Archived copy of warcraft-source.com, the Warcraft: Source (WCS) forum (2007–2011), rebuilt from the Internet Archive by wc3mods.net. This page was captured on 2008-05-09 (original capture). Home · Forum · All archived topics · Downloads
Warcraft-Source.com - WCS mod for CSS
May 09, 2008, 03:55:28 AM *
Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length
News: Races and Items added into Download section from our great Race Coders!
Such as HOLLIDAY|NovaKiller|Stinkyfax|Frodo|TeacherCreature|Phat_Wizard
Google  
  Home   Forum   Help Search Login Register   *
Pages: 1 [2] 3 4 ... 7   Go Down
  Print  
Current Topic Rating: ***** You have not rated this topic. Select a rating:
Author Topic: Rapscallion  (Read 3527 times)
Real_Wolf
WCS Supporter
Level 7 Expert
*****
Offline Offline

New Zealand New Zealand

Posts: 636


« Reply #15 on: July 12, 2007, 07:35:19 AM »

thats cause theres an es missing:

fixed:

 "6"
  {
    "name"              "Rapscallion"
    "author"            "HOLLIDAY"
    "shortdescription"  "Fourteenth century scoundrel"
    "required_level"    "50"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrenaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "In and out of the shadows|Speed(you need this)|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 45"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)" 

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.58|es_xsetinfo wcs_gravity 0.47|es_xsetinfo wcs_gravity 0.36|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 99"
      "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_render_fx server_var(wcs_userid) 13"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "1"
   }
Logged

=|[K|T]|= Real Wolf

Gerrard [Jake]
Level 3 Trained Apprentice
***
Offline Offline

Australia Australia

Posts: 77



« Reply #16 on: July 12, 2007, 01:07:31 PM »

where is it can u put it in bold plz cbf copying and pasting it and then puting the flame pred stuff on it again

also is it possible to make that ultimate into an abillity (like wards) and make the ultimate invis but u walk as fast as 0.5 speed?
Logged
HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #17 on: July 12, 2007, 03:56:40 PM »

i dont know about an ability shure it could be done but thats alot to do for invisibility

here is an updated version of the race.....added one little thing.........lol


Code:
""
  {
    "name"              "Rapscallion"
    "author"            "HOLLIDAY"
    "shortdescription"  "Fourteenth century scoundrel"
    "required_level"    "50"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setmodel event_var(userid) antlion;es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrenaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "In and out of the shadows|Speed(you need this)|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 45"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)" 

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.58|es_xsetinfo wcs_gravity 0.47|es_xsetinfo wcs_gravity 0.36|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 99"
    "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_render_fx server_var(wcs_userid) 13"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "1"
   }

Fourteenth century scoundrel   lol
Logged

cooldude09
Level 0 Beginner

Offline Offline

Canada Canada

Posts: 6



« Reply #18 on: July 15, 2007, 04:37:34 AM »

is there a reason why on my dod:s server that the weapons just go away, and won't let you use anything? is there a command to give the player the spade? est_give or something?
Logged
HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #19 on: July 15, 2007, 07:59:26 AM »

if you use the one that [Oddity]TeacherCreature posted with the flame preditor player_spawn_cmd it should work for DOD :S
Code:
"6"
  {
    "name"              "Rapscallion"
    "author"            "HOLLIDAY"
    "shortdescription"  "Fourteenth century scoundrel"
    "required_level"    "50"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrenaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "In and out of the shadows|Speed(you need this)|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 45"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)" 

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.58|es_xsetinfo wcs_gravity 0.47|es_xsetinfo wcs_gravity 0.36|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 99"
      "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_render_fx server_var(wcs_userid) 13"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "1"
   }

has any one used the second one i posted? i gave the race a model(skin) i think it goes good with the race......
.......if any one does use this one whatever you do make shure that you keep it a knife only race. from my experiance it will crash your server if you try and buy a gun but here is the one with a skin havent tested it for DOD :S so dont blame me if it crashes server.....
Code:
""
  {
    "name"              "Rapscallion_A*T"
    "author"            "HOLLIDAY"
    "shortdescription"  "Fourteenth century scoundrel"
    "required_level"    "50"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_setmodel event_var(userid) antlion;es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_fp_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_fp_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_fp_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_fp_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "5"
    "skillnames"        "Flickering Shadows|Adrenaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "In and out of the shadows|Speed(you need this)|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 45"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es_xsetinfo wcs_dmg event_var(dmg_health);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)" 

