Author
Topic: [RACE]Борланд и другие (Read 383 times)
« on: June 12, 2011, 09:55:59 AM »
[Borland] required = 2300 maximum = 0
restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0
author = "Racer" desc = "" spawncmd = "es wcs removeweapon event_var(userid) 1;es wcs_restrict event_var(userid) allow weapon_m4a1;es_give event_var(userid) weapon_m4a1;es_delayed 1 es playerset clip event_var(userid) 1 200;es_setplayerprop event_var(userid) CBaseAnimating.m_nHitboxSet 0" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = "es_setplayerprop server_var(wcs_userid) CBaseAnimating.m_nHitboxSet 0"
numberofskills = 4 numberoflevels = 6 skillnames = "Паролич | Жизни|маяк|лонгждамп" skilldescr = "Заморозка.|.Жизни|маяк|лонгждамп." skillcfg = "player_attacker|player_spawn|player_attacker|player_spawn" skillneeded = "0|0|0|0"
[[skill1]] setting = "es_xset wcs_chance 12|es_xset wcs_chanse 18|es_xset wcs_chance 25|es_xset wcs_chance 32|es_xset wcs_chance 39|es_xset wcs_chance 47" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es playerset viewplayer event_var(attacker) event_var(userid)" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
[[skill2]] setting = "es_xset wcs_addhealth 20|es_xset wcs_addhealth 40|es_xset wcs_addhealth 60|es_xset wcs_addhealth 80|es_xset wcs_addhealth 100|es_xset wcs_addhealth 150" cmd = "es wcs_setfx health event_var(userid) + server_var(wcs_addhealth) 0; es_tell event_var(userid) #multi #default[Galrauch] #lightgreenYou spawned with #green+ server_var(wcs_addhealth) HP" sfx = ""
[[skill3]] setting = "es_xrand wcs_rand 1 5|es_xrand wcs_rand 1 4|es_xrand wcs_rand 1 3|es_xrand wcs_rand 1 2|es_xrand wcs_rand 1 1|es_xrand wcs_rand 1 0" cmd = "if (server_var(wcs_rand) = 1) then sm_beacon event_var(attacker) 1;es est_csay event_var(userid) Now you are beaconning by event_var(attackername);es est_csay event_var(attacker) AWP!" sfx = ""
[[skill4]] setting = "es_xset wcs_multiplier 1.1|es_xset wcs_multiplier 1.2|es_xset wcs_multiplier 1.4|es_xset wcs_multiplier 1.6|es_xset wcs_multiplier 1.7|es_xset wcs_multiplier 1.8" cmd = "es wcs_setfx longjump event_var(userid) = server_var(wcs_multiplier);es_tell event_var(userid) #multi #greenLong Jump #lightgreenis successfully activated!" sfx = ""
посмотрите найдите ошибки
« Last Edit: June 15, 2011, 12:10:13 AM by racerkontra »

Logged
« Reply #1 on: June 12, 2011, 11:42:48 PM »
[Пофигист] #Requirement section required = 0 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0
#Other info author = "Racer" desc = "" spawncmd = "es wcs_restrict event_var(userid) knife" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = ""
#Skill information numberofskills = 2 numberoflevels = 7 skillnames = "на все пофиг|идите все в жопу" skilldescr = "в вас стреляют а противнику идет зеркальный рон в 2 раза больше|вы уколняетесь на 17%-75%" skillcfg = "player_attaсker|player_spawn" skillneeded = "0|5"
#Skill specific information [[skill1]] setting = "es_xset wcs_chance 3;es_xset wcs_mirror 6|es_xset wcs_chance 4;es_xset wcs_mirror 8|es_xset wcs_chance 5;es_xset wcs_mirror 10|es_xset wcs_chance 15;es_xset wcs_mirror 30|es_xset wcs_chance 20;es_xset wcs_mirror 40|es_xset wcs_chance 30;es_xset wcs_mirror 60|es_xset wcs_chance 35;es_xset wcs_mirror 70" racealias_mirror4 = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_mirror);es_tell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es_tell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror4" racealias_mirror2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_y1 + 170;wcs_xalias racealias_mirror3" racealias_mirror3 = "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255" racealias_mirror = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_math wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;wcs_xalias racealias_mirror" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror2"
[[skill2]] setting = "es_xset wcs_chance 17|es_xset wcs_chance 21|es_xset wcs_chance 25|es_xset wcs_chance 27|es_xset wcs_chance 30|es_xset wcs_chance 50|es_xset wcs_chance 75" racealias_awpm2 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_getlanguage wcs_lng wcs_lng_r_evade;es wcs_xtell event_var(userid) r_evasion" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_awpm2" sfx = "" проверьте еще эту найдите ошибу плизз)
« Last Edit: June 15, 2011, 12:09:01 AM by racerkontra »

