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Author Topic: Race ~Spy Sniper~ {Remake}  (Read 178 times)

X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Race ~Spy Sniper~ {Remake}
« on: April 08, 2011, 01:28:35 AM »
Code: [Select]
[Spy Sniper]
   #Requirement section
   required =          250
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""

   #Other info
   author =          "X0tton ([Oddity]TeacherCreature)"
   desc =          "Remake!"
   spawncmd =          "es est_stripplayer event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 es_xgive event_var(userid) weapon_scout;es es_xdelayed 1.7 es_give event_var(userid) weapon_knife"
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          "es_xsetinfo wcs_shamxp 0;es_xsetinfo wcs_shamcash 0"
   allowonly =          ""
   onchange =          "es wcs_xrestrict allow server_var(wcs_userid) #all"

   #Skill information
   numberofskills =          4
   numberoflevels =          5
   skillnames =          "Disguise|Scope Master|Tracker|Hide"
   skilldescr =          "You may spawn and look like the enemy|You get 50-150 XP and 500-1000 money if you get a scout hit|You beacon enemies in order to track them|Snipers must never be seen (become invisible for 2-6 seconds)"
   skillcfg =          "player_spawn|player_attacker|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"

   #Aliases used
   racealias_snp11 = "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;wcs_xalias racealias_snp11x"
   racealias_snp11x = "es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
   racealias_snp2 = "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);wcs_xalias racealias_snp2x"
   racealias_snp2x = "es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
   racealias_snp31 = "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias wcs_xalias racealias_snp32 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4)"
   racealias_snp32 = "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then wcs_xalias racealias_snp33"
   racealias_snp33 = "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) wcs_xalias racealias_snp34;wcs_xalias racealias_snp31"
   racealias_snp34 = "es es_xgetplayername wcs_name server_var(wcs_targetid);es ma_beacon server_var(wcs_name) 1;es es_xdelayed server_var(wcs_tmp4) ma_beacon server_var(wcs_name) 0;es_tell server_var(wcs_tmp2) #multi #green Spotted #lightgreen server_var(wcs_name);es_tell server_var(wcs_name) #multi #lightgreen event_var(es_username) #green spotted you"
   racealias_snp41 = "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
   racealias_snp42 = "es est_Speed server_var(wcs_userid) 1.5;es es_xdelayed server_var(wcs_duration) est_Speed server_var(wcs_userid) 1"
   racealias_snp43 = "es est_stripplayer server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_scout;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_knife"


   #Skills
   [[skill1]]
      setting = "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
      racealias_snpsfx = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"
      cmd = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then wcs_xalias racealias_snp11"
      sfx = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;wcs_xalias racealias_snpsfx"

   [[skill2]]
      setting = "es_xrand wcs_shamxp 10 20;es_xrand wcs_shamcash 50 100|es_xrand wcs_shamxp 20 30;es_xrand wcs_shamcash 100 150|es_xrand wcs_shamxp 50 80;es_xrand wcs_shamcash 150 200|es_xrand wcs_shamxp 80 100;es_xrand wcs_shamcash 200 400|es_xrand wcs_shamxp 100 150;es_xrand wcs_shamcash 500 1000"
      cmd = "es es_xif (event_var(weapon) = scout) then wcs_xalias racealias_snp2"
      sfx = "es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = scout) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"

  [[skill3]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_nova6"
      sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_nva61"

   [[skill4]]
      setting = "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6"
      cmd = "wcs_xalias racealias_snp41;wcs_xalias racealias_snp42;wcs_xalias racealias_snp43;es es_xtell server_var(wcs_userid) #multi #Lightgreen You have become invisible #green RELOCATE FAST!"
      sfx = ""
      cooldown = "15"




Works PERFECT!
« Last Edit: April 08, 2011, 07:09:35 AM by X0tton »


$Diablo$

  • Level 7 Expert
  • Posts: 361
Re: Race ~Spy Sniper~ {Remake}
« Reply #1 on: April 08, 2011, 02:36:49 AM »
nice race but this code lines is too long
Code: [Select]
racealias_snp11 = "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
racealias_snp2 = "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$" 


sfx from skill #1

sfx = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"