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.58|es_xsetinfo wcs_gravity 0.47|es_xsetinfo wcs_gravity 0.36|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 45|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75|es_xsetinfo wcs_chance 99"
    "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_render_fx server_var(wcs_userid) 13"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 90 0.5 50 30 0 155 115 100 200 1"
    "ultimate_cooldown" "1"
   }
o yeah.... so their was an es missing in the extra damage skill,and it didnt work?
i wasent shure that acually did extra damage...thanks for fixing it  Real_Wolf


 aim_ag_texture_futuretown_v20076.jpg (70.8 KB, 800x600 - viewed 34 times.)

 aim_ag_texture_futuretown_v20052.jpg (66.87 KB, 800x600 - viewed 33 times.)
« Last Edit: July 15, 2007, 08:07:28 AM by HOLLIDAY » Logged

[Oddity]TeacherCreature
Level 7 Expert
*****
Online Online

United States United States

Posts: 588



WWW

myServer 208.167.243.228:27015
(Warning: click connects through Steam)
« Reply #20 on: July 15, 2007, 05:08:00 PM »

dictionary defined rapscallion as a old midevil term to call someone a scoundrel or a rascal... LOL
I always add descriptions to my characters becasue many players make characters without

This code works DOD or CSS (w/ fixed blade dmg)
I did not include the skin with it HOLLIDAY only because I never use skins .. too many crashes and instability...

ALSO PLEASE NOTE
I changed the SFX on the ultimate to SMOKE.VMT because the other one made a whirl wind which players could see through walls ... Just personal preference
Code:
  "8"
  {
    "name"              "Rapscallion"
    "author"            "HOLLIDAY"
    "shortdescription"  "Mid-Evil Scoundrel"
    "required_level"    "80"
    "maximum_level"     "0"
    "allow_only"        "0"
    "teamlimit"         "2"
    "preloadcmd"        "0"
    "player_spawn_cmd"  "es est_playplayer event_var(userid) ambient/atmosphere/cave_hit6.wav;es es_xkeysetvalue WCSuserdata event_var(userid) restricted <all>;es es_xdelayed 0.5 est_removeweapon event_var(userid) 1;es es_xdelayed 0.6 est_removeweapon event_var(userid) 2;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xif (server_var(wcs_game) = server_var(wcs_game_css)) then racealias_rs_css;es es_xif (server_var(wcs_game) = server_var(wcs_game_dods)) then racealias_rs_dods;es wcs_givexp event_var(userid) 10 0 0"
    "racealias_rs_css"  "es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.5 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_hegrenade;es es_xdelayed 1.7 est_unrestrict event_var(userid) weapon_smokegrenade;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_flashbang;es es_xdelayed 1.9 es_give event_var(userid) weapon_knife"
    "racealias_rs_dods" "es es_xdelayed 0.7 est_removeweapon event_var(userid) 3;es es_xdelayed 0.8 est_removeweapon event_var(userid) 4;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_spade"
    "round_start_cmd"   "0"
    "round_end_cmd"     "0"
    "numberofskills"    "5"
    "numberoflevels"    "4"
    "skillnames"        "Flickering Shadows|Adrenaline|Blade|Levitation|Complete Invisibility"
    "skilldescr"        "In and out of the shadows|Speed(you need this)|Extra knife dmg|Levitation|Become Completly invisible when not moving"
    "skillcfg"          "player_spawn|player_spawn|player_attacker|player_spawn|player_ultimate"

    "skill1_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 38|es_xsetinfo wcs_chance 42"
    "skill1_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es ma_render_fx event_var(userid) 13;es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 11 #a 0 editor/phys_ballsocket.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 5 100"
    "skill1_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill2_setting"    "es_xsetinfo wcs_speed 1.35;es_xsetinfo wcs_hp 25|es_xsetinfo wcs_speed 1.4;es_xsetinfo wcs_hp 30|es_xsetinfo wcs_speed 1.45;es_xsetinfo wcs_hp 35|es_xsetinfo wcs_speed 1.5;es_xsetinfo wcs_hp 40|es_xsetinfo wcs_speed 1.55;es_xsetinfo wcs_hp 45"
    "skill2_cmd"        "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_tmp) > server_var(wcs_speed)) then es_xsetinfo wcs_speed server_var(wcs_tmp);es es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);es est_Speed event_var(userid) server_var(wcs_speed);es est_gethealth wcs_health event_var(userid);es es_xmath wcs_health + server_var(wcs_hp);es est_sethealth event_var(userid) server_var(wcs_health);wcs_getlanguage wcs_lng wcs_lng_r_berserk;es es_xformat wcs_lng server_var(wcs_lng) server_var(wcs_hp) server_var(wcs_speed);es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill2_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 effects/com_shield003a.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255"

