Author
Topic: Approved~ [Race] o0Wizard0o (Read 1010 times)
« on: July 19, 2010, 02:43:19 PM »
 o0Wizard0o by MiB RequiresWCX - Warcraft Extra Commands -Evade Skill.
Player Spawn CommandGain random magic points 300 - 600 on spawn.
SkillsMagical Sanction - Gain Health On Spawn(25 Max) - Spawn Wizard's Staff - Gain Famas On Spawn By Chance(50% Max) - Spawn Chaonic Barrier - Evade Bullets Even Headshots Or Killing Shots(15%) - Spawn Hilocan - Gain Health While Spending Magic Points(50 HP/225 MP Cost Max) - Ultimate
Race"X" { "name" "o0Wizard0o" "author" "MiB" "shortdescription" "Magic Warrior" "required_level" "X" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "es_xset wcs_rand 0;es_xrand wcs_rand 300 600;es_keysetvalue WCSuserdata event_var(userid) magic_points server_var(wcs_rand);racealias_wizspawn" "racealias_wizspawn" "es_tell event_var(userid) #multi #green[#lightgreenMP#green] #defaultYou have server_var(wcs_rand) magic points for this life." "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "5" "skillnames" "Magical Sanction(Spawn)|Wizard's Staff(Spawn)|Chaonic Barrier(Victim)|Hilocan(Ultimate)" "skilldescr" "Health|Gun|Evade|Health Regain" "skillcfg" "player_spawn|player_spawn|player_spawn|player_ultimate"
"skill1_setting" "es_xset wcs_addhealth 5|es_xset wcs_addhealth 10|es_xset wcs_addhealth 15|es_xset wcs_addhealth 20|es_xset wcs_addhealth 25" "skill1_cmd" "es est_Health event_var(userid) + server_var(wcs_addhealth);es_tell event_var(userid) #multi #green[#lightgreenMagical Sanction#green] #defaultYou got server_var(wcs_addhealth) extra health." "skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 24|es_xset wcs_chance 34|es_xset wcs_chance 38|es_xset wcs_chance 43|es_xset wcs_chance 50" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wiz2" "racealias_wiz2" "es_give event_var(userid) weapon_famas;es_tell event_var(userid) #multi #green[#lightgreenWizard's Staff#green] #defaultYou gained a Famas." "skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 9|es_xset wcs_chance 12|es_xset wcs_chance 15" "skill3_cmd" "es wcx_evade event_var(userid) server_var(wcs_chance);es_tell event_var(userid) #multi #green[#lightgreenChaonic Barrier#green] #defaultYou have a chance of server_var(wcs_chance)% evading bullets for this life." "skill3_sfx" "0"
"skill4_setting" "es_xset wcs_addhealth 16;es_xset wcs_cost 15|es_xset wcs_addhealth 24;es_xset wcs_cost 20|es_xset wcs_addhealth 32;es_xset wcs_cost 44|es_xset wcs_addhealth 38;es_xset wcs_cost 46|es_xset wcs_addhealth 42;es_xset wcs_cost 54|es_xset wcs_addhealth 48;es_xset wcs_cost 62" "skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_wizard" "skill4_sfx" "0" "ultimate_cooldown" "15" }
Ultimate Blockblock wcs_ulti_wizard { es_xset wcs_health 0 es_xset wcs_tmp 0 es playerget health wcs_health server_var(wcs_userid) if (server_var(wcs_health) < 100) do { es_set wcs_tmp server_var(wcs_health) es_math wcs_tmp + server_var(wcs_addhealth) if (server_var(wcs_tmp) > 100) do { es_xset wcs_tmp 100 es_math wcs_tmp - server_var(wcs_health) es_set wcs_addhealth server_var(wcs_tmp) } es_keygetvalue wcs_tmp WCSuserdata server_var(wcs_userid) magic_points if (server_var(wcs_tmp) >= server_var(wcs_cost)) do { es_math wcs_tmp - server_var(wcs_cost) es_keysetvalue WCSuserdata server_var(wcs_userid) magic_points server_var(wcs_tmp) es est_health server_var(wcs_userid) + server_var(wcs_addhealth) es_tell server_var(wcs_userid) #multi #green[#defaultHilocan#green] You gained server_var(wcs_addhealth) health by healing your self for server_var(wcs_cost) magic points. } else do { es_tell server_var(wcs_userid) #multi #green[#defaultHilocan#green] Your spell failed you don't have enough magic points. es_xset wcs_ultinotexec 1 } } else do { es_tell server_var(wcs_userid) #multi #green[#defaultHilocan#green] Your spell failed you are already at or higher then max health. es_xset wcs_ultinotexec 1 } }
"!mp" Say Commandevent player_say { if (event_var(text) = "!mp") do { es_xset wcs_tmp 0 es_exists wcs_tmp keyvalue WCSuserdata event_var(userid) magic_points if (server_var(wcs_tmp) = 1) do { es_keygetvalue wcs_tmp WCSuserdata event_var(userid) magic_points es_tell event_var(userid) #multi #green[#lightgreenMP#green] #defaultYou have server_var(wcs_tmp) magic points for this life. } } }
« Last Edit: October 19, 2010, 05:25:01 PM by MiB »
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« Reply #1 on: July 19, 2010, 03:53:15 PM »
How long does it take for approval 
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« Reply #2 on: July 19, 2010, 04:05:28 PM »
the more ressources we have to approve, the faster we can approve races by random people. Ur not random and its a good working race so its approved.
