.0.x Post by: iceman on January 30, 2011, 11:05:47 AM Logs spamming these past few days
L 01/29/2011 - 20:13:08: [SM] Displaying call stack trace for plugin "War3Source\War3Source_003_OrcishHorde.smx": L 01/29/2011 - 20:13:08: [SM]
L 01/29/2011 - 20:19:32: Error log file session closed. Title: Re: 1.2.0.x Post by: [Oddity]TeacherCreature on January 30, 2011, 11:44:17 AM i am on the latest public release of war3 not svn
and if i unload the errors go away. also yes i am referring to the error log created by war3 Title: Re: 1.2.0.x Post by: Ownz on January 30, 2011, 01:02:53 PM iceman the error message is missing
TC whats the error"? Title: Re: 1.2.0.x Post by: iceman on January 30, 2011, 01:33:06 PM L 01/29/2011 - 20:13:08: [SM] Plugin encountered error 15: Array index is out of bounds
Title: Re: 1.2.0.x Post by: zero on February 02, 2011, 12:46:48 PM Wanted to report that on rev 70 I still have yet to produce any errors in the last week or so.
I noticed you finally added ward buff support!!! Thank you! Any idea when you plan to release beta 7? Title: Re: 1.2.0.x Post by: zero on February 03, 2011, 03:51:49 PM Any idea what this is about in war3sourceerrorlog.txt from rev79:
Code: 02/02/11 23:45:32 Timeout 02/02/11 23:45:32 Timeout 02/02/11 23:45:32 Timeout 02/02/11 23:45:38 Timeout 02/02/11 23:45:41 Timeout 02/02/11 23:56:46 Conn Refused 02/03/11 00:12:10 Conn Refused 02/03/11 07:04:18 Timeout 02/03/11 07:04:48 Timeout 02/03/11 07:05:18 Timeout 02/03/11 07:05:28 Timeout Title: Re: 1.2.0.x Post by: Ownz on February 03, 2011, 06:41:22 PM thats fine, shoulda been in the NotError file
Title: Re: 1.2.0.x Post by: zero on February 03, 2011, 11:20:56 PM Also just an fyi your ward buff works great in rev 79. I already have a shopmenu item using it and everything. You can check it out at 174.36.201.114:27015 if you want.
Title: Re: 1.2.0.x Post by: lucky on February 04, 2011, 10:05:53 AM lol i did everything the same as was done for the ward immunity and for me it gave errors till i updated to the last revision ._.
anyways why did you add the skill immunity to the ward immunity? That makes a separate immunity almost pointless since most people would use it to specifically make it different from the skill immunity Title: Re: 1.2.0.x Post by: Ownz on February 04, 2011, 10:24:41 AM like stun logically includes bash hex and silence
Title: Re: 1.2.0.x Post by: Namolem on February 04, 2011, 02:19:04 PM Quote why did you add the skill immunity to the ward immunity? vice versa Title: Re: 1.2.0.x Post by: zero on February 04, 2011, 03:29:05 PM Wait, are you saying that players who have the ward immunity are also immune to skills?
Please let me know asap b/c if that is the case I need to remove this off my server RIGHT NOW. Title: Re: 1.2.0.x Post by: zero on February 04, 2011, 03:59:43 PM Rev 79 has some issues fyi:
Code: L 02/04/2011 - 16:52:32: [SM] Plugin encountered error 17: Stack memory leaked by native L 02/04/2011 - 16:52:32: [SM] Displaying call stack trace for plugin "War3Source_Engine_Statistics.smx": L 02/04/2011 - 16:52:32: [SM] [0] Line 322, War3Source_Engine_Statistics.sp::OnWar3PlayerAuthed() I am getting this along with some crashes. Title: Re: 1.2.0.x Post by: Ownz on February 04, 2011, 06:20:16 PM Stack memory leaked by native doesnt cause crashes
Title: Re: 1.2.0.x Post by: zero on February 04, 2011, 06:38:44 PM Ah I just assumed it was from that as it is the only error I currently generate.