Logged
« Reply #2 on: June 13, 2011, 12:10:58 AM »
[Кароль] #Requirement section required = 0 maximum = 0
#Restrict section restrictmap = "" restrictteam = 0 restrictitem = ""
#Other info author = "Racer" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = ""
#Skill information numberofskills = 7 numberoflevels = 4 skillnames = "заморозка|шанс украсть деньги|шанс поджечь врага|берсерк|вампиризм|возрождение|телепорт" skilldescr = "заморозка|шанс украсть деньги|шанс поджечь врага|скорость+хп|забирает хп у противника|возрождение после смерти|телепорт" skillcfg = "player_attaсker|player_attacker|player_attacker|player_spawn|player_attacker|player_death|player_ultimate" skillneeded = "0|0|0|0|0|0|0"
#Skill specific information [skill1]] setting = "es_xset wcs_chance 18|es_xset wcs_chanse 25|es_xset wcs_chance 32|es_xset wcs_chance 47|" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es playerset viewplayer event_var(attacker) event_var(userid)" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
[[skill2]] setting = "es_xset wcs_money 2000|es_xset wcs_money 2500|es_xset wcs_money 3000|es_xset wcs_money 5000" racealias_btk3 = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_btk31" racealias_btk31 = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0" cmd = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_btk3" sfx = "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
[[skill3]] setting = "es_xset wcs_time 2|es_xset wcs_time 3|es_xset wcs_time 4|es_xset wcs_time 5" cmd = "if (server_var(wcs_dice) <= 20) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_btk4" racealias_btk4 = "es wcs_setfx burn event_var(userid) = 1 server_var(wcs_time)" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255" [[skill4]] setting = "es_xset wcs_speed 1.3;es_xset wcs_hp 30|es_xset wcs_speed 1.7;es_xset wcs_hp 70|es_xset wcs_speed 2.0;es_xset wcs_hp 90|es_xset wcs_speed 2.3;es_xset wcs_hp 120" cmd = "es wcs_setfx speed event_var(userid) = server_var(wcs_speed) 0;es wcs_setfx health event_var(userid) + server_var(wcs_hp) 0;es wcs_xtell event_var(userid) r_berserk hp server_var(wcs_hp) speed server_var(wcs_speed)" sfx = ""
[[skill5]] setting = "es_xset wcs_divider 5.1|es_xset wcs_divider 6.1|es_xset wcs_divider 7.1|es_xset wcs_divider 8.1" cmd = "if (server_var(wcs_dice) <= 56) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_95NFpoxW" racealias_95NFpoxW = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0" sfx = ""
[[skill6]] setting = "es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 1) then wcs_xalias racealias_Rnnac82x2" racealias_Rnnac82x2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_delayed 1 wcs spawn event_var(userid) 0;es_delayed 1.2 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)" sfx = ""
[[skill7]] setting = "es_xset wcs_range 900;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1000;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1100;es_xset wcs_fadetimer 0.5|es_xset wcs_range 1300;es_xset wcs_fadetimer 0.5" cmd = "es_doblock wcs/tools/ultimates/default/wcs_ulti_teleport" sfx = "es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 server_var(wcs_userid); es playerget viewcoord server_var(wcs_userid) wcs_x1 wcs_y1 wcs_z1; es est_effect 3 #a 0 sprites/tp_beam001.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 12 14 155 155 155 75; es est_effect 11 #a 0 sprites/strider_blackball.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 0.5 225" cooldown = "0"
и тут посмотрите ошибки пожалуйста я просто только-только начал заниматься рассами...
« Last Edit: June 13, 2011, 12:12:57 AM by racerkontra »