    "skill3_setting"    "es_xsetinfo wcs_chance 13|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 60|es_xsetinfo wcs_chance 75"
    "racealias_ar3"     "es est_playplayer event_var(userid) npc/roller/mine/rmine_blades_out2.wav;es es_xsetinfo wcs_dmg event_var(dmg_health);es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);es es_xtell event_var(attacker) #multi #greenBlades: #lightgreenDid Extra Damage"
    "skill3_cmd"        "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_alive) = 1) then es_xif (event_var(weapon) = knife) then racealias_ar3"
    "skill3_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 8 #a 0 effects/bluespark.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2)" 

    "skill4_setting"    "es_xsetinfo wcs_gravity 0.68|es_xsetinfo wcs_gravity 0.58|es_xsetinfo wcs_gravity 0.47|es_xsetinfo wcs_gravity 0.36|es_xsetinfo wcs_gravity 0.26"
    "skill4_cmd"        "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)"
    "skill4_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/crosshairs.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1"

    "skill5_setting"    "es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 32|es_xsetinfo wcs_chance 34|es_xsetinfo wcs_chance 99"
    "racealias_l0"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss1.wav;es est_freeze server_var(wcs_userid) 1;es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 1;es es_xtell server_var(wcs_userid) #multi #lightgreenYou are now #greenFrozen Invisible #lightgreenpess ultimate again to become visible"
    "racealias_l1"      "es est_playplayer server_var(wcs_userid) npc/scanner/scanner_nearmiss2.wav;es est_freeze server_var(wcs_userid) 0;es est_setplayercolor server_var(wcs_userid) 255 255 255 255 1;es es_xkeysetvalue WCSuserdata server_var(wcs_userid) freeze 0;es_delayed 1.3 ma_renderfx server_var(wcs_userid) 13"
    "skill5_cmd"        "es est_gethealth wcs_health server_var(wcs_userid);es_xsetinfo wcs_freeze 0;es es_xkeygetvalue wcs_freeze WCSuserdata server_var(wcs_userid) freeze;es es_xif (server_var(wcs_freeze) = 0) then racealias_l0;es es_xif (server_var(wcs_freeze) = 1) then racealias_l1"
    "skill5_sfx"        "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.5 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.6 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10;es_delayed 0.7 es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 15;es est_effect 7 #a 0 sprites/smoke.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 100 10"
    "ultimate_cooldown" "1"
   }
« Last Edit: July 15, 2007, 05:15:22 PM by [Oddity]TeacherCreature » Logged

HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #21 on: July 15, 2007, 05:59:13 PM »

yes you could see it through walls
it has its advantages and disadvantages....you could see the whirl wind through walls so you know the Rapscallion is there somewhere....
Rapscallion has the same definition as rogue.....scallywag, varlet, knave, rascal, scoundrel.
Logged

cooldude09
Level 0 Beginner

Offline Offline

Canada Canada

Posts: 6



« Reply #22 on: July 16, 2007, 01:43:28 AM »

thanks guys, that helped, I was wondering if there are any other models that you can use with other races at all?
Logged
HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #23 on: July 16, 2007, 01:56:28 AM »

there is but as [Oddity]TeacherCreature saied too many crashes and instability
they really dont work good with guns......
here are a few of them

crow
headcrab
headcraabblack
headcrabclassic
stalker
player
antlion
antlion_guard
leech
synth 
roller   
lamarr
manhack
mortarsynth
dog
advisor
Logged

Stinkyfax
Watchdogs
Level 7 Expert
*****
Offline Offline

Lithuania Lithuania

Posts: 1050



WWW
Xrushiov
« Reply #24 on: July 17, 2007, 10:58:59 AM »

i've tried your version with custom model, didnt' change anything but it crashed server often and i removed it.
Logged

