
Captain Smoker - by Kami
Smokepush - Smoker uses his smoke to push enemys away.
Smokepunsh - Smoker uses his smoke to damage his enemys.
Smokeblind - Smoker uses his smoke to blind enemys.
Smokepunish - With a small chance, Smoker is able to hit the enemy so hard that he dies!
He only trusts in his sword and his smoke, so be prepared to use it
Code: [Select]
"1"
{
"name" "Captain Smoker"
"author" "Kami"
"required_level" "0"
"maximum_level" "0"
"allow_only" "0"
"teamlimit" "0"
"preloadcmd" "0"
"player_spawn_cmd" "es est_restrictall event_var(userid);es_delayed 0.1 est_unrestrict event_var(userid) weapon_smokegrenade;es_delayed 0.1 est_unrestrict event_var(userid) weapon_knife;es_delayed 0.2 est_give event_var(userid) weapon_knife;es_delayed .2 est_give event_var(userid) weapon_smokegrenade;es_delayed .3 est_setammo event_var(userid) weapon_smokegrenade 30"
"round_start_cmd" "0"
"round_end_cmd" "0"
"numberofskills" "4"
"numberoflevels" "4"
"skillnames" "Smokepush|Smokepunsh|Smokeblind|Smokepunish"
"skilldescr" "Smoker uses his smoke to push enemys away.|Smoker uses his smoke to damage his enemys.|Your Smokes blind others|With a small chance, Smoker is able to hit the enemy so hard that he dies!"
"skillcfg" "player_attacker|player_attacker|player_attacker|player_attacker"
"skill1_setting" "es_xset wcs_chance 10|es_xset wcs_chance 20|es_xset wcs_chance 45|es_xset wcs_chance 55"
"skill1_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then if (event_var(weapon) = smokegrenade) then racealias_smokpu"
"racealias_smokpu" "es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker); es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 30;es est_pushto event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) -5"
"skill1_sfx" "0"
"skill2_setting" "es_xset wcs_multiplier 20|es_xset wcs_multiplier 30|es_xset wcs_multiplier 40|es_xset wcs_multiplier 50"
"racealias_smokepun" "es_set wcs_m 0;es_set wcs_m event_var(dmg_health);es_xmath wcs_m float;es_xmath wcs_m * 3.0;es_math wcs_m * server_var(wcs_multiplier);es est_RoundDecimal wcs_m server_var(wcs_m) 0;es wcs_explode event_var(attacker) event_var(userid) server_var(wcs_m) 50;es_tell event_var(userid) You were punshed by Captain Smoker;es_tell event_var(attacker) You punshed your enemy."
"skill2_cmd" "es est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then if (event_var(weapon) = smokegrenade) then racealias_smokepun"
"skill2_sfx" "0"
"skill3_setting" "es_xset wcs_chance 20|es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50"
"racealias_smokebl""es est_fade event_var(userid) 0 2.3 2.3 25 25 25 250"
"skill3_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then if (event_var(weapon) = smokegrenade) then racealias_smokebl"
"skill3_sfx" "0"
"skill4_setting" "es_xset wcs_chance 1;es_xset wcs_chance 2;es_xset wcs_chance 3;es_xset wcs_chance 4"
"skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then if (event_var(weapon) = smokegrenade) then racealias_smokeb"
"racealias_smokeb" "es est_slay event_var(userid)"
"skill4_sfx" "0"
} Hope you like it. Would be glad if anyone could tell me how to disable the smoke effect, as it can get quite "smokey" with 30 smokegrenades xD
