Author
Topic: Qual erro na raça aqui ? (Read 103 times)
« Reply #15 on: November 20, 2010, 04:48:11 PM »
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PLEASE FIX THE BUG WHAT MAKES SOME PLAYERS DON'T RECEIVE XP.
Thank you. From your boyfriend.
« Reply #16 on: November 20, 2010, 04:49:02 PM »
« Last Edit: November 20, 2010, 04:56:50 PM by DaNKiLL3R »
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« Reply #17 on: November 20, 2010, 04:53:44 PM »
se ta faltando coloca ué
lol?
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PLEASE FIX THE BUG WHAT MAKES SOME PLAYERS DON'T RECEIVE XP.
Thank you. From your boyfriend.
« Reply #18 on: November 20, 2010, 04:56:44 PM »
Pronto, coloquei, mas e os efeitos, tem alguma coisa errada ?
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<-D.O.E-> Capitão Gremiistah !
« Reply #19 on: November 20, 2010, 06:58:53 PM »
Eu não coloquei a mensagem, foi mal, depois vejo o efeito.
« Reply #20 on: November 20, 2010, 10:10:12 PM »
Você não tá colocando o cooldown na skill, ou seja, ela é reconhecida como uma skill qualquer e pode chegar até a dar erro. O damage tá errado, é userid primeiro, depois attacker.
wcs damage <userid> <attacker> <damage>
« Reply #21 on: November 21, 2010, 11:21:55 AM »
Essa é outra raça .. Quando botei no server, reiniciei e quando volto tava sem wcs,
[Pike VIP] #Requirement section required = 10 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = ""
#Other info author = "Gremiista" desc = "" spawncmd = "es_give event_var(userid) weapon_m4a1;es playerset clip event_var(userid) weapon_m4a1 9999;es_give event_var(userid) weapon_deagle;es playerset clip event_var(userid) weapon_deagle 9999;es_give event_var(userid) weapon_hegranade;es playerset clip event_var(userid) weapon_hegranade 9999" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "STEAM_0:0:13387131|STEAM_0:0:13255472" onchange = "es_msg #multi #lightgreenSomeone changed his race!"
#Skill information numberofskills = 7 numberoflevels = 1 skillnames = "Vida|Damage|LongJump|Freeze|Refletir Dano|God Mod" skilldescr = "Vida|Damage|LongJump|Freeze|Refletir Dano|God Mod" skillcfg = "player_spawn|player_spawn|player_attacker|player_victim|player_ultimate" skillneeded = "0|0|0|0|0|5"
#Skill specific information [[skill1]] setting = "es_xset wcs_addhealth 400" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0;es_tell event_var(userid) #multi #green[#lightgreenHealth#green] #defaultYou got server_var(wcs_addhealth) extra health." sfx = ""
[[skill2]] setting = "es_xset wcs_multiplier 8.0" racealias_im3 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage. cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_im3" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); est_effect 3 #a 0 sprites/lgtning.vmt sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 8 8 0 0 150 255; es_tell event_var(attacker) #multi #green Effect By DaNKiLL3R "
[[skill3]] setting = "es_xset wcs_multiplier 1.6" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!" sfx = ""
[[skill4]] setting = "es_xset wcs_chance "60" racealias_pm101 = "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) Frozen by event_var(es_attackername);es_centertell event_var(attacker) Froze event_var(es_username)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_pm101" sfx = ""
[[skill5]] setting = "es_xset wcs_chance 50;es_xset wcs_divider 3" racealias_ne2 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xtell event_var(userid) r_mirrordamage damage server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_mirrordamage damage server_var(wcs_dmg)" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_ne2" sfx = ""
[[skill6]] setting = "es_xset wcs_duration 6" cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_tell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou become pissed for #lightgreen server_var(wcs_duration) #greenseconds.;wcs_xalias racealias_wlvrn51;wcs_xalias racealias_wlvrn52" racealias_wlvrn51 = "es_xmath wcs_duration - 0.1;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou go back to your normal grumpy self." racealias_wlvrn52 = "es_xmath wcs_duration - 3.1;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou are calming down..." sfx = "es_playsound server_var(wcs_userid) npc/ichthyosaur/attack_growl1.wav 1.0" cooldown = "20"
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<-D.O.E-> Capitão Gremiistah !