« Reply #3 on: July 20, 2010, 07:39:54 AM »
I tried to copy your evade to night elf and now all races after it dont show up? Yes, i am using WCX
« Reply #4 on: July 20, 2010, 07:42:51 AM »
When is the skill configed to activate? e.g. player_spawn or player_ultimate or whatnot. And can you pm me the coding or post it here.
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« Reply #5 on: July 20, 2010, 07:57:18 AM »
"4" { "name" "wcs_lng_r_nightelves" "author" "Kryptonite [WCS team]" "shortdescription" "0" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "es_xset wcs_target 0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "4" "numberoflevels" "8" "skillnames" "wcs_lng_r_nightelves_skilln" "skilldescr" "wcs_lng_r_nightelves_skilld" "skillcfg" "player_spawn|player_victim|player_attacker|player_ultimate"
"skill1_setting" "es_xset wcs_chance 3|es_xset wcs_chance 6|es_xset wcs_chance 9|es_xset wcs_chance 12|es_xset wcs_chance 15|es_xset wcs_chance 17|es_xset wcs_chance 20|es_xset wcs_chance 23" "skill1_cmd" "es wcx_evade event_var(userid) server_var(wcs_chance);es_tell event_var(userid) #multi #green[#lightgreenChaonic Barrier#green] #defaultYou have a chance of server_var(wcs_chance)% evading bullets for this life." "skill1_sfx" "0"
"skill2_setting" "es_xset wcs_chance 15;es_xset wcs_divider 10|es_xset wcs_chance 20;es_xset wcs_divider 8|es_xset wcs_chance 25;es_xset wcs_divider 7|es_xset wcs_chance 30;es_xset wcs_divider 6|es_xset wcs_chance 35;es_xset wcs_divider 5|es_xset wcs_chance 40;es_xset wcs_divider 4|es_xset wcs_chance 45;es_xset wcs_divider 4|es_xset wcs_chance 50;es_xset wcs_divider 3" "racealias_ne2" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_mirrordamage;es_tell event_var(usedrid) #green server_var(wcs_dmg) server_var(wcs_lng);es_tell event_var(attacker) #green server_var(wcs_dmg) server_var(wcs_lng)" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ne2" "skill2_sfx" "0"
"skill3_setting" "es_xset wcs_multiplier 0.1|es_xset wcs_multiplier 0.15|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.2|es_xset wcs_multiplier 0.3|es_xset wcs_multiplier 0.4|es_xset wcs_multiplier 0.5|es_xset wcs_multiplier 0.6" "racealias_ne3" "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es est_rounddecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_damage;es_tell event_var(attacker) #green + server_var(wcs_dmg) server_var(wcs_lng);es_tell event_var(usedrid) #green + server_var(wcs_dmg) server_var(wcs_lng)" "skill3_cmd" "if (server_var(wcs_dice) <= 30) then est_IsAlive wcs_alive event_var(userid);if (server_var(wcs_dice) <= 30) then es_xif (server_var(wcs_alive) = 1) then racealias_ne3" "skill3_sfx" "0"
"skill4_setting" "es_xset wcs_radius 250;es_xset wcs_freezetime 3|es_xset wcs_radius 300;es_xset wcs_freezetime 4|es_xset wcs_radius 350;es_xset wcs_freezetime 5|es_xset wcs_radius 400;es_xset wcs_freezetime 6|es_xset wcs_radius 450;es_xset wcs_freezetime 7|es_xset wcs_radius 500;es_xset wcs_freezetime 8|es_xset wcs_radius 550;es_xset wcs_freezetime 9|es_xset wcs_radius 600;es_xset wcs_freezetime 10" "skill4_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_roots" "skill4_sfx" "0" "ultimate_cooldown" "30" }
« Reply #6 on: July 20, 2010, 05:36:28 PM »
The skills don't exactly match a wizard but good race 
« Reply #7 on: July 20, 2010, 06:24:57 PM »
I tried to copy your evade to night elf and now all races after it dont show up? Yes, i am using WCX
If the races after Night Elf don't show up theres prolly a missing {}. Check your race_db.txt for missing brackets.
« Reply #8 on: July 20, 2010, 07:45:24 PM »
Or, much more likely, a missing or extraneous quotation mark.
« Reply #9 on: August 08, 2010, 02:29:23 PM »
Any chance you can tell a Newb like me where to put the Ultimate Block in the ultimate noteblock and where to put the "!mp" Say Command?
« Reply #10 on: August 08, 2010, 02:45:41 PM »
Just put both blocks at the bottom of your ultimate file.
~MiB
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« Reply #11 on: August 08, 2010, 02:47:58 PM »
Fast Answer.. Thank you m8
« Reply #12 on: August 08, 2010, 02:48:27 PM »
Fast Answer.. Thank you m8
No problem. ~MiB
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« Reply #13 on: August 08, 2010, 11:11:23 PM »
That's actually pretty cool race dude  I do love the Famas.
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« Reply #14 on: August 09, 2010, 02:06:27 AM »
That's actually pretty cool race dude I do love the Famas.
Lol thanks I love Famas as well  . Anyway I made the health skill at night when I was tired and I couldn't think straight about how to not make it heal over 100 so I took me all night. Thats just a lesson for me not to code at night. ~MiB
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