Ah, it sounded too much like setting the dead flag on someone while they are alive.That would make no difference.
(other then I think bots would ignore you if i'm not mistaken)
Ah, it sounded too much like setting the dead flag on someone while they are alive.That would make no difference. (other then I think bots would ignore you if i'm not mistaken) necavi
It is a really cool flavor ability for certain races especially, AND I believe the round will end when your teammates are killed.
joshtrav
Ah, it sounded too much like setting the dead flag on someone while they are alive.That would make no difference. I believe it is no different than setting the lifestate, which is in essence putting them as a walking spectator that takes no damage. And bots fire at you the entire time, from across the map, its comical. joshtrav
please consider providing open source, Again this seconded, and I promise you that your code for viewcoord is far from accurate. joshtrav
then show us accurate code Josh. Join our server, pick Human Alliance, type wcsbank, get 10 levels. Press 4 8 times, and type ultimate. You will see an accurate viewcoord. My point is simple, his viewcord is actually a misconfigured viewangle, which returns the wrong results. You can't return the results in a single command. (This could be wrong with the return of the new release, but I haven't touched it yet). You need at least a 1 tick delay to grab the new info. I actually do a .0303 delay to provide for 2 full ticks to make sure there is no issues. I will look at the new ES and let you know, but I doubt it considering they had to implement the wait command due to the regression on valve's end. And no offense, but the code I provide would either end up in some private source pyc, or would end up in a WCS version with links to warcraft-source.net which was supposed to be a help site that seems to have ended up being a dedicated server's website (go figure...) I also posted the snippet Fred posted which he got from someone else, but again its not always accurate due to the fact that it relies on executing prop_physics_create and rendering that item on the same tick, which does not happen (again haven't verified with newest ES) necavi
I think he meant code, not finished product.
Are you sure about that?then show us accurate code Josh. I've tested my latest release wcx_getviewcoords with a es_effect command and it worked pretty good. shdaow
i have a questin about the new wcs mod i can only go to page 7 whay that i have more than 100 races in
i have a questin about the new wcs mod i can only go to page 7 whay that i have more than 100 races inThis is the topic to ask that. Please post here. http://warcraft-source.com/board/index.php/topic,10276.msg73190/topicseen.html#new I think he meant code, not finished product.I think so also, can you share the ultimate please! Now requires Source Python Extentions(SPE).
Added command wcx_evade. Btw I'm fairly certain you will survive headshots with this wcx_evade command. wcx_evade <userid> <chance> You use it on player_spawn(mainly) or what ever you want but its not like the old evade you don't use it on player_victim unless you want too. Oppsie.
Sorry I left my debug numbers for the evade command. Give me a min or too to recompile it. Right now I'm working on these new commands.
wcx_impulse <userid> <seconds> <speed> - Done But Not In Next Release (Impulse is x amount of seconds for speed.) Please pm me any commands you want added. |