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Revan
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« on: October 11, 2011, 01:46:24 PM » |
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Anivia (CS:S only due to some entities) Flash Frost Throws shard of ice that flies on a line. The Shard will apply damage and slows anyone in its path. It will detonate when reaching its max range(or hits a wall) or the ability is activated again. Crystallize Condense moisture in the air into a solid wall of ice(wall will remain for up to 8 seconds). Frostbite Blasts your target with a freezing wind to deal magical damage. If the target has been frosted by one of your other abilites, they will take a way more damage! Glacial Storm Summons a driving rain of ice and hail on a nearby target area to continuously deal magic damage and slow them down by 20% Optional:- W3Mana extension (move mana.inc to W3SIncs)cvars:war3_anivia_ult_cooldown - Cooldown time for Glacial Storm (def. 6 seconds)war3_anivia_shard_speed - How fast should the shard from Flash Frost travel? (def. 380.0)screenshots: (W3Mana 'icon' on the top left) Glacial Storm on enemy teamGlacial Storm on same team as the casterPassiv Skill Frostbitechangelog:1.0 - inital release 1.1 - single racefile(auto ext. check) fixed a bug(when crystallize wall-hack-away didn't worked)... 1.2 - w3mana updates and other stuff files:- War3Source_Anivia.sp - Racefile - w3s.race.anivia.phrases.txt - Translation file(ENG) - w3s.race.anivia.phrases.txt - Translation file(RU) thanks to Schmarotzer- mana.inc - You will need this to compile (move to W3Sincs)
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« Last Edit: May 18, 2012, 02:41:31 AM by Revan »
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Vulpone
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« Reply #1 on: October 11, 2011, 02:03:40 PM » |
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Let's ask Applejack what he thinks about it. 
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Sapere aude!
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Ownz
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« Reply #2 on: October 11, 2011, 05:31:03 PM » |
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Glacius - HON
does this REQUIRE mana ext? or OPTIONAL mana ext?
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 DarkEnergy
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Necavi
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« Reply #3 on: October 11, 2011, 06:05:11 PM » |
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I'm fairly sure that it requires it, but it wouldn't require that much modification to remove that necessity, if you wanted it...but frankly I think that a mana system would be absolutely marvelous for this mod, something that would indeed help to continue on the line of quality over quantity, creating skills that say...burn one mana to do damage or something similar, or an ability that has a low cooldown, but highish mana cost, allowing for it to be 'spammed' if you get enough mana, while still not using the ability that often over the course of a map.
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Revan
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« Reply #4 on: October 12, 2011, 03:55:01 AM » |
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Glacius - HON
does this REQUIRE mana ext? or OPTIONAL mana ext?
This require the mana extension(some of theese skills have a very low ultimate cooldown but costs a way more mana[as necavi said]).. I have made a standalone version, check first post.. EDIT:check first post it is not optional..
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« Last Edit: October 13, 2011, 07:16:52 AM by Revan »
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Ownz
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« Reply #5 on: October 12, 2011, 06:51:13 PM » |
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idk about you, but i keep a single file and have the race check if the mana extension exists etc
btw the Hint engine works really well, why not show mana on the hint anyway
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« Last Edit: October 12, 2011, 06:53:34 PM by Ownz »
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 DarkEnergy
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Schmarotzer
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« Reply #6 on: October 13, 2011, 02:28:39 AM » |
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Russian
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Welcome to my server
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Revan
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« Reply #7 on: October 13, 2011, 03:01:12 AM » |
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realy cool thanks  Race updated.. now race will check if extension is loaded and use hint engine if extension isn't avaible(single racefile..)
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« Last Edit: October 13, 2011, 03:04:25 AM by Revan »
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Han
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« Reply #8 on: October 21, 2011, 12:30:50 PM » |
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 А у меня это ошибка,при компилировании.
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Revan
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« Reply #9 on: October 21, 2011, 01:25:09 PM » |
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Meh.. can't speak russian - google trans helps  for which interface you wan't compile the race?
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Ownz
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« Reply #10 on: October 21, 2011, 11:55:02 PM » |
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hes using some old old one. its his fault for not updating
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 DarkEnergy
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Revan
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« Reply #11 on: October 25, 2011, 11:18:47 AM » |
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How is this working out on other server  some feedback please
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_caKKa
Newbie

Posts: 31
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« Reply #12 on: October 25, 2011, 02:09:27 PM » |
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So it should be after the launch of Flash Frost?
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Revan
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« Reply #13 on: October 26, 2011, 11:10:48 AM » |
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Yes it is just some sort of a fake recoil 
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_caKKa
Newbie

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« Reply #14 on: October 26, 2011, 04:05:52 PM » |
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Thx ^)
I found one problem is rotation of the wall, SKILL_2
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Vulpone
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« Reply #15 on: November 14, 2011, 01:56:37 PM » |
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WHY IS THIS NOT PACKAGED?!
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Sapere aude!
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Ownz
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« Reply #16 on: November 14, 2011, 02:07:27 PM » |
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id need a full css server where i can test this
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 DarkEnergy
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Vulpone
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« Reply #17 on: November 14, 2011, 02:12:53 PM » |
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88.198.9.70:27015 is a freaking German one running it.
The only downside is that those Germans are f'cking annoying. I recommend voice_enable 0
But we'd make sure you could test it.
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Sapere aude!
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-El Diablo
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« Reply #19 on: May 07, 2012, 07:33:10 AM » |
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I'm going to download this and try to make it work for TF2.
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Revan
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« Reply #20 on: May 18, 2012, 02:41:55 AM » |
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I've published a update, check if it's fixed
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-El Diablo
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« Reply #21 on: June 01, 2012, 08:35:36 AM » |
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I'm at work, could you reupload the screenshots please.
Thanks!
ps.. since the two screen shots above show the mana is in the center of the screen.. is it possible to relocate the mana position else where on the screen, or is that person using the non-extention version of your race?
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« Last Edit: June 01, 2012, 08:40:14 AM by -El Diablo »
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