« Reply #22 on: November 21, 2010, 11:31:12 AM »
Axei alguns bugs e corrigi eles... Se tem mais algum eu não vi... Mais tenta agora:
[Pike VIP] #Requirement section required = 10 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = ""
#Other info author = "Gremiista" desc = "" spawncmd = "es_give event_var(userid) weapon_m4a1;es playerset clip event_var(userid) weapon_m4a1 9999;es_give event_var(userid) weapon_deagle;es playerset clip event_var(userid) weapon_deagle 9999;es_give event_var(userid) weapon_hegranade;es playerset clip event_var(userid) weapon_hegranade 9999;es est_sethealth server_var(wcs_userid) 400" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "STEAM_0:0:13387131|STEAM_0:0:13255472" onchange = ""
#Skill information numberofskills = 5 numberoflevels = 1 skillnames = "Damage|LongJump|Freeze|Refletir Dano|God Mod" skilldescr = "Damage|LongJump|Freeze|Refletir Dano|God Mod" skillcfg = "player_attacker|player_spawn|player_attacker|player_victim|player_ultimate" skillneeded = "0|0|0|0|5"
#Aliases Used racealias_wlvrn51 = "es_xmath wcs_duration - 0.1;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou go back to your normal grumpy self." racealias_wlvrn52 = "es_xmath wcs_duration - 3.1;es_delayed server_var(wcs_duration) es_xtell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou are calming down..." racealias_im3 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg);es_tell event_var(attacker) #multi #green[#lightgreenLaser Hand#green]#lightgreen server_var(wcs_dmg) laser damage." racealias_pm101 = "es wcs_setfx freeze event_var(userid) = 1 1;es_centertell event_var(userid) Frozen by event_var(es_attackername);es_centertell event_var(attacker) Froze event_var(es_username)" racealias_ne2 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(attacker) event_var(userid) server_var(wcs_dmg);es wcs_xtell event_var(userid) r_mirrordamage damage server_var(wcs_dmg);es wcs_xtell event_var(attacker) r_mirrordamage damage server_var(wcs_dmg)"
#Skill specific information
[[skill1]] setting = "es_xset wcs_multiplier 8.0" cmd = "if (server_var(wcs_dice) <= 15) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= 15) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_im3" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker); es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid); est_effect 3 #a 0 sprites/lgtning.vmt sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 8 8 0 0 150 255; es_tell event_var(attacker) #multi #green Effect By DaNKiLL3R"
[[skill2]] setting = "es_xset wcs_multiplier 1.6" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!" sfx = ""
[[skill3]] setting = "es_xset wcs_chance "60" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_pm101" sfx = ""
[[skill4]] setting = "es_xset wcs_chance 50;es_xset wcs_divider 3" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcsx get isdead wcs_alive event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 0) then wcs_xalias racealias_ne2" sfx = ""
[[skill5]] setting = "es_xset wcs_duration 6" cmd = "es wcs_setfx god server_var(wcs_userid) = 1 server_var(wcs_duration);es_tell server_var(wcs_userid) #multi #lightgreenViolent Outburst #default: #greenYou become pissed for #lightgreen server_var(wcs_duration) #greenseconds.;wcs_xalias racealias_wlvrn51;wcs_xalias racealias_wlvrn52" sfx = "es_playsound server_var(wcs_userid) npc/ichthyosaur/attack_growl1.wav 1.0" cooldown = "20"
« Reply #23 on: November 21, 2010, 11:32:51 AM »
Brigadão ai Sioux, vou lá testar 
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<-D.O.E-> Capitão Gremiistah !
« Reply #24 on: November 21, 2010, 01:24:08 PM »
Essa raça deu a mesma coisa que o outro, travou o server e quando voltou tava sem wcs
[Head Shot] #Requirement section required = 10 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = ""
#Other info author = "Gremiista" desc = "" spawncmd = "es_give event_var(userid) weapon_m4a1;es playerset clip event_var(userid) weapon_m4a1 9999;es_give event_var(userid) weapon_deagle;es playerset clip event_var(userid) weapon_deagle 9999;es_give event_var(userid) weapon_hegranade;es playerset clip event_var(userid) weapon_hegranade 9999;es est_sethealth server_var(wcs_userid) 500" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "STEAM_0:0:13387131" onchange = "es_msg #multi #lightgreenSomeone changed his race!"
#Skill information numberofskills = 6 numberoflevels = 1 skillnames = "LongJump|Vampiro|Speed|Invisibilidade|Shake|Renascer" skilldescr = "" skillcfg = "player_spawn|player_spawn|player_attacker|player_spawn|player_spawn|player_attacker|player_death" skillneeded = "0|0|0|0|0|0|0"
#Aliases Used racealias_spl1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;wcs_xalias racealias_spl2" racealias_spl2 = "es wcs_xtell event_var(attacker) c_leeched_a dmg server_var(wcs_lng);es wcs_xtell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)" racealias_am11 = "es usermsg shake event_var(userid) 100 server_var(wcs_shaketime);es wcs_xtell event_var(userid) c_shaked_v attacker event_var(es_attackername);es wcs_xtell event_var(attacker) c_shaked_a victim event_var(es_username)"
#Skill specific information
[[skill1]] setting = "es_xset wcs_multiplier 1.6" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!" sfx = ""
[[skill2]] setting = "es_xset wcs_divider 2" cmd = "if (server_var(wcs_dice) <= 100) then wcs_xalias racealias_spl1" sfx = ""
[[skill3]] setting = "es_xset wcs_speed 1.40" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated." sfx = ""
[[skill4]] setting = "es_xset wcs_invis 10" cmd = "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es wcs_decimal wcs_tmp server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es playerset color event_var(userid) 255 255 255 server_var(wcs_invis)" sfx = ""
[[skill5]] setting = "es_xset wcs_shaketime 6" cmd = "if (server_var(wcs_dice) <= 25) then wcs_xalias racealias_am11" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid) es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid) es_math wcs_z1 + 999 es est_effect 3 #a 0 effects/blueblacklargebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 20 70 0 150 255 200 es_toptext event_var(userid) 5 #red Effects by Rioux. es_toptext event_var(attacker) 5 #red Effects by Rioux."