Fixed
Code: [Select]
[Spy Sniper]
   #Requirement section
   required =          250
   maximum =          0

   #Restrict section
   restrictmap =          ""
   restrictteam =          0
   restrictitem =          ""

   #Other info
   author =          "X0tton ([Oddity]TeacherCreature)"
   desc =          "Remake!"
   spawncmd =          "es est_stripplayer event_var(userid) 1;es es_xdelayed 1.1 est_RestrictAll event_var(userid);es es_xdelayed 1.6 est_unrestrict event_var(userid) weapon_scout;es es_xdelayed 1.4 est_unrestrict event_var(userid) weapon_knife;es es_xdelayed 1.8 est_unrestrict event_var(userid) weapon_c4;es es_xdelayed 1.8 est_unrestrict event_var(userid) item_defuser;es es_xdelayed 1.8 es_xgive event_var(userid) weapon_scout;es es_xdelayed 1.7 es_give event_var(userid) weapon_knife"
   deathcmd =          ""
   roundstartcmd =          ""
   roundendcmd =          ""
   preloadcmd =          "es_xsetinfo wcs_shamxp 0;es_xsetinfo wcs_shamcash 0"
   allowonly =          ""
   onchange =          "es wcs_xrestrict allow server_var(wcs_userid) #all"

   #Skill information
   numberofskills =          4
   numberoflevels =          5
   skillnames =          "Disguise|Scope Master|Tracker|Hide"
   skilldescr =          "You may spawn and look like the enemy|You get 50-150 XP and 500-1000 money if you get a scout hit|You beacon enemies in order to track them|Snipers must never be seen (become invisible for 2-6 seconds)"
   skillcfg =          "player_spawn|player_attacker|player_attacker|player_ultimate"
   skillneeded =          "0|0|0|8"

   #Aliases used
   racealias_snp11 = "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;wcs_xalias racealias_snp11x"
   racealias_snp11x = "es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
   racealias_snp2 = "es est_cashadd event_var(attacker) server_var(wcs_shamcash);es wcs_givexp event_var(attacker) server_var(wcs_shamxp) 0 0;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_username) server_var(wcs_sucxp);es es_xtell event_var(attacker) #multi #Lightgreen : You gained #Green server_var(wcs_shamxp) XP #Lightgreen and #Green server_var(wcs_shamcash) $$ #Lightgreen for a scout hit;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername);wcs_xalias racealias_snp2x"
   racealias_snp2x = "es es_xtell event_var(userid) #multi #Lightgreen : You got hit by a scout. You gave enemy #Green XP #Lightgreen and #Green $$"
   racealias_snp31 = "es_keygetvalue wcs_round WCSuserdata server_var(wcs_tmp2) aura_round;if (server_var(wcs_roundcounter) = server_var(wcs_round)) then es_xdelayed 1 wcs_dalias wcs_xalias racealias_snp32 server_var(wcs_tmp2) server_var(wcs_tmp3) server_var(wcs_tmp4)"
   racealias_snp32 = "es_getplayerprop wcs_dead server_var(wcs_tmp2) CCSPlayer.baseclass.pl.deadflag;if (server_var(wcs_dead) = 0) then wcs_xalias racealias_snp33"
   racealias_snp33 = "es_getplayerteam wcs_team server_var(wcs_tmp2);if (server_var(wcs_team) = 2) then es_xsetinfo wcs_team #c!d;if (server_var(wcs_team) = 3) then es_xsetinfo wcs_team #t!d;es est_Near wcs_targetid server_var(wcs_team) server_var(wcs_tmp3) server_var(wcs_tmp2) wcs_xalias racealias_snp34;wcs_xalias racealias_snp31"
   racealias_snp34 = "es es_xgetplayername wcs_name server_var(wcs_targetid);es ma_beacon server_var(wcs_name) 1;es es_xdelayed server_var(wcs_tmp4) ma_beacon server_var(wcs_name) 0;es_tell server_var(wcs_tmp2) #multi #green Spotted #lightgreen server_var(wcs_name);es_tell server_var(wcs_name) #multi #lightgreen event_var(es_username) #green spotted you"
   racealias_snp41 = "es est_setplayercolor server_var(wcs_userid) 255 255 255 0 1;es es_xdelayed server_var(wcs_duration) est_setplayercolor server_var(wcs_userid) 255 255 255 255 1"
   racealias_snp42 = "es est_Speed server_var(wcs_userid) 1.5;es es_xdelayed server_var(wcs_duration) est_Speed server_var(wcs_userid) 1"
   racealias_snp43 = "es est_stripplayer server_var(wcs_userid) 1;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_scout;es es_xdelayed server_var(wcs_duration) est_Give server_var(wcs_userid) weapon_knife"