Logged
« Reply #3 on: June 14, 2011, 05:22:47 AM »
[Мегалегенда] required = 2300 maximum = 0
restrictmap = "" restrictteam = 0 restrictitem = "1"
author = "Racer" desc = "" spawncmd = "es wcs removeweapon event_var(userid) 1;es wcs_restrict event_var(userid) allow weapon_228 compact;es_give event_var(userid) weapon_m4a1;es_delayed 1 es playerset clip event_var(userid) 1 200;es_setplayerprop event_var(userid) CBaseAnimating.m_nHitboxSet 0" deathcmd = "" roundstartcmd = "" roundendcmd = "" preload = "" allowonly = "" onchange = "es_setplayerprop server_var(wcs_userid) CBaseAnimating.m_nHitboxSet 0"
numberofskills = 10 numberoflevels = 4 skillnames = "|отражение |заморозка |Шанс укрсть деньги |Шанс поджечь врага|Имунитет от выстрела в голову|имунитет к ножу|Дополнительный урон противнику|Вампиризм|регенерация|возрождение|" skilldescr = "отражение |заморозка |.Шанс укрсть деньги|Шанс поджечь врага|.Имунитет от выстрела в голову|." skillcfg = "player_spawn|player_attacker|player_attacker|player_attacker|player_spawn|player_spawn|player_attacker|player_attacker|player_spawn|player_death" skillneeded = "0|0|0|0|0|0|0|0|0|0"
[[skill1]] setting = "es_xset wcs_chance 1;es_xset wcs_mirror 9|es_xset wcs_chance 10;es_xset wcs_mirror 100|es_xset wcs_chance 200;es_xset wcs_mirror 400|es_xset wcs_chance 500;es_xset wcs_mirror 1000" racealias_mirror4 = "es wcs damage event_var(attacker) event_var(userid) server_var(wcs_mirror);es_tell event_var(userid) #multi #lightgreen:You have done #green server_var(wcs_mirror) mirror damage;es_tell event_var(attacker) #multi #lightgreen:You got #green server_var(wcs_mirror) mirror damage" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror4" racealias_mirror2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es_math wcs_z1 + 40;es_math wcs_z2 + 40;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_y1 + 170;wcs_xalias racealias_mirror3" racealias_mirror3 = "es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255;es_math wcs_x1 + 70;es est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 3 2 5 255 160 130 255" racealias_mirror = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es est_effect 10 #a 2.5 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 30 50 3 50 100 0 255 160 130 255 2;es_math wcs_z1 + 50;es est_effect 11 #a 0 sprites/orangelight1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 1 255;wcs_xalias racealias_mirror" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then wcs_xalias racealias_mirror2"
[[skill2]] setting = "es_xset wcs_chance 20|es_xset wcs_chanse 45|es_xset wcs_chance 60|es_xset wcs_chance 80" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es playerset viewplayer event_var(attacker) event_var(userid)" sfx = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;if (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
[[skill3]] setting = "es_xset wcs_money 5000|es_xset wcs_money 10000|es_xset wcs_money 20000|es_xset wcs_money 80000" racealias_btk3 = "es wcsx get cash wcs_cash event_var(userid);if (server_var(wcs_cash) >= server_var(wcs_money)) then wcs_xalias racealias_btk31" racealias_btk31 = "es wcs_xtell event_var(attacker) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_xtell event_var(userid) r_siphon attacker event_var(es_attackername) money server_var(wcs_money) victim event_var(es_username);es wcs_setfx cash event_var(attacker) + server_var(wcs_money) 0;es wcs_setfx cash event_var(userid) - server_var(wcs_money) 0" cmd = "if (server_var(wcs_dice) <= 30) then wcs_xalias racealias_btk3" sfx = "es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= 30) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 177 19 125 25 25 255"
[[skill4]] setting = "es_xset wcs_time 50.4|es_xset wcs_time 9|es_xset wcs_time 15|es_xset wcs_time 20" cmd = "if (server_var(wcs_dice) <= 20) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_btk4" racealias_btk4 = "es wcs_setfx burn event_var(userid) = 1 server_var(wcs_time)" sfx = "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_player + 50;es est_effect 11 #a 0 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 1 1 255;es_xmath wcs_y1 + 50;es est_effect 11 #a 0.5 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255;es_xmath wcs_x1 + 50;es est_effect 11 #a 1 sprites/fire.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255"
[[skill5]] setting = "es_xset wcs_chance 10|es_xset wcs_chance 13|es_xset wcs_chance 16|es_xset wcs_chance 19|es_xset wcs_chance 22|es_xset wcs_chance 25" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_delayed .1 es_xsetplayerprop event_var(userid) CBaseAnimating.m_nHitboxSet 4" sfx = "es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xif (server_var(wcs_dice) <= server_Var(wcs_chance)) then es_xif (server_var(wcs_alive) = 1) then est_Effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 13 16 155 5 155 255"
[[skill6]] setting = "es_xset wcs_chance 85|es_xset wcs_chance 90|es_xset wcs_chance 95|es_xset wcs_chance 100" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(weapon) = knife) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_wlvrn21" racealias_wlvrn21 = "es_set wcs_dmg event_var(dmg_health);es wcs_setfx health event_var(userid) + event_var(dmg_health) 0;wcs_xalias racealias_wlvrn22" racealias_wlvrn22 = "es_tell event_var(userid) #multi #lightgreenAdamantium Bones #default:#green event_var(es_attackername) attacks you with no results.;es_tell event_var(attacker) #multi #lightgreenAdamantium Bones #default:#green event_var(es_username) has indestructable bones." sfx = ""
[[skill7]] setting = "es_xset wcs_multiplier 15|es_xset wcs_multiplier 25|es_xset wcs_multiplier 30|es_xset wcs_multiplier 40" cmd = "if (server_var(wcs_dice) <= 10) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_yvTiIsxu" racealias_yvTiIsxu = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg * server_var(wcs_multiplier);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs damage event_var(userid) event_var(attacker) server_var(wcs_dmg)" sfx = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es_getplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es est_effect 3 #a 3.5 sprites/laser.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 2 20 2 0 255 0 255;es_xmath wcs_x1 + 400"
[[skill8]] setting = "es_xset wcs_divider 2.1|es_xset wcs_divider 2.1|es_xset wcs_divider 2.1|es_xset wcs_divider 2.1" cmd = "if (server_var(wcs_dice) <= 56) then es_xif (event_var(es_userdead) = 0) then wcs_xalias racealias_95NFpoxW" racealias_95NFpoxW = "es_set wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es_math wcs_dmg / server_var(wcs_divider);es wcs_decimal wcs_dmg server_var(wcs_dmg);es wcs_setfx health event_var(attacker) + server_var(wcs_dmg) 0" sfx = ""
[[skill9]] setting = "es_xset wcs_hp 40;es_xset wcs_time 10;es_xset wcs_waves 10;es_xset wcs_radius 150|es_xset wcs_hp 60;es_xset wcs_time 8;es_xset wcs_waves 12;es_xset wcs_radius 200|es_xset wcs_hp 80;es_xset wcs_time 3;es_xset wcs_waves 14;es_xset wcs_radius 250|es_xset wcs_hp 120;es_xset wcs_time 1;es_xset wcs_waves 14;es_xset wcs_radius 90000" #cmd = "es_keysetvalue WCSuserdata event_var(userid) regeneration 1;es_keysetvalue WCSuserdata event_var(userid) regen_round server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)" cmd = "es wcsgroup set regeneration event_var(userid) 1;es wcsgroup set regen_round event_var(userid) server_var(wcs_roundcounter);es_xrand wcs_rand 3 15;es_delayed server_var(wcs_rand) wcs_regeneration event_var(userid) server_var(wcs_hp) server_var(wcs_time) 150 -1 server_var(wcs_radius)" sfx = ""
[[skill10]] setting = "es_xset wcs_chance 30|es_xset wcs_chance 40|es_xset wcs_chance 50|es_xset wcs_chance 60" cmd = "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xif (event_var(es_userdead) = 1) then wcs_xalias racealias_Rnnac82x2" racealias_Rnnac82x2 = "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_delayed 1 wcs spawn event_var(userid) 0;es_delayed 1.2 es_xsetpos event_var(userid) server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1)" sfx = ""
ну и если не сложно тут;)