[[skill6]] setting = "es_xset wcs_chance 80" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs spawn event_var(userid);es_delayed 1.1 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 2 es_xtell event_var(userid) #lightgreen : You Must Be A God Since You Come Back To Life!" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 usermsg fade event_var(userid) 1 6 3 155 0 0 240;es_delayed 1 wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 sprites/purpleglow1.vmt 2 2 5 20 140 55 255 5"
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<-D.O.E-> Capitão Gremiistah !
« Reply #25 on: November 21, 2010, 01:38:48 PM »
[Head Shot] #Requirement section required = 10 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = ""
#Other info author = "Gremiista" desc = "Te amo AvasT!" spawncmd = "es_give event_var(userid) weapon_m4a1;es playerset clip event_var(userid) weapon_m4a1 9999;es_give event_var(userid) weapon_deagle;es playerset clip event_var(userid) weapon_deagle 9999;es_give event_var(userid) weapon_hegranade;es playerset clip event_var(userid) weapon_hegranade 9999;es est_sethealth server_var(wcs_userid) 500" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "STEAM_0:0:13387131" onchange = ""
#Skill information numberofskills = 6 numberoflevels = 1 skillnames = "LongJump|Vampiro|Speed|Invisibilidade|Shake|Renascer" skilldescr = "LongJump|Vampiro|Speed|Invisibilidade|Shake|Renascer" skillcfg = "player_spawn|player_attacker|player_spawn|player_spawn|player_attacker|player_death" skillneeded = "0|0|0|0|0|0"
#Aliases Used racealias_spl1 = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0;wcs_xalias racealias_spl2" racealias_spl2 = "es wcs_xtell event_var(attacker) c_leeched_a dmg server_var(wcs_lng);es wcs_xtell event_var(userid) c_leeched_v dmg server_var(wcs_dmg)" racealias_am11 = "es usermsg shake event_var(userid) 100 server_var(wcs_shaketime);es wcs_xtell event_var(userid) c_shaked_v attacker event_var(es_attackername);es wcs_xtell event_var(attacker) c_shaked_a victim event_var(es_username)"
#Skill specific information [[skill1]] setting = "es_xset wcs_multiplier 1.6" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!" sfx = ""
[[skill2]] setting = "es_xset wcs_divider 2" cmd = "if (server_var(wcs_dice) <= 100) then wcs_xalias racealias_spl1" sfx = ""
[[skill3]] setting = "es_xset wcs_speed 1.40" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es_tell event_var(userid) #multi #green[#lightgreenSpeed#green] #lightgreenis activated." sfx = ""
[[skill4]] setting = "es_xset wcs_invis 10" cmd = "es_xcopy wcs_tmp wcs_invis;es_xmath wcs_tmp float;es_xmath wcs_tmp / -2.55;es_xmath wcs_tmp + 100;es wcs_decimal wcs_tmp server_var(wcs_tmp);es_keysetvalue WCSuserdata event_var(userid) invisp server_var(wcs_tmp);es playerset color event_var(userid) 255 255 255 server_var(wcs_invis)" sfx = ""
[[skill5]] setting = "es_xset wcs_shaketime 6" cmd = "if (server_var(wcs_dice) <= 25) then wcs_xalias racealias_am11" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 999;es est_effect 3 #a 0 effects/blueblacklargebeam.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 4 20 70 0 150 255 200;es_toptext event_var(userid) 5 #red Effects by Rioux.;es_toptext event_var(attacker) 5 #red Effects by Rioux."
[[skill6]] setting = "es_xset wcs_chance 80" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 wcs spawn event_var(userid);es_delayed 1.1 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 2 es_xtell event_var(userid) #lightgreen : You Must Be A God Since You Come Back To Life!" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdelayed 1 usermsg fade event_var(userid) 1 6 3 155 0 0 240;es_delayed 1 wcx_effect ring server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 40 sprites/purpleglow1.vmt 2 2 5 20 140 55 255 5"Tá ai velho, tinha milhões de erros: Skill CFG extra, skillsneeded extra, skill cfg errada, uma skill bugada, "Extra Crap", Variavéis de Userid errada quando você deu vida, nome do weapon_hegrenade errado e mais uns 20.
« Reply #26 on: November 21, 2010, 01:45:08 PM »
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