   #Skills
   [[skill1]]
      setting = "es_xsetinfo wcs_chance 10|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 30|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 75"
      racealias_snpsfx = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_Effect 3 #a 0 sprites/fireburst.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 5 10 129 145 252 200"
      cmd = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_isalive wcs_alive event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then wcs_xalias racealias_snp11"
      sfx = "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_xmath wcs_z1 + 20;es_xmath wcs_z2 + 20;wcs_xalias racealias_snpsfx"

   [[skill2]]
      setting = "es_xrand wcs_shamxp 10 20;es_xrand wcs_shamcash 50 100|es_xrand wcs_shamxp 20 30;es_xrand wcs_shamcash 100 150|es_xrand wcs_shamxp 50 80;es_xrand wcs_shamcash 150 200|es_xrand wcs_shamxp 80 100;es_xrand wcs_shamcash 200 400|es_xrand wcs_shamxp 100 150;es_xrand wcs_shamcash 500 1000"
      cmd = "es es_xif (event_var(weapon) = scout) then wcs_xalias racealias_snp2"
      sfx = "es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (event_var(weapon) = scout) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (event_var(weapon) = scout) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 0.5 40 40 255 200 0 255"

  [[skill3]]
      setting = "es_xset wcs_chance 10|es_xset wcs_chance 15|es_xset wcs_chance 25|es_xset wcs_chance 35|es_xset wcs_chance 45"
      cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_nova6"
      sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_nva61"

   [[skill4]]
      setting = "es_xsetinfo wcs_duration 2|es_xsetinfo wcs_duration 3|es_xsetinfo wcs_duration 4|es_xsetinfo wcs_duration 5|es_xsetinfo wcs_duration 6"
      cmd = "wcs_xalias racealias_snp41;wcs_xalias racealias_snp42;wcs_xalias racealias_snp43;es es_xtell server_var(wcs_userid) #multi #Lightgreen You have become invisible #green RELOCATE FAST!"
      sfx = ""
      cooldown = "15"

oh and FYI this race got a lot of est_commands that need to be replaces
« Last Edit: April 08, 2011, 02:52:28 AM by $Diablo$ »


X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #2 on: April 08, 2011, 02:51:49 AM »
ok how to make it shorter?

but seems to work fine with est?
« Last Edit: April 08, 2011, 02:54:43 AM by X0tton »

$Diablo$

  • Level 7 Expert
  • Posts: 361
Re: Race ~Spy Sniper~ {Remake}
« Reply #3 on: April 08, 2011, 02:54:45 AM »
why is it too long? its workn

if code line longer than 512, rest of it wont be loaded.


$Diablo$

  • Level 7 Expert
  • Posts: 361
Re: Race ~Spy Sniper~ {Remake}
« Reply #4 on: April 08, 2011, 02:58:11 AM »
ok how to make it shorter?

but seems to work fine with est?

not really that what i get on test my server console

Unknown command "est_RestrictAll"
Unknown command "est_RestrictAll"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
Unknown command "est_unrestrict"
nknown command "est_cashadd"
nknown command "est_isalive"
etplayerlocation, invalid userid

« Last Edit: April 08, 2011, 03:00:37 AM by $Diablo$ »


X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #5 on: April 08, 2011, 02:59:17 AM »
lol its working for me it restricts all weapons and gives me a scout+knife at the spawn

btw how can i make a line shorter if its too long?