Title: Re: 1.2.0.x Post by: lucky on February 05, 2011, 03:41:52 AM like stun logically includes bash hex and silence Sorry Ownz but that makes no sense lol. Stun is a combination of all those so you don't have to declare all of them at the same time so it's to make like 6 lines of code into one easy line cause it has the same goal as what you were aiming for However if you aim to have a separate ward immunity this would mean you don't want skill immune people to be affected by this immunity else you would have called for a skill immunity anyways so what is the point then? I'd say remove the skill immunity in that line, if people want to add skill immunity they can just declare it anyways zero if you don't want skill immune people to escape your wards the change isn't really hard just go to war3source_Interface.inc and go to line 1285. you'll see this line return W3GetBuffHasTrue(client,bImmunityWards)||W3GetBuffHasTrue(client,bImmunitySkills); just remove the last part and make it like this return W3GetBuffHasTrue(client,bImmunityWards); now your Immunity to wards truly is unique and can only be aquired by the people you want to be immune to wards Title: Re: 1.2.0.x Post by: Ownz on February 05, 2011, 04:28:26 PM skill immunity shall be used sparingly, therefore should also include wards immunity
if a ward is from an ultimate, ward immunity OR ult immunity will block that ward Title: Re: 1.2.0.x Post by: Ownz on February 12, 2011, 06:11:31 PM b7 released
Title: Re: 1.2.0.x Post by: nvn on March 01, 2011, 06:47:40 AM If you playing orc, then changing race to any, after death your new race will be reincarnated by orc skill.
b7. Title: Re: 1.2.0.x Post by: Glider⠠⠵ on March 01, 2011, 01:37:50 PM Beetles can award a "double kill" in TF2. Got killed and the enemy was awarded 2 frags instead of one.
Code: [War3Source] You have gained 6 XP for being on the capturing team. [W3S] Received 5 damage from Spiked Carapace from 13 [W3S] Received 9 damage from Spiked Carapace from 13 [W3S] Force of Nature did 15 damage to you with beetles [W3S] Force of Nature did 15 damage to you with beetles [W3S] Force of Nature did 15 damage to you with beetles Force of Nature killed Ted "Theodore" Logan with beetles. Force of Nature killed Ted "Theodore" Logan with flamethrower. Title: Re: 1.2.0.x Post by: Ownz on March 02, 2011, 08:10:46 PM i dont think thats exactly fixable
Title: Re: 1.2.0.x Post by: nvn on March 03, 2011, 09:19:46 AM I don't know if i need new topic for this question, so, I'll just ask here.
Is only stats engine using total_xp field in db? how plugin is calculating it? Title: Re: 1.2.0.x Post by: Ownz on March 03, 2011, 10:09:55 AM every time xp is saved
Title: Re: 1.2.0.x Post by: Ownz on March 03, 2011, 10:10:11 AM its a sum of all his levels
Title: Re: 1.2.0.x Post by: nvn on March 03, 2011, 10:21:08 AM Thank you.
If player spend 10lvls from levelbank on race, plugin will add 0xp, right? Title: Re: 1.2.0.x Post by: zero on March 04, 2011, 03:42:18 PM This appears to be correct from what I have seen on my test server where a level bank of 999 is default for testing.
If you want to confirm yourself you can go to 174.36.201.114:27016 and use the password ibiswcs You should find that you can use the level bank to get levels and that you do not receive any xp as a result. Title: Re: 1.2.0.x Post by: qwerty on March 04, 2011, 05:06:05 PM zero's right. rank on that server is xp-based, and levelbanks dont count towards that rank
Title: Re: 1.2.0.x Post by: nvn on March 04, 2011, 06:48:29 PM thank for information, I was just wondering how total_xp field counting players xp. Now its clear.
