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Author Topic: [CATALOG] LIST OF WORKING SKILLS  (Read 1968 times)

La Muerte

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #15 on: September 27, 2010, 09:36:09 PM »
added long jump to player spawn list, edited the es_xtell to English though :p

stormleader

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #16 on: September 27, 2010, 09:56:30 PM »
translation

Code: [Select]
    "skill4_setting"    "es_xsetinfo wcs_multiplier 2.0"
    "skill4_cmd"        "es es_xkeysetvalue WCSuserdata event_var(userid) longjump server_var(wcs_multiplier);es     es_xtell event_var(userid) #multi #greenLongJump #lightgreenactivated  #greensuccessfully #lightgreen!!"
    "skill4_sfx"        "0"

Rioux.

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #17 on: September 27, 2010, 10:04:55 PM »
hahahahahaha sorry i forgot to translate portugues to english!

Rioux.

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #18 on: September 28, 2010, 02:20:47 AM »
Speed Up for player_say skills
(click to show/hide)
 
Player_attacker Drug
   
Code: [Select]
"skill3_setting"    "es_xset wcs_chance 15|es_xset wcs_chance 30|es_xset wcs_chance 45|es_xset wcs_chance 60|es_xset wcs_chance 75|es_xset wcs_chance 90"
    "racealias_bm1"     "es_xset wcs_phoenix 0;es_keygetvalue wcs_phoenix WCStmp phoenix event_var(es_userteam);es_xmath wcs_phoenix + 1;es_keysetvalue WCStmp phoenix event_var(es_userteam) server_var(wcs_phoenix);wcs_getlanguage wcs_lng wcs_lng_r_phoenix;es_tell event_var(userid) #multi server_var(wcs_lng)"
    "skill3_cmd"        "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_bm1"
    "skill3_sfx"        "0"
Player_spawn Team Heal
Code: [Select]
"skill1_setting"    "es_xset wcs_hp 1000;es_xset wcs_time 3:00;es_xset wcs_waves 10|es_xset wcs_hp 1000;es_xset wcs_time 3:00;es_xset wcs_waves 10|es_xset wcs_hp 1000;es_xset wcs_time 3:00;es_xset wcs_waves 10|es_xset wcs_hp 1000;es_xset wcs_time 3:00;es_xset wcs_waves 10"
     "skill1_cmd"        "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_delayed 1 wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 server_var(wcs_waves) 0"
     "skill1_sfx"        "0"
     
Player_Victim Damage Reflect

Code: [Select]
"skill3_setting" "es_xset wcs_chance 10;es_xset wcs_dmg 5|es_xset wcs_chance 15;es_xset wcs_dmg 10|es_xset wcs_chance 20;es_xset wcs_dmg 15|es_xset wcs_chance 25;es_xset wcs_dmg 5"
     "skill3_cmd" "if (server_var(wcs_chance) >= server_var(wcs_dice)) then racealias_mirror1"
     "racealias_mirror1" "es_xset wcs_dead 0;es playerget isdead wcs_dead event_var(userid);if (server_var(wcs_dead) = 0) then racealias_mirror2"
     "racealias_mirror2" "es wcs_dealdamage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_centertell event_var(attacker) Your enemy event_var(es_username) made you take server_var(wcs_dmg) mirror damage.;es_centertell event_var(userid) You made event_var(es_attackername) take server_var(wcs_dmg) mirror damage."
     "skill3_sfx" "0"

More skills to help the community
I´ll post more tomorrow
Thanks
Hope i could help
Rioux LiquidBR
« Last Edit: September 28, 2010, 02:32:17 AM by Rioux. »

La Muerte

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #19 on: September 30, 2010, 03:09:44 PM »
Changelog:
- added all skills that Kami had gathered in hes post from the community.

Rioux.

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #20 on: October 01, 2010, 09:39:55 PM »
Thanks

Plaah...

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #21 on: October 20, 2010, 07:46:29 AM »
Muerte, add example for PLAYER_KILL
thx

Kami

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #22 on: October 20, 2010, 08:39:56 AM »
is there even a player_kill event? :O

if yes, there are several ways to make a player_kill skill.

For exampple, you could let your enemy explode on HIS death, to damage enemys around him, or you could make him explode like a frost nova.

But I never heard of player_kill^^

necavi

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Muse

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #24 on: October 20, 2010, 10:39:13 AM »
oO where is player_ultimate event
Лет'с толк ин личку ин рашен.
Who`ll dare to face me?
I wanna spend all your money at the gay bar, gay bar, gay bar.
Effects plugin released. (26/35) Sold ;*(
\m/

La Muerte

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #25 on: October 20, 2010, 02:41:54 PM »
under player spawn :p its alphabetically, as you know this is a build-in-progress Catalog which will be updated continuously.

necavi

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #26 on: October 20, 2010, 04:36:35 PM »
I think he was talking about the list I posted. :P I forgot about the fact that some of the events in WCS (as well as other mods) are custom, which means modifications of these events, usually.

VpS_Serenity

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #27 on: October 27, 2010, 10:16:53 AM »
Hey, it's not really about the skills, or well, sorta, and maybe i just looked the wrong place, but if it isn't published anywhere, i'd appreciate a list of the new effects, like how to use them and what they do, because the only thing i actually know about them, is like wcx_effect line and wcx_effect ring.

 - Detailed info about specified effects
 - List of effects (if there are more than line & ring + comparements with the old effects, like ... lets say, the old est_effect 3 is equal wcx_effect line, then compare like that. Would be great for re-building old races' effects)

Tyvm.

necavi

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #28 on: October 27, 2010, 07:47:04 PM »
I would recommend using Joshtrav's EST effect plugin now, instead of WCX's, from what I understand, several of WCX's use more effect calls than they should, many more, meaning that you can easily hit the limit of sending more than 64 at a time to a client.

VpS_Serenity

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Re: [CATALOG] LIST OF WORKING SKILLS
« Reply #29 on: October 28, 2010, 11:54:31 AM »
Player death - Explode

Code: [Select]
"skill4_setting"    "wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|wcs_chance 30;es_xset wcs_magnitude 80;es_xset wcs_radius 120|wcs_chance 35;es_xset wcs_magnitude 90;es_xset wcs_radius 140|wcs_chance 40;es_xset wcs_magnitude 100;es_xset wcs_radius 160|wcs_chance 50;es_xset wcs_magnitude 110;es_xset wcs_radius 170|wcs_chance 55;es_xset wcs_magnitude 120;es_xset wcs_radius 170|es_xset wcs_chance 60;es_xset wcs_magnitude 120;es_xset wcs_radius 180|wcs_chance 70;es_xset wcs_magnitude 130;es_xset wcs_radius 180"
    "skill4_cmd"        "if (server_var(wcs_dice) <= 50) then es_xdoblock wcs/WCSultimates/wcs_ulti_suicide;es_tell server_var(wcs_userid) #green Explode"
    "skill4_sfx"        "0"
    "ultimate_cooldown" "0"

I tried it this way, but it seems like the "Explode" is being told even when it doesnt explode :/ something's wrong with it..
« Last Edit: October 28, 2010, 11:59:05 AM by VpS_Serenity »