$Diablo$

  • Level 7 Expert
  • Posts: 361
Re: Race ~Spy Sniper~ {Remake}
« Reply #6 on: April 08, 2011, 03:02:06 AM »
lol its working for me it restricts all weapons and gives me a scout+knife at the spawn

btw how can i make a line shorter if its too long?

u still can buy and use other weapons

to make line shorter use racealias

for example

old
Code: [Select]
racealias_snp11 = "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
new
Code: [Select]
racealias_snp11 = "es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/t_phoenix;es es_xif(server_var(wcs_game) = server_var(wcs_game_css)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/ct_urban;es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 2) then est_SetModel event_var(userid) player/german_assault;wcs_xalias racealias_snp11x"
racealias_snp11x = "es es_xif(server_var(wcs_game) = server_var(wcs_game_dods)) then es_xif (event_var(es_userteam) = 3) then est_SetModel event_var(userid) player/american_assault;es say_team I am disgused and look like the ENEMY. Don't shot at me."
« Last Edit: April 08, 2011, 03:04:50 AM by $Diablo$ »


X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #7 on: April 08, 2011, 05:45:01 AM »
could you please make this smaller for me i tried but i couldnt do it

Code: [Select]
es playerget health p_health server_var(wcs_userid);es_tell server_var(wcs_userid) #multi #lightgreenYou have #greentransformed #lightgreeninto a powerful demon;es est_SetPlayerColor server_var(wcs_userid) 0 0 0 255 1;es est_Speed server_var(wcs_userid) 1.5;es est_SetHealth server_var(wcs_userid) 150;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) es_xtell server_var(wcs_userid) #multi #lightgreenYou have #greentransformed #lightgreenback to your normal self;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) est_SetPlayerColor server_var(wcs_userid) 255 255 255 255 1;if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) wcs_removefx speed server_var(wcs_userid);if (server_var(round_end) == 0) then es_xdelayed server_var(t_time) est_SetHealth server_var(wcs_userid) server_var(p_health)

RedNäck

  • Level 7 Expert
  • Posts: 209
  • In a golden Fever/HAPPY
Re: Race ~Spy Sniper~ {Remake}
« Reply #8 on: April 08, 2011, 06:04:19 AM »
here you should readd this topic
http://warcraft-source.com/board/index.php/topic,12880.0.html

that is for your est_cmd problems,
diabolo is right with his race alias if the line exeeds 512 characters it wont load any longer



X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #9 on: April 08, 2011, 06:21:10 AM »
im just converting some old races thats why i need this cmd line shorter thanks

Alperttii

  • Level 4 Intermediate
  • Posts: 97
  • SUOMI FINLAND PRKL<3
Re: Race ~Spy Sniper~ {Remake}
« Reply #10 on: April 08, 2011, 07:32:27 AM »
dont use that fucking est command (only est_effect)

X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #11 on: April 08, 2011, 07:36:04 AM »
1 its a Remake and 2nd i use it if i want

Alperttii

  • Level 4 Intermediate
  • Posts: 97
  • SUOMI FINLAND PRKL<3
Re: Race ~Spy Sniper~ {Remake}
« Reply #12 on: April 08, 2011, 07:41:55 AM »
okay use (est commands doesnt work)

Kami

  • Moderator
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  • Pokemon Master!
Re: Race ~Spy Sniper~ {Remake}
« Reply #13 on: April 08, 2011, 10:23:46 AM »
they do work (there is a supported est replacement) but ES alternatives are in every way better (they will be fixed way faster if broken).
Quote
16:09 - Kami: MiB is doing war3 races?
16:10 - Tha Pwned: Yeah, I blocked him because of that.

X0tton

  • Level 2 Apprentice
  • Posts: 42
  • Level 7 Expert :D
Re: Race ~Spy Sniper~ {Remake}
« Reply #14 on: April 08, 2011, 10:28:46 AM »
okay use (est commands doesnt work)


It works for meh :D :P


 


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