It looks similar to the human health buff on deathmatch, it simply doesn't work.
Totem Incantation gives 1-2HP, 25-50$ or credits and 1-5XP on spawn for each skull collected.
On deathmatch servers the $ and XP bonus work, but the HP are not given to the player, although it says so in the chat ([Totem Incanation] You gained 16 HP, 400 dollars and 25 XP.)
And I found out that the bonuses are only given on a "death respawn" but not on "new round respawn" so if a player survives a round on non-deathmatch(or deathmatch) he does not get any of the bonuses on the next round.
I can add a replay if you need one.
(edit: btw, does "credits" mean the gold to buy items with? if yes, how to change from given $ to credits?)
(edit2: is there a maximum cap for bonus XP per skull? My example above shows 8 skulls => 16HP, 400$, but only 25XP => 5 skulls, maybe another bug?)




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DarkEnergy