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Muse
« Reply #4 on: June 14, 2011, 07:43:00 AM »
Да, и все, кто хочет, пусть сюда расы кидают, чтобы их проверили.

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« Reply #5 on: June 14, 2011, 08:04:53 AM »
Да, и все, кто хочет, пусть сюда расы кидают, чтобы их проверили.
да а ты расы то не проверишь?

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Muse
« Reply #6 on: June 14, 2011, 08:07:29 AM »
а я не умею о_О, я их только пишу.

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« Reply #7 on: June 14, 2011, 08:23:07 AM »

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« Reply #8 on: June 14, 2011, 11:54:13 AM »
Как бэ есть от MiB'а программа и она работает.

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« Reply #9 on: June 14, 2011, 11:06:53 PM »
пробовал вроде пишет что все неправильно=(

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« Reply #10 on: June 14, 2011, 11:14:21 PM »
У тебя пропущены строки
teamlimit preloadcmd
required = 0 maximum = 0
restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0
#Other info author = "" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = ""
Насчет теамлимита, он ненужен (т.е. можно не писать), а про preloadcmd я не знаю,но лучше писать если хочешь в программе проверять
« Last Edit: June 14, 2011, 11:18:04 PM by Snipered »

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« Reply #11 on: June 15, 2011, 12:10:34 AM »
У тебя пропущены строки
teamlimit preloadcmd
required = 0 maximum = 0
restrictmap = "" restrictteam = 0 restrictitem = "" teamlimit = 0
#Other info author = "" desc = "" spawncmd = "" deathcmd = "" roundstartcmd = "" roundendcmd = "" preloadcmd = "" allowonly = "" onchange = ""
Насчет теамлимита, он ненужен (т.е. можно не писать), а про preloadcmd я не знаю,но лучше писать если хочешь в программе проверять
спасиб исправил

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« Reply #12 on: June 19, 2011, 01:00:02 PM »
racerkontra ты че здеся сам с собой говоришь, сообщения набиваешь? Такое впечетление что да!

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« Reply #13 on: June 21, 2011, 02:21:53 AM »
racerkontra ты че здеся сам с собой говоришь, сообщения набиваешь? Такое впечетление что да!
во первых нет, во вторых тебе что завидно??

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