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Topic: 12 updated races (Read 792 times)
« Reply #30 on: October 29, 2010, 07:41:21 PM »
Xonvert crashed my server too
« Reply #31 on: October 29, 2010, 07:51:19 PM »
in bloodlust skill there is the line:
es_tell event_var(usedrid) #green server_var(wcs_lng)
« Reply #32 on: October 29, 2010, 09:10:58 PM »
magican crashet by me a server
i have a fixed this
here is the fix
block Spawn { es_delayed 2 es_playsound event_var(userid) ^weapons\hegrenade\explode4.wav 1 es_delayed 0.1 es_give event_var(userid) env_steam es_fire event_var(userid) env_steam addoutput "SpreadSpeed 50" es_fire event_var(userid) env_steam addoutput "Speed 30" es_fire event_var(userid) env_steam addoutput "StartSize 11" es_fire event_var(userid) env_steam addoutput "EndSize 60" es_fire event_var(userid) env_steam addoutput "Rate 20" es_fire event_var(userid) env_steam addoutput "JetLength 100" es_fire event_var(userid) env_steam addoutput "rollspeed 10" es_fire event_var(userid) env_steam addoutput "rendercolor 0 0 0" es_fire event_var(userid) env_steam TurnOn es_delayed 4 es_fire event_var(userid) env_steam kill es_delayed 0.1 es est_restrictall event_var(userid) es_delayed 0.1 es est_unrestrict event_var(userid) weapon_c4 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_m3 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_elite es_delayed 0.1 es est_unrestrict event_var(userid) weapon_knife es_delayed 0.1 es_give event_var(userid) weapon_elite es_delayed 0.1 es_give event_var(userid) weapon_m3 es_delayed 0.1 es_give event_var(userid) weapon_knife }
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« Reply #33 on: October 29, 2010, 10:55:13 PM »
magican crashet by me a server
i have a fixed this
here is the fix
block Spawn { es_delayed 2 es_playsound event_var(userid) ^weapons\hegrenade\explode4.wav 1 es_delayed 0.1 es_give event_var(userid) env_steam es_fire event_var(userid) env_steam addoutput "SpreadSpeed 50" es_fire event_var(userid) env_steam addoutput "Speed 30" es_fire event_var(userid) env_steam addoutput "StartSize 11" es_fire event_var(userid) env_steam addoutput "EndSize 60" es_fire event_var(userid) env_steam addoutput "Rate 20" es_fire event_var(userid) env_steam addoutput "JetLength 100" es_fire event_var(userid) env_steam addoutput "rollspeed 10" es_fire event_var(userid) env_steam addoutput "rendercolor 0 0 0" es_fire event_var(userid) env_steam TurnOn es_delayed 4 es_fire event_var(userid) env_steam kill es_delayed 0.1 es est_restrictall event_var(userid) es_delayed 0.1 es est_unrestrict event_var(userid) weapon_c4 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_m3 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_elite es_delayed 0.1 es est_unrestrict event_var(userid) weapon_knife es_delayed 0.1 es_give event_var(userid) weapon_elite es_delayed 0.1 es_give event_var(userid) weapon_m3 es_delayed 0.1 es_give event_var(userid) weapon_knife } Shouldnt the first line be without this ^ es_delayed 2 es_playsound event_var(userid) ^weapons\hegrenade\explode4.wav 1
« Reply #34 on: October 30, 2010, 05:05:02 AM »
Yes 
« Reply #35 on: October 30, 2010, 06:24:04 AM »
it works with the ^
i don't understand your fix or what part of this crashed your server, if it is this block that crashed your server i am guessing it must be to much of the effect? your fix turns the effect on before it is given i don't know what the out come of that would be but i don't know how it would fix it
es_Magician.txt
block Spawn { es_delayed 2 es_playsound event_var(userid) ^weapons\hegrenade\explode4.wav 1 es_give event_var(userid) env_steam es_fire event_var(userid) env_steam addoutput "SpreadSpeed 50" es_fire event_var(userid) env_steam addoutput "Speed 30" es_fire event_var(userid) env_steam addoutput "StartSize 11" es_fire event_var(userid) env_steam addoutput "EndSize 60" es_fire event_var(userid) env_steam addoutput "Rate 20" es_fire event_var(userid) env_steam addoutput "JetLength 100" es_fire event_var(userid) env_steam addoutput "rollspeed 10" es_fire event_var(userid) env_steam addoutput "rendercolor 0 0 0" es_fire event_var(userid) env_steam TurnOn es_delayed 4 es_fire event_var(userid) env_steam kill es est_restrictall event_var(userid) es est_unrestrict event_var(userid) weapon_c4 es est_unrestrict event_var(userid) weapon_m3 es est_unrestrict event_var(userid) weapon_elite es est_unrestrict event_var(userid) weapon_knife es_give event_var(userid) weapon_elite es_give event_var(userid) weapon_m3 es_give event_var(userid) weapon_knife } your fix
block Spawn { es_delayed 2 es_playsound event_var(userid) ^weapons\hegrenade\explode4.wav 1 es_delayed 0.1 es_give event_var(userid) env_steam es_fire event_var(userid) env_steam addoutput "SpreadSpeed 50" es_fire event_var(userid) env_steam addoutput "Speed 30" es_fire event_var(userid) env_steam addoutput "StartSize 11" es_fire event_var(userid) env_steam addoutput "EndSize 60" es_fire event_var(userid) env_steam addoutput "Rate 20" es_fire event_var(userid) env_steam addoutput "JetLength 100" es_fire event_var(userid) env_steam addoutput "rollspeed 10" es_fire event_var(userid) env_steam addoutput "rendercolor 0 0 0" es_fire event_var(userid) env_steam TurnOn es_delayed 4 es_fire event_var(userid) env_steam kill es_delayed 0.1 es est_restrictall event_var(userid) es_delayed 0.1 es est_unrestrict event_var(userid) weapon_c4 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_m3 es_delayed 0.1 es est_unrestrict event_var(userid) weapon_elite es_delayed 0.1 es est_unrestrict event_var(userid) weapon_knife es_delayed 0.1 es_give event_var(userid) weapon_elite es_delayed 0.1 es_give event_var(userid) weapon_m3 es_delayed 0.1 es_give event_var(userid) weapon_knife }
only difference is the delay if it is this block crashing your server then i would guess that it is simply the effect causing your server to crash i don't think a delay would fix it unless trying to turn the effect on before giving the effect results in no effect does the effect still show with your fix?
« Reply #36 on: October 30, 2010, 09:41:54 AM »
es_give @ spawn causes crashes to many servers, so a delay of 0.1 prevents that
« Reply #37 on: October 30, 2010, 05:01:16 PM »
may i use these races to put in my race pack, as i am going to publish here on warcraft-source?
« Reply #38 on: October 30, 2010, 05:17:29 PM »
may i use these races to put in my race pack, as i am going to publish here on warcraft-source?
you can use them es_give @ spawn causes crashes to many servers, so a delay of 0.1 prevents that
really? i didn't know that one i will have to check the other races for es_give
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