Title: Re: 1.2.0.x Post by: Ownz on March 05, 2011, 01:36:56 PM sum of all levels not including level bank, sum of all xp without regard what level the race is
Title: Re: 1.2.0.x Post by: nvn on March 06, 2011, 03:14:52 PM Code: L 03/06/2011 - 14:26:25: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='11',total_level='256',total_xp='37681',last_seen='1299410774',levelb' at line 1 b7L 03/06/2011 - 14:28:23: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='1',total_level='257',total_xp='36493',last_seen='1299410894',levelba' at line 1 L 03/06/2011 - 14:30:24: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='1',total_level='257',total_xp='36713',last_seen='1299411015',levelba' at line 1 L 03/06/2011 - 14:31:40: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='8',total_level='257',total_xp='36793',last_seen='1299411097',levelba' at line 1 L 03/06/2011 - 14:32:26: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'cd',gold='8',total_level='257',total_xp='36793',last_seen='1299411135',levelbank' at line 1 Title: Re: 1.2.0.x Post by: nvn on March 12, 2011, 09:39:16 AM every time xp is saved its a sum of all his levels Are u using this field for something? I can only imagine this in stats, but if "required_xp" is changed it will look strange how player get so much levels with that low about of xp. How else we can use this field? What do you think about saving total xp for each race, and recalculate how its done in war3ft. Title: Re: 1.2.0.x Post by: Ownz on March 12, 2011, 09:52:08 PM rank may not be accurate but representative
Title: Re: 1.2.0.x Post by: nvn on March 13, 2011, 08:17:39 PM rofl:
RegAdminCmd("war3_removexp",War3Source_CMD_RemoveXP,ADMFLAG_RCON,"Remove some XP from a player"); RegConsoleCmd("war3_setlevel",War3Source_CMD_War3_SetLevel,"Set a player's level"); why u desided to make it just consoleCmd instead of adminCmd? quick answer from u, i've just edited something here... i was in panic:) Title: Re: 1.2.0.x Post by: Ownz on March 13, 2011, 08:19:12 PM ya got me
Title: Re: 1.2.0.x Post by: nvn on March 13, 2011, 08:28:17 PM nvm...
I was just configuring group_overrides and this command stressed me a bit, coz i could not deny it for group with abt flags... So what is the reason in making all others cmds to root flag and this one to CUSTOM6 ? Title: Re: 1.2.0.x Post by: Ownz on March 13, 2011, 08:29:05 PM i actually have no idea, it should have been rcon
Title: Re: 1.2.0.x Post by: Ownz on March 19, 2011, 11:07:04 PM 1.2.0.7 will be designated as stable and final
1.2.1.x will begin with superhero integration, that is we will move SH toward war3, and made them compatible with each other using the same plugins and functions. One package will allow you to run war3 or SH, however only one mod can be enabled at a time, no running SH and war3. Title: Re: 1.2.0.x Post by: iceman on March 20, 2011, 03:31:57 PM Will SH be css only or will other games be supported also?
Title: Re: 1.2.0.x Post by: Ownz on March 20, 2011, 03:33:18 PM css tf2
Title: Re: 1.2.0.x Post by: iceman on March 20, 2011, 03:36:33 PM sweet :)
Title: Re: 1.2.0.x Post by: qwerty on March 21, 2011, 11:56:29 PM ...isn't SH essentially the same thing as war3...just with different "races" ?
Title: Re: 1.2.0.x Post by: Ownz on March 22, 2011, 10:58:18 AM all the reasons to integrate
Title: Re: 1.2.0.x Post by: Chuck on March 29, 2011, 07:27:16 PM Hello, sometime my server has a problem with showxp and earning xp when they get kill!!! can anyone help me how to fix that?
here is the error L 03/29/2011 - 17:17:36: [SM]
L Title: Re: 1.2.0.x Post by: nvn on March 30, 2011, 12:06:22 AM Hello, sometime my server has a problem with showxp and earning xp when they get kill!!! can anyone help me how to fix that? Seems like some of engine's is missing.here is the error L 03/29/2011 - 17:17:36: [SM]
L Also, ownz, I finally found the problem why my players get connection problem on map end. It happens when race file is changed and I think war3source is quite slow to reload this race (or maybe its reloading everything). For example if I change racecode of night elf, give him 15% evade instead of 20% and reupload it, players will get connection problem. Also I was reporting errors here before like: Code: L 03/06/2011 - 14:26:25: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='11',total_level='256',total_xp='37681',last_seen='1299410774',levelb' at line 1 b7L 03/06/2011 - 14:28:23: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='1',total_level='257',total_xp='36493',last_seen='1299410894',levelba' at line 1 L 03/06/2011 - 14:30:24: [w3s/War3Source_Engine_DatabaseSaveXP.smx] SQL error: [T_CallbackUpdatePDataMain] You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 'doom',gold='1',total_level='257',total_xp='36713',last_seen='1299411015',levelba' at line 1 This happens coz of */* and *\* characters in player nickname, it can be fixed by using SQL_EscapeString (instead of replase, how its done now). Also this SQL_EscapeString fixes "levelbank bug" (it happens when player spend levels to race, reconnects, but he didnt lose any levels from war3source table coz *\* breaks sql query). Title: Re: 1.2.0.x Post by: Ownz on May 15, 2011, 12:35:15 PM topic now closed
|