Hawkeye9797
Level 0 Beginner

Offline Offline

Posts: 12


WWW
« Reply #25 on: July 20, 2007, 02:40:39 AM »

just to let u know people love this race on my server, the custom model is especially cool. It hasn't caused any stability problems as of yet.
Logged
HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #26 on: July 20, 2007, 04:32:01 PM »

works good on my server.....as long as you dont try to give the model any guns
Logged

Stinkyfax
Watchdogs
Level 7 Expert
*****
Offline Offline

Lithuania Lithuania

Posts: 1050



WWW
Xrushiov
« Reply #27 on: July 20, 2007, 08:16:25 PM »

that's why i said "i didnt' change anything"
Logged

L3g4cY
Level 0 Beginner

Offline Offline

United States United States

Posts: 11



« Reply #28 on: July 23, 2007, 08:18:22 AM »

could some one please show me where i would add a slight delay according to amount of levels placed in the invisiblity skill to allow movement after going invisible? like say they have 1 level in the skill after hitting ultimate they can move for 2.5 seconds| 2 skill points 3 seconds etc so that when its maxed they can move invisible for a max of 5 seconds before becoming frozen? i know this shouldn't be too dificult as another server i play on uses the invisiblity skill i'm quite sure on their "crazy_mofo" class it even has the same tornado sfx when you go invisible and you can move for a few seconds before getting frozen. any help would be apprecaited love all your races those i have almost all on our server.
Logged
HOLLIDAY
<Race Maker>
Moderator
Level 7 Expert
*****
Offline Offline

Posts: 1585



WWW
Wc3_HOLLIDAY_Wc3
wc3hollidaywc3

myServer 72.249.51.26:27015
(Warning: click connects through Steam)
« Reply #29 on: July 23, 2007, 08:57:59 AM »

that wouldent be hard
just put an es_delayed on the est_freeze and es_xsetinfo amountoftime

if it has the same sfx as Rapscallion  then its probably Rapscallion called "crazy_mofo"
« Last Edit: July 23, 2007, 09:09:17 AM by HOLLIDAY » Logged

Pages: 1 [2] 3 4 ... 7   Go Up
  Print  
 
Jump to:  

Last 7 Shouts:
May 08, 2008, 10:29:10 PM
Teacher keep your ignorant crap to yourself please: http://warcraft-source.com/board/index.php/topic,3571.0.html

~J3ff
May 08, 2008, 09:04:10 PM
plz help how do i instal the wcs mod where do i put it and how do i start it??? plz help
May 08, 2008, 08:23:49 PM
Can you please ditch the wcsP movement so that the community doesnt get divided !
May 08, 2008, 07:50:19 PM
Yes player_hurt not working is a EST/ES bug (the commands don't like each other) and I said I would look into the other one... as a whole WCSP is well over 90% functional. (And currently running on over 20 servers)

~J3ff
May 07, 2008, 01:58:34 PM
Hmm, from what you said, either prep_hurt or player_hurt doesn't work. Also, GetViewPlayer doesn't work.
May 07, 2008, 06:05:25 AM
Whats wrong with WCSP frodo? No one has posted any error/bugs for me to fix homie.

~J3ff
May 06, 2008, 08:26:27 PM
Jeff, are you going to fix WCSP or it is going to stay bugged? Same thing goes to my race
Recent
[Today at 03:28:51 AM]

by Jeff
[Today at 01:43:44 AM]

by Jeff
[May 08, 2008, 11:10:35 PM]

by Jeff
[May 08, 2008, 10:58:35 PM]

[May 08, 2008, 10:49:15 PM]

[May 08, 2008, 09:10:31 PM]

[May 08, 2008, 09:02:32 PM]

[May 08, 2008, 08:33:53 PM]

by Jeff
[May 08, 2008, 08:32:50 PM]

[May 08, 2008, 07:41:30 PM]
Theme switch

Powered by MySQL Powered by PHP Powered by SMF 1.1.4 | SMF © 2006-2007, Simple Machines LLC
TinyPortal v0.9.8 © Bloc
Valid XHTML 1.0! Valid CSS!
Page created in 0.064 seconds with 27 queries.