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October 24, 2012, 03:26:19 PM *
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Author Topic: Negative armour  (Read 236 times)
Ordoxous
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« on: September 24, 2011, 07:07:24 AM »

Would it be possible to ignore armour in integers, i.e level 1 would take off 1 armour, level 2, 2 and so forth?
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Ownz
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« Reply #1 on: September 24, 2011, 12:50:47 PM »

does not understand
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DarkEnergy
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« Reply #2 on: September 24, 2011, 06:47:06 PM »

would it be possible to have an ability that ignores some armor in integers, (war3armor, like from dragonborn)
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Ownz
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« Reply #3 on: September 24, 2011, 07:15:27 PM »

u mean enemy has 10 armor, and when you shoot them their effective armor is 0?
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DarkEnergy
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« Reply #4 on: September 24, 2011, 07:26:07 PM »

ya, but it would be in integers, so if they had 8 armour and you had level one of the ability one armour would go off and they would act as if they had 7 armor.

Code:
new Float:f_PENETRATE [5] = {0.0,1.0,2.0,3.0,4.0};
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Ownz
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« Reply #5 on: September 24, 2011, 07:27:41 PM »

its possible but not implemented for easy access
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DarkEnergy
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« Reply #6 on: September 24, 2011, 07:29:55 PM »

ok, damnit, thanks though
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